Project Zomboid

Project Zomboid

[B42] Bicycle!
676 Comments
RedChili  [author] 3 hours ago 
@n3vr Thanks for reporting, I'll fix it for the next patch
n3vr 15 hours ago 
found a glitch where i can get infinite batteries if i remove the one from the bicycle lamp
RedChili  [author] 29 Sep @ 7:27am 
@Falcon I'm gonna be experimenting with allowing two players on the same bike, if that works it should work for NPCs as well

@SidVicious It sounds like steam didn't push the latest update to you, the bags should no longer be equipped when riding the bike. Check and make sure the mod version says 4.0.1, and if it says 3.x.x then just unsub and re-sub to the mod and it should be fixed.
SidVicious 28 Sep @ 12:53pm 
Great Mod! Not sure if its been mentioned, but when riding with saddle bags equipped they go into inventory, then reequip on bike when you get off.
Falcon 28 Sep @ 10:42am 
Would it be possible to add a sort of pegs feature, a tandem bike, or something along those lines to allow a second "seat" option for any NPC mod that has friendly npcs to be able to ride along on the bike?
RedChili  [author] 28 Sep @ 7:26am 
@JonySnowball Oh yeah, I've been meaning to fix the translation stuff, I'll do that soon.
What kind of lag are you experiencing, is it like lower fps while riding the bike? Does it stop when you get off?
I pushed an update about 12 hours ago, so make sure your mod got updated (mod version should say 4.0.1)
JonySnowball 28 Sep @ 6:08am 
I think this suggestion is relevant for other context menus, as well as your other mods.
JonySnowball 28 Sep @ 6:06am 
Thanks for the great mod! Please add the line "Ride a bike" (I'm not sure about the wording) to the translation file, because it can't be translated now. There are indeed lags, but I see that they have already been written about.
RedChili  [author] 27 Sep @ 4:52pm 
@Donchano I will push an update soon that should hopefully resolve that for you, as well as make it possible to store the bike in pickup trucks using the context option
Donchano 27 Sep @ 7:40am 
anyone noticing lag while riding a bike? i don't remember this problem happening before b42.12 so the new update might be the culprit.
RedChili  [author] 27 Sep @ 6:45am 
@NullKat It is not, thanks for reporting, I'll make a fix for it
NullKat 26 Sep @ 8:38pm 
Is it intentional for bicycles to not be able to be stored in pickups?
RedChili  [author] 26 Sep @ 2:44am 
@Xayalynn Yeah it's a b42.12 change, they basically changed the getOrCreateLocation() from taking a string to actually needing a BodyLocation object, so it's not a very difficult fix, but it needs to be done manually by all the mod creators that use that function.

However, my mod no longer needs to make new body locations in the update I pushed yesterday, so that line you are getting an error for has already been commented out. This means the mod wasn't properly updated for you so I would recommend that you unsub and re-sub to the mod so it forces the new files to download.
Xayalynn 25 Sep @ 9:28pm 
`Callframe at: getOrCreateLocation
function: Bicycle_BodyLocations.lua -- file: Bicycle_BodyLocations.lua line # 6 | MOD: [B42] Bicycle!

This and many other mods (bandits, firearms, common sense) have this error, sure is more to blame the new 42.12 patch, but could you explain why this happens?
alfredkopi 25 Sep @ 6:07pm 
thank you @RedChili for the quick patch! I really love your bicycle mod and can't see myself playing without it.
RedChili  [author] 25 Sep @ 5:43pm 
Okay new bike patch dropping now in a few min, this one makes some pretty sweeping changes to how the bicycle containers work, so please report any issues that you find.
I've tested it as thoroughly as I could on a clean save with no other mods and it's working well, so hopefully there won't be any issues for anyone.
RedChili  [author] 25 Sep @ 8:04am 
!! WARNING !!

B42.12 broke the bicycle containers, I am aware of this and working on a fix. If you use the containers before I update the mod you will lose all the items in them.
RedChili  [author] 25 Sep @ 4:53am 
@Visoth Unfortunately the only way for you to recover the items is to find the exact same spot where you got on the bike before the issue.
I know this issue is super annoying, but I have a fix for it that I will push out with the rework I'm doing.
If it keeps happening and causing frustrations then I'd suggest just using the lite version for now, it has the containers permanently attached and the items can't be lost.

@Cmdr Caliban Make sure that the crate is in your main player inventory (it can not be in a backpack or on the ground)

@Karitha Because I would have to make a completely new movement system for the player, the bike is not a vehicle, it's just an item that you hold and trigger special animations. To make tank controls for the bike I would have to make the player use tank controls which is not a vanilla option
Karitha 24 Sep @ 4:34pm 
Great but why don't you set controls to tank like vanilla cars?
Cmdr Caliban 24 Sep @ 1:00pm 
attaching wooden crates to the bicycle doesnt appear to be working
Visoth 24 Sep @ 6:35am 
Is there a workaround for the missing saddlebags/basket? I tried jumping on the bike and then off, as the description suggests. I've had this happen a few times, and most times that would fix it. But in scenarios like this, it did not fix it.

Last time this happened, removing the saddlebags/basket would delete all items inside them. I would like to avoid that if possible. Any other workarounds to fix this without losing my items?
RedChili  [author] 22 Sep @ 4:46am 
@Zhu Yeah I didn't try making it work for split-screen at all, but I know how to do it now so I'll fix that in the rework
Zhu 21 Sep @ 3:39pm 
I read that you plan on reworking this mod. Not sure if you're aware, but there's also a bug on split screen co-op. Only player 1 can get on the bike - if player 2 selects the option to get on the bike it forces player 1 to get on it. If player 1 is further away, it puts player 1 on an invisible bike.
Jo 19 Sep @ 1:17pm 
@MadBeast
I get that too sometimes, I press E when I've air-cycled next to the bike again and so far that's fixed it for me
RedChili  [author] 19 Sep @ 4:53am 
@MadBeast Try enabling the option "Allow transfer to inv" in the mod options as a workaround.
Kitty Kat 19 Sep @ 4:28am 
Добавьте ещё механику переломов на велике, самокате, скейте. Чтобы при неудачном трюке или падении можно получить травмы.

Или ещё шанс упасть на скользкой дороге.
MadBeast 18 Sep @ 8:21am 
when i approached to a spawned bicycle, i pressed E, and my character got to a riding position when the bicycle is still there on the ground, but my character i riding a invisible bicycle. and i cant get back to normal walking unless i relog the save or restart the game, please advise and help
NullKat 17 Sep @ 6:58pm 
@RedChili Sweet dude, this is a great mod. Good job.
thephoenixb 17 Sep @ 9:38am 
Fantastic
RedChili  [author] 17 Sep @ 8:20am 
There will be a big update for the bike that will fix all the issues, I have learned a lot since I made this mod so it will get a full rework and become much more stable and have more features.

Just need to finish the horse first.
ladyteruki 17 Sep @ 7:01am 
@thephoenixb : sometimes, but if I get off the bike then back on again, it usually stops.
Doctor Neetzow 16 Sep @ 5:28pm 
Suggestion: Make an car addon to attach the bike to it... either on rooftop or on the back of the car.
Idea is to use it along with RV interiors, for example, so you can take your bike as you live the life on the road... park in an appropriate place as temp base, use the bike to stroll around town
thephoenixb 16 Sep @ 9:56am 
Does anyone else get a stream of hundreds of error messages when riding the bike?
Visoth 16 Sep @ 7:43am 
Love the mod so far. I have a suggestion, if possible, would be to add a way to "throw" your bike over a fence.

As it is now, if you have items in your bikes carry on addon, if you pickup your bike all the encumbrance inside the bike addons will be moved to your inventory, weighing you down likely to the point you cannot jump over fences or walls.

My idea of just throwing your bike over, makes a bit more realistic sense in that scenario. Not fully realistic (throwing a heavy bike vs jumping over a wall with all the weight of everything you've looted). But it would be great quality of life!

I don't ever want to abandon my bike.
NullKat 14 Sep @ 10:00pm 
@RedChili "Allow Transfer to Inventory" seems to fix it, but dumped about 150 errors when I placed the bike. Not using Inventory Tetris in my run, and even without any other mods I can't remove the bike from the car (without the aforementioned fix). On B42. Thanks for the help!

The errors: https://pastebin.com/ZpgtjF9q
RedChili  [author] 14 Sep @ 1:15pm 
@NullKat It should let you drag it from the trunk to the ground. Are you playing with inventory tetris?
You can try enabling the option "Allow transfer to inventory" in the mod options.

@sunnybunny251 Thank you, I'm glad you're enjoying it!
I do have plans to make a sort of sidecar for the bicycle. A trailer is difficult because it needs physics to look good but there's no physics system for the bike since it's not technically a vehicle. But a sidecar would work well since it's basically bolted on to the side of the bike and doesn't need physics.
I'm finishing up two other mods and then I will have a big rework for the bike with lots of fixes and features
sunnybunny251 14 Sep @ 9:16am 
I love this mod so much and tell everyone about it. I have a question/suggestion. Is there a way for you to make a little bike trailer to put on it? Or maybe even a way we can build our own. 2 wheels and a box and a rope or pipe to connect it. Probably not, but I figured I would make the suggestion ^_^
Even if you can't this is one of the best mods ever....
NullKat 14 Sep @ 12:27am 
This might be a dumb question, but how do I remove a bike from the trunk of a vehicle after storing it with the right-click menu? I don't see another right-click option, and Grab, Equip in Both Hands, nor Place Item work.
Twuben 12 Sep @ 5:11am 
@RedChili Thanks a lot! Just updated Vanvival to be compatible with your mod, now people can start with a Bicycle in their inventory! Added your mod to the recommended mods list! Cheers
RedChili  [author] 11 Sep @ 1:34pm 
@Twuben Thank you! Sure yeah go ahead, let me know if you need any info to get ot working
Twuben 11 Sep @ 7:11am 
Hello @RedChili! Amazing mod, by the way. I plan to add compatibility with my mod, Vanvival. Is that okay with you? Thank you so much! <3
Lupin 9 Sep @ 2:37pm 
@Skup Thanks for the lead. I tried what you suggested and that didn't work for me, but when I went to try changing the keybinding I enabled having the bicycle in the inventory. When I dropped it from my inventory instead of trying to dismount, that's when everything started working again.
Skup 8 Sep @ 5:21am 
@Lupin I've been having the same bug, just press E once or twice again near the bike and it will move to underneath you. When you press E again after that you will get back off like normal. It happens to me after jumping fences with the bike nearby. Whether or not I have the control conflict glitch with pressing E near the bike
Fatecheater 7 Sep @ 8:41am 
I have 2 suggestions to make bicycle more realistic:
1. Right now, the bicycle can make an abrupt U-turn too fast while keeping the same velocity. My suggestion is: if I make an abrupt U-turn (or >90 degree turn), the bicycle should stop completely first and then start the animation for moving in the opposite direction. However, if I make a wider U-turn, the bicycle can retain its velocity the whole time.
2. Right now, I cannot look behind me when riding a bicycle because the bicycle turns with me. Please add the ability to look behind when riding the bicycle.
Lupin 6 Sep @ 10:03am 
Update: I can't get on this bike anymore, it does the same thing whenever I jump on it for some reason.
Lupin 6 Sep @ 10:02am 
Hi, just letting you know that I found a bug. I put a bike into a vehicle trunk with drag-and-drop, then took it out later and hit E to close the trunk. When I did, it closed the trunk and made me hop on the bike simultaneously, except for some reason the game glitched out and thought that I was on the bike, but I wasn't, so the bike stayed where it was while I cycled around on the air, lol. It went away when I quit and restarted.

Thanks for your work, btw, this mod is literally a lifesaver.
[Ba-El] Radio 3 Sep @ 1:35am 
Ran into a bug where attached baskets/crate/saddlebags can become unavailable as containers. Fixed by removing the container and reattaching it. Unfortunately anything previously in the container is lost when this occurs. Not a common bug, but has happened a few times, first time having it happen to a filled container just now.

Great mod though, very much enjoy having something inbetween a car and walking, couldn't imagine the game without it.
Mersan 1 Sep @ 12:56pm 
not showing up in my mods?quq
aBel.caldwell 31 Aug @ 2:05am 
might be the latest 42.11 update, but i cant seem to attach anything into the bike at all, i even tried it with just the mod, and with a screwdriver in my inventory, but nothing about "upgrading" it has ever popped up with the attachments in my inventory and the bike on the ground
Bregveleg 30 Aug @ 4:45pm 
my character have the saddlebags equipped and cant remove them by any means