Project Zomboid

Project Zomboid

[J&G] SWAT Uniform [B42/41]
88 Comments
Mantha 30 Sep @ 3:49am 
A riot helmet that is based off of 1990s riot helmets would be cool, something more period-accurate!
Mantha 30 Sep @ 2:45am 
The Rook helmet is now visible! Thank you for the update :D
Jordanal  [author] 28 Sep @ 9:29am 
@Zara, Ive only made the update live on SWAT I didnt want to push a fix on all others if it wasnt working. So SWAT should work. Others may not! But we can see
Zara ♡ 28 Sep @ 6:53am 
@Jordanal KATTAJ put out a fix for his core mod which fixed the mods that use the core mod(such as his miltary pack). So yours may be good? I can test if you want
mbm6705 27 Sep @ 2:25pm 
B42.12 pz
Thank you!!
SDgamer 26 Sep @ 3:52pm 
@Jordanal take your time. No need to rush as i can be patient
Jordanal  [author] 26 Sep @ 1:55pm 
@Zara, I might need a bit of time to figure this one out if thats the case!

@SDGamer, I could probably do that for 41 yes! let me look into some other issues first then I can have this sorted
SDgamer 26 Sep @ 12:59am 
Had a small typo in the request i sent you. Sorry if it sounded rude when i just forgot the I at the start
SDgamer 26 Sep @ 12:58am 
@Jordanal know this is a dumb request since i'm sure a lot of people are messing with B42 Unstable but, if possible, in B41 could you please add Noir's Backpack Attachments support for? Noir doesn't seem to be around anymore and Backpacks Attachments doesn't work with your mods. Love your mods man it is just that i'm waiting for Stable B42 right now
Zara ♡ 25 Sep @ 5:13pm 
NP! KATTAJ1 mods are busted too so that could be why. It would seem mods that add clothing arent working after the update.
Jordanal  [author] 25 Sep @ 4:57pm 
Appreciated Zara, I will look into this real soon!
Zara ♡ 25 Sep @ 2:24pm 
Hi. Im getting this after the B42 update. It was wroking fine before the update, just so you know :D

Callframe at: getOrCreateLocation
function: ExtraBodyLocations.lua -- file: ExtraBodyLocations.lua line # 9 | MOD: [J&G] SWAT Uniform [B42/41].
[25-09-25 17:08:46.772] WARN : Lua f:0, t:1758834526772> LuaManager$GlobalObject.require > require("MainCreationMethods") failed.
[25-09-25 17:08:46.772] WARN : Lua f:0, t:1758834526772> LuaManager$GlobalObject.require > require("MainCreationMethods") failed.
[25-09-25 17:08:46.774] ERROR: General f:0, t:1758834526774> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: at MethodArguments.assertValid(MethodArguments.java:133).
Mantha 17 Sep @ 4:38pm 
B41
Jordanal  [author] 16 Sep @ 8:40pm 
@Mantha I will look into this <3 Thankyou for reporting. Is this for 42 or 41?
Mantha 16 Sep @ 7:58pm 
I've disabled every mod except for this and the Clothes Core, and the helmet is still invisible, so it looks like it's a mod issue :(
Mantha 16 Sep @ 7:36pm 
Playing in B41. The Rook helmet is invisible when worn, it seems. I used the debug menu to spawn both versions, and both are invisible when worn.

I have also tried putting this mod and KATTAJ1 Clothes Core at the top of the load order, and at the bottom of the load order.
ItsJustNix 24 Aug @ 4:47pm 
Build 42 planned?
BlackHunterz 18 Jul @ 10:32am 
Hi,
while testing your mod [J&G] SWAT Uniform locally, I noticed that it doesn't show up in the Mod menu when not used via the Steam Workshop (e.g. for translation or private use).

The reason is a small issue in the mod.info file – specifically the Mod ID:

❌ Currently:
id=[J&G] SWAT Uniform

✅ Recommended:
id=JGSWATUniform

Project Zomboid does not allow special characters or spaces in the id= value. This includes [ ], &, and spaces.
Because of this, the game doesn’t recognize the mod when it's installed locally.

It works via Steam only because the workshopID is used. But for local development or translation, the mod won’t load properly unless the ID is cleaned up.

Would be great if you could update that in a future version – thanks a lot for your awesome work!
Jordanal  [author] 18 Jul @ 9:30am 
@BlackHunterz, I will look into this tonight, thankyou for reporting that <3
BlackHunterz 18 Jul @ 9:26am 
Hi! Thank you for your great mod [J&G] SWAT Uniform – I'm currently working on a full German translation for personal use and noticed two small issues in the SWAT_Clothing.txt file (viewed in Notepad++). In line 549, the BulletDefense value appears twice – once with 15 and once with 0. The second entry overrides the first and is likely unintentional. In addition, line 1135 is completely missing the crafting recipe for the SWAT Backpack – it's not present at all, though it seems like it should be. Maybe this helps for a future update. Thanks again for your amazing work!
Best regards,
Blackhunterz
EtherealShigure 15 Jul @ 10:06pm 
@kArMaFPS
Kattaj Core ( the mod J&G packs require as the resources )
is not the Best Made mod, in terms of
Clean, bug free "Core" as it is shown to be it has bugs aplenty,

it is likely that, i can do a "KattajCore" Fixes Mod, to address all of these types of problems
kArMaFPS 29 Jun @ 9:10am 
There is a kattajs clothes dependency error where the game cannot find the "Pants_Skinny" location for the "Trousers_DefaultTEXTURE_HUE" and "Trousers_DefaultTEXTURE" items, suggesting an issue with a clothing mod or character skin. This error occur all your clothes modified :(
SDgamer 25 Jun @ 12:06am 
just in case i don't find myself for a while, can we research police bullet proof vest to unlock the SWAT Light Carrier Recipe? Researching the Light Carrier unlocks the Heavy Plate Carrier
SDgamer 21 Jun @ 1:28am 
there plans to add Chest Rigs that act as a Mag Carrier and buff your reload speed?
tenbellybumcheaks 15 Jun @ 10:06pm 
you might be using saved game you might to make a fresh start to have them spawn in
JC-1 1 Jun @ 5:22am 
the helmet with visor make the balaclava invisible when its equipped together
𒆜Obitual𒆜 25 May @ 1:03am 
Ever since KATTAJ1 reuloaded his KATTAJ1 Military Pack and i downloaded it i've never seen your clothings spawn in the game. Is there a reason for that? I don't know what's the issue here. i'm on 42
OGK 16 May @ 1:15am 
Anyone got any idea why the hair is sticking out through the helmets ?
Karel18 12 May @ 2:01am 
I really like the clothes and armor from the mod. It looks absolutely fantastic, but I really wish I had found another SWAT mod to make these items spawn in the world and not just on very rare zombies.
MaximumGenie 3 May @ 3:50am 
Jordan can you make a modpack for all of your clothing mods? or if not how do I ask for permission officially to you?
Jordanal  [author] 1 May @ 9:23pm 
@SDgamer, sorry tailoring is actually something I havent used I tried myself to balance it but I can look at tweaking it in the future! Though currently a couple other projects near completion I wish to bash out first <3
SDgamer 1 May @ 9:02pm 
@Jordanal Excuse my stupidty. Both items are considered useless junk in game and i don't normal go looking for those. Essential Crafting actually gives them a use
SDgamer 1 May @ 9:00pm 
@Jordanal I am using B41 and hit filter all. Nothing on Buttons and Knitting needles. however when i use essential crafts i can make both items
Rusty #DopeRust 1 May @ 8:19pm 
@Jordanal, the pleasure was mine, always available to help you, if you need me, you know how to reach me.

Cheers.
Jordanal  [author] 1 May @ 7:03pm 
@SDGamer, Buttons are vanilla I believe as well as knitting needles unless I am mistaken

@Rusty, was pleasure working with ya! Thanks for your time man :P
SDgamer 1 May @ 6:26pm 
have to ask, do the recipes for some of your gear require Knitting Needles and Buttons? I am seeing that for some reason and i can't tell if that is because of originally having Essential Crafts installed
Rusty #DopeRust 1 May @ 2:26pm 
@Jordanal, thank you from the bottom of my heart for making all your mods extra compatible, you are awesome, keep the awesome work.

Issue resolved.

Cheers.
DMSFLA 29 Apr @ 7:27pm 
Version 41.78 Can't make heavy shoulders, heavy legs.
Rusty #DopeRust 29 Apr @ 11:03am 
@Jordanal, friend request sent.

Cheers.
Jordanal  [author] 29 Apr @ 10:32am 
@Rusty, feel free to add my discord. It is just Jordanal, would be easier to talk there <3
Rusty #DopeRust 29 Apr @ 2:49am 
@Jordanal, how is it possible to not cause any issue on your end, when i tested only your clothes mods and the mod referred by me in the report and i got issues?

If you need a video/screenshots i can posted them, and its clearly stated in mod description of the other mod as well, as their bug report thread issue, so something isnt right.

I'm not being entitled or impatient, i was only asking, since you reply to other users, but not me, when i made a proper bug report.

Cheers.
Jordanal  [author] 28 Apr @ 1:25pm 
There is no answer as I am currently still looking into it however there is no issue on my end it just works. I don't want to give you an answer without a solid look through which as I reminder I do this in my free time for free. Please just be patient.
Rusty #DopeRust 27 Apr @ 7:33pm 
@Jordanal, so its pretty clear that you wont/dont want to fix the issue i reported on the other clothing mod of yours, since you havent replied me, but have replied to this issue.

If this is the case, at least please let the users know, like i said, i use all 9 of your clothing mods, and that issue causes issues with all 9 mods, people that want to use both, should be informed, not ignored.

Cheers.
Jordanal  [author] 27 Apr @ 6:23pm 
@Sinod, fixed ma man! Apologies
Sinod 27 Apr @ 4:08pm 
@Jordanal You have a typo in the file name "[J&G] SWAT Uniform\media\lua\server\SWAT_Armor_Distributrions", so it does not work correctly. Extra letter R -_-
SDgamer 25 Apr @ 8:23pm 
Apparently Krolldar had their account deactivated and has straight up vanished. The modder trying to save his mods has worked on mods with Krolldar before and has no idea what the heck happened. Cross your fingers this isn't the same unfortunate event that happened with STENDO_CLIP because this is not normal at all
SDgamer 25 Apr @ 8:16pm 
can someone here tell what the heck happened with KATTAJ1's mods? I am straight up confused right now and being forcefully unsubbed from mods, that to me is unheard of
Jordanal  [author] 25 Apr @ 4:09pm 
This has now been fixed by the creator of the core mod!
alancarrion777 25 Apr @ 3:11pm 
recomienden mods parecidos, a mi tambien me da el mismo problema
Spooky 25 Apr @ 3:10pm 
Yeah, also confirming that the mod is now inoperable given that Kattaj Core is currently MIA from the workshop.