Rain World

Rain World

Eastern Expanse
74 Comments
Dragonly44  [author] 54 minutes ago 
M4rbelous entities isn’t updated yet. You cannot play any region mod that uses M4rbelous entities, including mine
JAMMER 21 hours ago 
Every time I do a campaign it shows a white screen then crashes anyone know how to help?
Dragonly44  [author] 4 Oct @ 12:51am 
Thanks for notifying the others! Yes, currently Marbelous crashes the game when trying to play any campaign. I am currently working on more rooms via arena and with Marbelous disabled to prevent it from slowing down my progress
Minty 3 Oct @ 7:20pm 
Hey so I'm not sure if you're aware or not, but m4rbelous is not updated to 1.5 yet. I know this mod requires m4rbelous so I just wanted to make sure it was known!
Dragonly44  [author] 25 Sep @ 11:56pm 
Yupp! Half of the current existing rooms are done. I will release an update as soon I am done with all of them and sent the files to the creator of NMRW
TheRaptor735 22 Sep @ 9:44pm 
yo, any updates on the no more rain world compatablity?
Dragonly44  [author] 21 Sep @ 8:50pm 
It is Meadow compatible! However M4rbelous creatures/food might desync once a while and entering the region can cause a crash for non-host characters if the mod load orders are too different.
Make sure that all players have the same mod version and load orders and you should be able to play without problems
Agent_blablabla 20 Sep @ 2:29pm 
Is this Meadow compatable?
Idk I've only just started using Meadow and I've also never used custom region mods before
lil-spider 20 Sep @ 11:20am 
I LOVE THISSS
TheRaptor735 31 Aug @ 2:53pm 
yay
Dragonly44  [author] 30 Aug @ 3:19pm 
Update on that.
Compatibility is entirely based on NMRW, however I talked with the creator of that mod and will provide them with modify files for them to put in their mod.
So NMRW compatibility is now added to the to do list
TheRaptor735 29 Aug @ 5:26pm 
ok
Dragonly44  [author] 29 Aug @ 9:59am 
@TheRaptor735
I actually don’t know if I can make my region compatible with it or if the creator of NMRW has to handle the compatibility. If it’s doable from my side I will look into compatibilities, if not you need to take the compatibility request to the creator of No more Rain world
TheRaptor735 26 Aug @ 4:44pm 
please try to add compatablity with the mod, no more rain world, i think it would help with people that have that mod, and this mod
Dragonly44  [author] 8 Aug @ 7:31am 
@cherry blossom

I don’t know but the submerged connection might be accessible. However I do plan to add worldstates and Saint is one of the Scugs who will be getting their own custom overwork.

So it might not be accessible now, but it will be in the future
cherry blossom 7 Aug @ 9:28pm 
is this accessible for saint
noahwheublein 4 Aug @ 8:26am 
probably one of the most beautiful regions I've ever seen. the music, the level design, the lighting... it genuinely rivals the base game. thank you for uploading this.
Dragonly44  [author] 2 Aug @ 12:25pm 
@keymashed
It follows the region lease. So as long sunlit trail doesn’t have incompatibilities with one of the dependency mods it should be compatible
flo 30 Jul @ 2:14pm 
is this compatible with sunlit trail
ThirtyFour Dousky 29 Jul @ 2:30pm 
@Dragonly44 oh i see, well im eager to see this other mod then
Dragonly44  [author] 29 Jul @ 1:30pm 
@ThirtyFour Dousky
Ah, another leftover I forgot to remove. The Carcass is not part of this mod but only a early testing of a Campaign I am working on.
I thought I removed the slugbase and the rooms before uploading but I guess I didn’t…
ThirtyFour Dousky 28 Jul @ 9:16am 
huh i wonder what The Carcass is
apparently it can only eat meat but with a 0.2 multiplier (1/4 pips)
i only noticed it existed cuz slugbase complained about a missing feature "grab_overrides"
purrpetualentropy 28 Jul @ 8:29am 
seems that since the latest update, a WIP slugcat called the carcass was left in the files. don't know if that's intentional or not?
Dragonly44  [author] 25 Jul @ 4:16pm 
@Prester John
Thanks for reminding me on that part again. I was planning to add a few more transition rooms including a shelter before the gate but forgot. I will add that before I release the next update (which will be released soon btw :D)
Prester John (REAL) 24 Jul @ 3:34am 
Love this region from what there is of it so far! very pretty, always appreciate unique shelter rooms!
only issue I have is the lack of shelters near the region gate, definitely makes it harder to explore considering where you enter from.
Dragonly44  [author] 22 Jul @ 5:51am 
@lOl
two rooms and some arenas that where leftovers and not planned to get puplic were removed in a fix I released shortly after the first upload.
IOI 19 Jul @ 7:06am 
I replayed this mod today, but it feels like some rooms are missing. Were they removed?:rwlizard:
Dragonly44  [author] 15 Jul @ 2:38pm 
@Cocoaraptor
Yeah it does look like there should be a continuation. I actually thought of increasing the rooms side but in case I scrap that idea I am very thankful for your idea!

@Scav_49238
That lil fella is Nero! He accompanies me through all my modding and watches me manipulating the fabric of the world around us

@maxthelord_
The farside room had both a projected pipe connection and geo edit so I couldn’t use that one. I however am working right now on a connection to the room before farside!
modthesillyguy 14 Jul @ 8:33pm 
outer expanse and eastern expanse, for some reason I feel like there's so much more past the expanses, yet the tree cutscene stops us.
maxthelord_ 14 Jul @ 9:10am 
WOOOW this is actually incredible!! the music, the visuals, i genuinely adored this experience so far and i can't wait to see where this goes!! i do agree that this maybe should connect/have an alternate connection in submerged superstructure, i think that the farside room is a but underused in modded connections.

go play this mod, guys!!
Scav_49238 13 Jul @ 10:20am 
the slugpup in thumbnail is so cute!
CocoaRaptor 10 Jul @ 10:37am 
something I noticed is in room N08 you can walk right into the invisible boarder on the side of the room and it feels a little odd (the hall made me think the room continued) so I have a suggestion to fix it, you put a set of spider webs next the end of the room so what if you made a wall there out of invisible tiles so it's like the slugcat can't get through the webs but yea other than that great regions :)
CocoaRaptor 10 Jul @ 10:26am 
this is amazing!
Dragonly44  [author] 10 Jul @ 1:19am 
@Lolight2
Thank you for playing and enjoying my Mod!!
starkitten 9 Jul @ 6:13am 
if i wasn't busy with my OWN expanse I'd play it haha
starkitten 9 Jul @ 6:11am 
dang this looks peak
Lolight2 8 Jul @ 7:36pm 
Amazing mod! Really looking forward to see you expand this further :)
I love how you included some creatures I have never seen other regions use Xylo, small leeches as well as the new plants! it really brought the feeling of exploring an unknown place up :D
https://www.youtube.com/watch?v=m5aixcvxugI
Feel free to use the video for the workshop page if you feel like it! :rwslugcat:
M1gfTwo 8 Jul @ 12:45pm 
looking forward to
Dragonly44  [author] 7 Jul @ 4:16pm 
@AviY2K
Some slugcat specific endings are planned in the future! Also changes of the region between campaigns. However before I add them I would like to have all rooms and regions done of the survivor timeline. Which is a huge project on its own already.
Dragonly44  [author] 7 Jul @ 4:14pm 
@gllewelyn
Good idea! Didn’t know about that because I never entered submerged except one very hasted and map guided rivulet run.

The transition between shaded and Dark caves is planned to get severely increased in length. I however will check out submergeds map now and check if I can add a connection to it too! Thanks for the suggestion
AviY2K 7 Jul @ 3:07pm 
ooooh a rivulet ending would be so sick tbh
painterkid904 7 Jul @ 12:29pm 
lolight would LOVE this one :)
c00lbuggz 7 Jul @ 9:57am 
might be planned idk, if it hasnt been considered yet it be really cool
c00lbuggz 7 Jul @ 9:56am 
why this isnt connected to submerged superstructure [MS_FARSIDE] (most eastern room in the game, where "onto a new dawn" plays) is beyond me, but finally !!!!
Dragonly44  [author] 7 Jul @ 4:16am 
@ Alex The Groundhog
I am glad you enjoyed it! Also don’t worry, there is a LOT more in the planning :D
Season Pass TM 6 Jul @ 7:43pm 
favourited for later :>
Alex The Groundhog 6 Jul @ 4:29pm 
Visually striking AND fun to traverse??? With fair and fun spawns, abundant shelters AND gates that only require one karma??? I NEED MORE. I haven't had so much fun casually playing rw in a long time!
VoidPancakes 6 Jul @ 1:26pm 
gonna play this later today! (if I don't get distracted by terraria)
Zed 6 Jul @ 8:08am 
played through it, very diverse couple of regions.
Zed 6 Jul @ 5:30am 
wowww those screenshots look absolutely gorgeous and unique