Rain World

Rain World

Rotten Threat Restoration
51 Comments
riley_  [author] 17 Jun @ 12:20pm 
correct, they do not play any threat music normally
Popt.Heart 17 Jun @ 10:06am 
Wait the rotten regions did't have a threat theme?
CowMonkey73 30 Apr @ 12:38pm 
Oh ok
riley_  [author] 25 Apr @ 7:55pm 
submerged doesn't have a threat theme
this is an official edit of threat: superstructure (which plays in unfortunate development)
CowMonkey73 25 Apr @ 6:51pm 
isnt this submerged superstructure threat theme? or like a remix or sum?
riley_  [author] 24 Apr @ 10:25am 
nah, it isn't
RustyLeaves 24 Apr @ 6:20am 
i SWEAR this is in the game
Screen Lady 20 Apr @ 8:57pm 
Oh sure, thanks! If you want a link to it just add me on steam since I'll probably be keeping it unlisted.
riley_  [author] 20 Apr @ 6:11pm 
go ahead, i'd love to hear it
Screen Lady 20 Apr @ 12:11pm 
Would you mind if I made a private fork of this?
I've been thinking about reusing the unused threat theme for Rivulet's The Rot region as well.
riley_  [author] 19 Apr @ 7:51am 
finally got dethroned
riley_  [author] 19 Apr @ 6:26am 
cause that category is just for stuff that affects visuals/audio and doesn't affect gameplay
georgieg84848 18 Apr @ 6:24pm 
Why is this "cosmetics"?
Your Last Friend 17 Apr @ 9:48am 
riley_, congratulations! <3
blue 16 Apr @ 6:39pm 
i didn't realize it was unused
riley_  [author] 15 Apr @ 7:54pm 
damn it's actually front page now, that's crazy
riley_  [author] 14 Apr @ 6:43pm 
outside of metropolis, threat themes are made with environments in mind. not characters.
also the vents threat theme sounds... nothing like the unfortunate development one
riley_  [author] 14 Apr @ 6:42pm 
moon's threat theme only plays in vents
SPAMTON G SPAMTON 14 Apr @ 6:13pm 
it plays anywhere where there is a threat in five pebbles. the only place with a threat in five pebbles is where there is rot. if you take dp into account, a similar theme plays in moon with a similar motif, and she has no rot. plus it's the Superstructure threat theme not the rot or unfortunate development rot theme. so, yk, it's completely valid that that might be why it's unused.
riley_  [author] 14 Apr @ 2:31pm 
not the first time they left a threat theme unused. rubicon also has an unused threat theme in the files, both of em probably stayed unused due to time constraints forcing them to focus on more important stuff instead of working out the layering, or just because the devs preferred the atmosphere with no threat music
Million1things 14 Apr @ 2:15pm 
Why was this not implemented in game? They have the threat why not put it in the game?
jacobasclo221 14 Apr @ 12:39pm 
So without this mod.. there is no music right?
Madisaurus 14 Apr @ 11:34am 
nice
riley_  [author] 14 Apr @ 11:09am 
oh neat this made it to front page
the witness 14 Apr @ 9:56am 
yeah they're like very slightly remixed versions of the UD threat theme check the wiki
IamMael 13 Apr @ 9:12am 
fp threat theme plays when theres any threat nearby to me
Madisaurus 12 Apr @ 10:22pm 
yea you just got very unlucky
Madisaurus 12 Apr @ 10:17pm 
oh
ill check those real fast
riley_  [author] 12 Apr @ 10:15pm 
damn i actually just checked again and apparently last time i checked i just coincidentally landed on the rooms that have 0% volume. D03, LAB6, and E07.
Madisaurus 12 Apr @ 10:15pm 
and i mess with inspectors a lot cause there one of my favorite creatures in downpour
Madisaurus 12 Apr @ 10:13pm 
weird cause i know that 5 pebbles at least has threat in the rooms leading up to the transform arrays cause of the dlls in the way to get there
riley_  [author] 12 Apr @ 10:11pm 
dunno what to say then cause i checked while making this mod and it said 0%
Madisaurus 12 Apr @ 9:15pm 
i also checked visual pulse and also no. no threat
Madisaurus 12 Apr @ 9:10pm 
also do you have any mods on?
Madisaurus 12 Apr @ 9:09pm 
well i checked in the transform arrays and it says the threat is set to 30%
riley_  [author] 12 Apr @ 9:04pm 
not true. enable threat music visual pulse in remix and you'll see that inspectors contribute to threat music if angered. also you can check in dev tools, the threat music volume in non-UD rooms of SS is set to 0%
Madisaurus 12 Apr @ 7:32pm 
no inspectors just dont make the threat theme play. if they are spawned in any region and angered they wont cause the threat of that region to play idk why but they dont
riley_  [author] 12 Apr @ 7:12pm 
inspectors are present in other parts of pebbles. angering them does not play the threat theme because the threat music volume is set to 0% in every room outside of UD
Madisaurus 12 Apr @ 7:08pm 
though the only threat in five pebbles is rot so still applies
Madisaurus 12 Apr @ 7:07pm 
no it plays all throughout five pebbles
riley_  [author] 12 Apr @ 6:54pm 
the superstructure threat theme is only used in unfortunate development so it's only tied to the rot, not five pebbles.
IamMael 12 Apr @ 6:09pm 
maybe the fact its basically fp theme is why it didnt get used, makes sense as it would basically imply that the rot came from fp instead of other origins
painterkid904 12 Apr @ 6:09pm 
i think the lack of a theme makes it more eerie...like a decayed and forsaken realm
SPAMTON G SPAMTON 12 Apr @ 5:28pm 
I thought it was odd that the rotted regions had a threat theme that I didn't remember hearing... interesting :)
riley_  [author] 12 Apr @ 5:22pm 
yeah it's a remix of threat: superstructure so i used pretty similar layering to it for this mod
painterkid904 12 Apr @ 5:17pm 
they are literally just FPs threat themes just different
IamMael 12 Apr @ 4:22pm 
oh makes sense
riley_  [author] 12 Apr @ 3:16pm 
it's just one threat theme called "Threat: Rotted Regions"
as far as i'm aware nothing was ever stated about where it was meant to play or why it wasn't used, i just assumed it was meant for the rotten vanilla regions. probably wasn't used cause they preferred the atmosphere with no threat music, just like with rubicon.
IamMael 12 Apr @ 3:12pm 
wait what ?? theres rot UNUSED rot themes ?? why didnt they add it
vynnyal 12 Apr @ 2:05pm 
YOOO