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Were it possible within the DM, she would have been "neutral", in the sense that she should be trying to destroy everyone and everything in the room, so this is another case of "doing the best we can within the limitations of the tool".
Tips for fighting her: don't.
@Ossie1972 raccoons are not fond of jumping into sewers if they can avoid. The option to use the sewers opens up after you are first bounced at the main doors. Yes, the "secondary entrance" is actually the demons' cesspool. I wouldn't want to wade in that, too...
The "Save Margarethe!" objective is marked as completed, and now it says I need to "Return to Dean Proudbeard," but I'm still stuck inside the dungeon with no way to exit or fast travel out.
What can I do?
Glad you enjoyed, thank you
@Rosy/Darsio found and squished in v 1.23
thank you guys
Do you remember if you did something unusual? Like, all the PCs were flying, invisible...?
If you find any nasty bug you want squished, feel free to drop a comment
Don't worry the cr-appropriate damage calculation already considers this (they deal way less damage than other monsters with equal cr).
Later on, you'll also find monsters that target saves, they too are made via eccessive to-hit
@Fonzosh This work with UB no problem, it also allows for bigger parties (it is designed for 4-men in any case). Max level is 16, you can reach 17 if you max out everything but at the very end.
As a TT player, most of the time I'd say the campaign is designed around a DM who's out for blood - which is pretty tame for a crpg. It becomes harder after lvl10
Fixed in 1.22
I Have a problem in buttercup.... After talking to the mayor there should be 2 new poratls? But I can only find/see one in a house not far from the mayor?
Anyone know where the other one is?
In part because it means global genocide, and in part because it would have required a total rewrite of dragonspear, the wildlands and the end areas at least. For different reasons, these both were bridges too far.