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Incidentally, Devilstrand fabric is intended for high temperature environments like deserts, beaches, steel foundries, blast furnaces, volcanoes, stars and the varied circles of assorted realms of torment/punishment. (Note: Stars may prove too hot to handle even with Devilstrand oven mitts, please approach responsibly.)
I wonder if you will make a Helldivers2 turret mod in the future?
No.
Lmaoooooo
If possible, please do make it so the helldiver armor takes the outer layer as well? all of my divers are currently wearing tracksuits *over* their armor
@Dan - Hey mate, thanks for the suggestion, was planning on it. Cheers
@Nupo - Thanks brova!
The Vacsuit is designed for space exploration, not combat. The Helldiver armors are designed for combat, and let's pretend they just finally sorted out the oxygen recycling problem for a moment, the worst conditions Helldivers face are blizzards in cold wasteland planets, not space where temperatures could reach -200 degree celcius.
I didn't want the Vacsuits to lose their usefulness for what is ultimately not a set of powered armor. Light armor gives the least cold resistance, medium is okay and heavy gives the most cold protection.
I'm happy with the current settings, I understand not everyone will be happy with this, but I feel for once we have to be reasonable here. B-02 and the armor variants here aren't designed for zero oxygen environment, at the end of the day you get some kind of BDU or padded fatigues under some spacer armour.
I have begun working on the SEAF faction, give me your thoughts on:
- Whether Helldiver NPCs in the faction should just stay in B-01 armor or have a variety
- What would you like to see in the faction mod that won't need insane coding?
- Are you guys having issues with weapon volumes being too low in 1.6 for Helldivers firearms?
Please let me know, thanks!
@Scheißkerl - God bless you too my friend
Fix is coming in ASAP with the vac protection.
For now the only armors not EVA rated for space are:
- SEAF armor set
- SEAF trooper set
I felt this is reasonable considering theyre meant for ground forces in planetary defence. Heavy trooper is just adapted Helldiver armor so it'll work in space.
Will push soon as capes are fixed, wish someone told me
Vac protection stats will come out in the next several minutes, but that's about it.
Also found out we had unreleased new weapons for the firearms mod, like the Deadeye, STA, Dominator and Flamethrower strategem.
I will get it all pushed out with the DOOM mod update tomorrow. Cheers all.
@He7602 - Cheers mate
Will try to gun for new descriptions too, just to let you know this will affect CE compatibility.