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This wasn't working for me earlier.
But for kicks I moved your mod to the second to last spot in my load order and now it works.
@KWright122 - seems like maybe mod order matters if you have something conflicting.
There is another mod that is supposed to do this. It is Improved Thralls and QoL. There is a checkbox in the admin settings under Follower-Related for this but it never worked for me.
I wonder if the other one would work if it changed the load order of it too.
You’re not the first to suggest expanding the mod to cover all player-owned thralls around the base, especially with mods like Thralls Are Alive making them wander so much. It’s a cool idea, and I might consider adding a toggle for it in the future, but I can’t make any promises just yet. If I do go that route, it’d likely mean a wave of updates to iron out the inevitable bugs, and right now things are pretty stable, which is nice for everyone. 😊
Thanks again for the input, and I’ll keep this in mind for potential future updates!
BTW would be awesome if this could be expanded to all player-owned thralls standing around in my base, especially since Thralls Are Alive has them wandering so much. xD
I’ve realized the mistake I made, which caused the issue for you and others.
From now on, I won’t try to bypass the system if the devKit restricts me from uploading :)
You were absolutely right in your final note — collision is only disabled for active followers, and that’s how it was originally intended.
In the future, I might add different settings so users can choose how collision behaves.
I'm an old boomer so I couldn't figure out how to post a jpg, or link to a game screenshot in steam. Instead, I've created a thread on the forums. I apologize for the length, but I wanted to ensure you had any possible relevant data. Reply either there or here. Thank you for the mod and your work in resolving issues.
http://url=https://gtm.steamproxy.vip/workshop/discussions/18446744073709551615/595147071537815484/?appid=440900
Added bonus, archer thralls shoot THROUGH the other thralls, too, making them relevant in group combat.
Works great, followers are not an issue anymore jamming up doorways and just getting in your way in general. Added bonus, archer thralls shoot THROUGH the other thralls, too, making them relevant in group combat.
The only downside is still getting stuck in saddles all the time but it's easily remedied with a jump.
Thank you!
Unsubscribing and resubscribing might help you too, since I fixed single-player mode in the latest version.
Is it online on a dedicated server or just co-op? If it's a server, then the server needs to update the mod to the latest version — or maybe you have an outdated version of the mod. Try unsubscribing and resubscribing to it.
If it's co-op, then your friend (if they are hosting) also needs to update the mod. Sometimes mods don't auto-update properly, so it might help for both of you to unsubscribe and resubscribe to the mod.
On Legends of Shem, so if nobody else is having an issue with this then I'll assume its the map, as I see in the comments there shouldn't be a mod conflict from what I can see
Big THX
You can also walk through another guarding NPC if you have an active follower standing next to you.
Don’t forget to unsubscribe and resubscribe so the update downloads properly.