Total War: WARHAMMER III

Total War: WARHAMMER III

Go Squig or Go Home! (Gas and Spikey Squig update!)
103 Comments
✯Lunion✯ 16 hours ago 
Dragon Squig could be a funny and interesting idea XD, we do know that squigshark exist in 40k so we can conclude that they can mimic others species so why not Dragon; if you want some inspiration, you can check the Eruptodon from Rise of Berk ^^
nick 13 Oct @ 6:17am 
i love this mod and i hop you add the Squigoff soon becuase I have not seen a mod for it yet
Altey 7 Oct @ 1:36am 
Yea sorry i meant gas squig, as for other suggestions: hoppa fungus, monstrous squig, squighawk,
Z-Man 6 Oct @ 9:51am 
here's a silly idea: a rolling squig, could be a metal hamster ball with a squig in it or a ball with a bunch of squig mouths on it like some living chewing gum ball
but it should work like a chariot or a landship thought it was a fun idea
Alshua  [author] 23 Sep @ 6:47pm 
Minor Update
- Fixed the Squig Gobba from We'z Speshul being unavailable from the new Squig building
- Pushed Mangler Squigs back up to Tier 3 recruitment

Thank you to XHAlpha for the report!
Alshua  [author] 23 Sep @ 6:45pm 
@Altey - Colossal mangler squigs is a terrifying idea but it's hard to believe any Night Goblin could manage that. Aren't all squigs fungal?
XHAlpha 20 Sep @ 10:13pm 
Found a compatibility issue with We'z Speshul, the new squig buildings don't allow for the recruitment of Night Goblin Squig Gobbas
Altey 16 Sep @ 4:43am 
Collosal mangler squigs and fungal squigs?
Alshua  [author] 13 Sep @ 1:02pm 
@Stale Memes - Good catch, I'll fix it.

@Born2BKing - This comment made my day, thank you. :PinkContent: I love seeing the little Squiglings in action. And that poor Bretonnian man-at-arms looks pretty displeased with his situation.
Born2BKing 12 Sep @ 2:59am 
bro i was having such a bad day and that picture of the bretonnian getting chased by squids make me laugh like a maniac. Orks are the best damn. Amazing mod man
Stale Memes 6 Sep @ 7:15pm 
Is the Squighide Cape one of the items added by this mod? I just started a Skarsnik campaign and it's being offered to be as an additional reward from the quest battle for Skarsnik's Prodder, but it has no rarity value assigned to it. Only empty brackets.
DiViNe NeKO 5 Sep @ 6:05am 
Okay thanks I forgot to pull the mod and reinstall again
Alshua  [author] 5 Sep @ 5:56am 
@DiViNe NeKO - I've been starting up the game with it a few dozen times while modding. You probably don't have the update yet. Unsubscribe and resubscribe, should fix it.

@Rusty Shackleford - Fun idea. I'll think about it, but it's not the next Squig update I have in mind.
Rusty Shackleford 2 Sep @ 4:27pm 
I love to see it whenever this gets an update! Always something great!

Could we get those sea squigs for land battles? Could get buffs from being in water!
Alshua  [author] 2 Sep @ 9:05am 
Gas Squig and Spikey Squig Update!
New Units
Contributed by Dead Baron
- Gas Squig - a Squig with bloated pouches on its chin, storing gas it uses to launch its corrosive spit at long range. Hybrid unit with a fairly short ranged attack.
- Spikey Squig - a tanky Squig with spikes sticking out everywhere and a darker hide. Reflects damage to opponents.
Tier 3 Squig Building
- Added a middle tier to the Squig recruitment building, to help handle the onslaught of new Squigs and provide more flexibility in recruitment tiers.
Icons
- All Squig types now have a unique icon for their Battle Banners, for aesthetic reasons and so you can keep better track of them in combat.
Scrap Upgrades
- New Scrap upgrades for the new Squig types, and adjusted for the existing types
Other
- Flappy Squigs (Bigga) renamed to the more colorful "Big Flappas."
- Minor integrations and adjustments
The_Lord_FØrce 29 Aug @ 9:19pm 
V @illegal FQ NOOO its for skaven XD
Illegal FQ 25 Aug @ 2:45pm 
I'm guessing this is for Orks?
gans übel 20 Aug @ 12:20pm 
is there a sfo submod available?
Alshua  [author] 14 Aug @ 2:31am 
@Daemon Trooper - Age of Sigmar content is not allowed. But that doesn't mean there aren't more Squigs coming. As Dead Baron said: <_<
Dead Baron  [author] 12 Aug @ 6:15pm 
>.>
Anthaderas 7 Aug @ 4:15am 
Alshua  [author] 28 Jul @ 10:34pm 
@Bluberg - I hope someone picks that up; I am not sufficiently familiar with how to convert the stats.

@Frekidifrik - :PinkContent:

@Bort, Calaforex Clan, crow, and Jimmy - :mbpraise: Squig away my friends.

@St0mpa - It's a bit dramatic to say the mod was "broken" because one unit was missing one attribute for part of one patch, but... it's fixed now.

@DASSBEAR - That's awesome, thank you! Appreciate the tour of the mod.
St0mpa 27 Jul @ 9:29am 
This mod is broken and removes siege attacker from the Coloassal Squig and its RoR.
Jimmy 5 Jul @ 7:37pm 
ive waited so long for a comprehensive squig mod, thank you
cr9w 28 Jun @ 2:39pm 
im squigging out
jko 21 Jun @ 3:38pm 
@DASSBEAR whats up man!! its JKO from youtube. thnaks for the spotlight its a goood mod
DASSBEAR 21 Jun @ 10:53am 
Dropped a mod spotlight over on YouTube! Loved the mod, it really adds some flavor to the greenskins https://youtu.be/HkcQEjaS-7g?si=ZgHiYL2MFZUj2vol
Calaforex Clan 20 Jun @ 12:40pm 
Now I simply need to make the most glorious squig army. LET'S GO
Bort 11 Jun @ 11:09am 
great mod
thanks
Frekidifrik 10 Jun @ 4:36am 
Green Tide<Pink Tide
Bluberg 6 Jun @ 5:08pm 
yo anyway we can get a sfo submod?
Bane of Kree 6 Jun @ 3:29am 
@Alshua Don;t worry about it, it's a troll. he's been doing that on all trending mods. Instead i reported him.
Alshua  [author] 5 Jun @ 2:51pm 
@kcmaister95 - I am not the author of whatever mod you are talking about. I have never locked or deleted any mod I published.
kcmaister95 5 Jun @ 6:33am 
dont sub. this author ruins peoples games for fun. all my savegames are broken because he locked vc rors v2. report him.
Alshua  [author] 3 Jun @ 10:55pm 
Update
Click for full patch notes
Reskins
- Team Colored Squig Armour - Now painted to match BOTH your faction colors. This makes it much easier to recognize the team spirit.
- Team Colored Great Cave Squig Armour - Same as above
- Squig Armour Variant - Added a second model for Squig armour, mixed in with the origina
Icons
- Squig Herd Icon - Adjusted the default Squig Herd icon
Balance
- Horned Squig Herd - Changed Bonus vs Infantry to Bonus vs Large, to give the Horned Squig a more distinct niche. Send them after cavalry!
- Squigling Herd - Slight nerf to Charge and Weapon Damage
- Mangler Squigs - Adjusted the pre-nerf Mangler Squig damage to be lower (thanks--and sorry!--to Reaper of Memes for pointing it out).
Alshua  [author] 29 May @ 8:56pm 
@J-Cool - Thanks for the feedback, their balance was a little harder since they have a high unit count for Squigs, but quite low compared to Goblins. I'll take another look at them.

@J.M - No, it should be fine! One of the reskins for normal Squig Herd will win and the other will lose, but I would expect it to work.
J-Cool 29 May @ 12:02pm 
Thanks for this. Love squigs lol. I think the squigling herds feel a little too strong though. They out perform a lot of other units I use. Maybe it's just me lol
J.M 28 May @ 3:11pm 
Hello! Sin e Goblins! Upgraded also modifies small squigs I guess it's not compatible. 😭
Alshua  [author] 26 May @ 9:07pm 
@Stale Memes - It doesn't conflict with Extended Roster. It is completely multiplayer-safe. I'll think about what you suggest about Mount Gunbad, but really, with this mod the double-dipping is already far from pointless.

@DarkNebulousSpector - Squigs aren't necessarily known for their generalship or organizational abilities. I don't know that a Squig generic Lord would be loreful. Personally in my campaigns, I like to try and recruit a Night Goblin Warboss (preferably with the Squiggly trait) and mount him on a Squig to lead my Squig hordes. Your appreciation is much-appreciated though.

@Chris - Squigs deserve a good snooze like anybody else.
Ace2643 16 May @ 2:09am 
Is it possible to add a Gobbla mount option for Skarsnik?
Stale Memes 12 May @ 9:12am 
Also, a vaguely related request: Would you mind adding the option to recruit Night Goblin Big Bosses to the landmark at Mount Gunbad? It already provides recruitment options for all Squig units in the base game, just not the hero and you'd have to pointlessly double-dip in the same province otherwise.
Stale Memes 12 May @ 9:09am 
Funny, just earlier today I was considering a Skarsnik campaign. This will make a lovely addition, thank you for making it. I like the more distinct reskin for the SOOPA SQUIG in particular.
Quick question, however: Does this conflict with the Greenskins Extended Roster mod? ...And probably a more stupid question: Does this mod work in multiplayer?
DarkNebulousSpector 10 May @ 2:40pm 
I only have one wish for this masterpiece. Generic Squig Lord for a squig only army. Otherwise this is perfection itself
Altey 10 May @ 12:57pm 
It may be too many but there are ui mods that fix that too
Chris 26 Apr @ 12:19am 
Now my squigs can sleep better.
Alshua  [author] 25 Apr @ 12:07am 
@AkumulatoR - The Soopa Squig waited so long for justice!

The Reaper of Memes - Wow this is such a kind compliment that it hurts to tell you this, but... I didn't actually adjust Mangler Squig stats. I just added an extra variant or two to them visually. Maybe they're performing better because the extra new Squigs make it more worthwhile to build around Squigs? Maybe the new tech tree in the patch helped?

@Boshty, Clanrat, Obsidiangolem, Lill boy - These four commenters all have the Squigs Gone Wild! passive ability, I can sense it.

@TimelessSauron, AL - I've been pleased with how many fellow Squig fans have come out of the woodwork.

@Ballista - There are certainly more Squigs to come.
Alshua  [author] 25 Apr @ 12:07am 
@Virtuous - The Squigs absolutely function with the appropriate Gorbad plans, but I will be looking at a deeper integration if possible. If I remember right, looking at the appropriate Gorbad plans will let you know the deal; not all Squigs are eligible for everything.

@Altey - I was thinking about adding that tabletop rule for Random Movement, yeah. Squigs have a lot of icons on their card already, do you think it would be too many?

@SloppyJoppy - Heaven for a Squig fan is wherever the Squigs are, my friend.

@Vamatti™ - Squigank you very kindly.

@TheForbiddenCornBread - I've been thinking about addressing this very issue, but you might not be happy about how I do it... I thought I might add some (less big) pupils to the normal Squig Herd to even it out.

Rel Bobster, Economic Terrorist, artifactial, Jack Greedy, 普通人一号 - Thank you all, and may your Squigs never bite you.
Alshua  [author] 25 Apr @ 12:07am 
cooldude808, Lemonz - As JvJ says, Squig Gobba is in We'z Speshul, which I use myself. Before it released, I had my own variant which is a pretty different take, but I stopped working on it for now.

2Scribble - I don't actually intend for these to be AoS-related. Squiggly Beasts came in all sorts of shapes in Warhammer Fantasy too, and I'm on good lore ground for all these additions. If I was gonna try for the Bat Squig, you'd see a big jug jaw... I'm glad AoS fans are having fun though.

@GunKing - Thanks! They are cute, but they are crazy and dangerous.

@Rusty Shackleford, roguetraderjoes - Appreciate the ideas! Feel free to give them, though the truth is, I have done a lot of Squig research myself...
AkumulatoR 19 Apr @ 6:18am 
Luv me dat soopa squig. So cute.
The Reaper Of Memes 16 Apr @ 8:08pm 
Brother man the fact you reverted the Manglers back to how they once were, or buffed them not sure which Is just absolutely perfection. CA nerfed Manglers to be worse than normal Squig Herds all the while costing more than 2 of the herds.

This mod actually makes me (As a Greenskin/Skarsnik/Gobbo) main want to come back to play the game again now that Manglers aren't completely worthless.

From the very bottom of my heart man thank you so very much.