RimWorld

RimWorld

Crimson - Greenbud
126 Comments
Deja447 4 Sep @ 11:13am 
update? 0.0 -> <-
lechkingofdead 6 Aug @ 1:44am 
if anything translation mods are proably the one type of mod that dont really need greenlighting.
XXFQ007 6 Aug @ 12:01am 
Thank you
Little Walking Apocalypse  [author] 5 Aug @ 9:43pm 
I don’t mind at all. I just put the copyright there just for the sake of having it.
XXFQ007 3 Aug @ 8:47am 
Hello, I did the Chinese translation of this mod before you authorized me. I'm really sorry that I forgot to apply for authorization from you. It is currently under official review by Steam. I sincerely hope you don't mind.
lechkingofdead 31 Jul @ 12:16am 
hm... feeling like getting classed with a schedule 1 charge? XD just nodding to a good game but i might return to tempt the idea of breacking bad snario.
Qucumber 20 Jul @ 10:45pm 
Why does the rack spoil at high temperatures?
'Xander 20 Jul @ 8:49am 
Yess the rack shows up now!!! thanks!!!!
John Ghoul 20 Jul @ 1:46am 
Thanks man
Little Walking Apocalypse  [author] 20 Jul @ 1:11am 
I patched it, everything should work now. Also since VE change the way drying rack works, I could do multiple variant of greenbud now. (If this mod reaches 5,000 subscriber, I might do this but at a slow pace.)
RAD EMERALD 19 Jul @ 3:11am 
YES COOK!
Say-DJ 17 Jul @ 4:22am 
drying racks arent showing up
John Ghoul 17 Jul @ 12:38am 
its not a mod conflict i just turned all my mods off except for greenbud and its dependency, unless its somehow the dependency but really idk this shit is gay bro
fester_21 15 Jul @ 3:22am 
Exception loading def from file Buildings_Production.xml: System.ArgumentException: Could not find type named ItemProcessor.CompProperties_ItemProcessor from node <li Class="ItemProcessor.CompProperties_ItemProcessor"><buildingOnGraphic>Things/Building/CC_industrial_drying_rack</buildingOnGraphic><buildingFinishedGraphic>Things/Building/CC_industrial_drying_rack</buildingFinishedGraphic><
fester_21 15 Jul @ 3:21am 
im also having a issue with the racks not appearing due to a error 'could not load def' could be a mod conflict though
John Ghoul 12 Jul @ 4:43pm 
is the drying rack research? i swear it wasn't but for some reason its not in my build menu at all
Rafa Lorenzo 12 Jul @ 10:58am 
IDK if any other mod but this is a strange bug.

Theres no info on the drug, the Content source is all empty for all the resources. (so are they safe to take like 1000 a day?)
Little Walking Apocalypse  [author] 12 Jul @ 3:51am 
Update it, no question ask.
Little Walking Apocalypse  [author] 12 Jul @ 12:23am 
@jalenick, I did in fact burned the code.
RoboSpongie 11 Jul @ 1:08pm 
Broke world gen somehow
jalenick 11 Jul @ 8:20am 
this- this mod SOMEHOW broke my world generation.
idk what u put in that code, but something burned-
Little Walking Apocalypse  [author] 6 Jul @ 2:40am 
The mechanic is the same as VE soup cooking.
Little Walking Apocalypse  [author] 6 Jul @ 2:39am 
I mean, there is a wooden one. It does not have that down side, just slightly slower drying time.
pork roll egg and cheese 3 Jul @ 9:35pm 
Not trying to shit on it, I like the mod. It's this one mechanic that annoys the hell out of me. I don't use any VE mods that are balanced like this, but if I did, I'd probably complain about those too.
Shira 3 Jul @ 11:13am 
people shit on everything no matter what unless it's VE, because if it's VE then it's obviously perfect and the best :clueless:
VE has the same balance for most of it's mods but no one bats an eye.
pork roll egg and cheese 3 Jul @ 9:58am 
Pretty shitty balancing tbh, losing all your product to RNG that you can't do anything about is more just bad design than anything.
evil yaoi wizard 30 Jun @ 5:51pm 
also having the issue where it's preventing me from getting past choosing scenarios on 1.6
Little Walking Apocalypse  [author] 29 Jun @ 6:34pm 
It’s for balancing.
pork roll egg and cheese 29 Jun @ 2:47pm 
Why does the product spoil in like 2 hours when the industrial rack is unpowered? Why does it even need power? One solar flare wipes out a shitload of product even though the weed is just hanging there drying.
Croctus 29 Jun @ 12:22pm 
Seems to be making the game not load past choosing a scenario. No idea why, can't think of anything in this mod that would cause that.
jalenick 17 Jun @ 1:56pm 
1.6 update? :3
:VBCOOL:
Little Walking Apocalypse  [author] 4 Jun @ 9:31am 
It normally do exist in there, have you tried to turn on with only this mod?
[FWKZT] Texas Man 31 May @ 9:26am 
yup, drying rack seems to work now!
Little Walking Apocalypse  [author] 29 May @ 2:39am 
Fixed it, hopefully...
[FWKZT] Texas Man 26 May @ 9:15am 
yeah the industrial drying rack aint working, dunno whats causing it.
Mojo202 24 May @ 10:24pm 
anyone know of a fix for the industrial drying rack not progressing?
Little Walking Apocalypse  [author] 21 May @ 11:00am 
To reduce redundancy, other type of strains are removed. I would want to have space for other mods as well for +300 modders. Sorry if it isn’t to your expectation but I imagine having 6 recipes but just different color and slight stats isn’t going to be fun when open the bill tab…
terror-timmy 21 May @ 9:12am 
hiya ther i just wnn ask if its normal that i can only grow greenbud but nothing else is it locked behind somthing or is the mod not working ?
Little Walking Apocalypse  [author] 20 May @ 9:08am 
The next update will probably be the last one. Other type of drugs will be added in another mod in the workshop to make this one not too heavy. Thank you for your support and patience.
Shira 17 May @ 7:26am 
i love how people decide to complain but provide no logs
[岗] Señiorita woofers 17 May @ 6:57am 
Sad to say this but the industrial drying doesnt progress at all. I have like ten of them and they have been stuck on 5 days for the last 3 days. Optimal roomtemperature is given.
Echo 17 May @ 6:51am 
Love this mod!
no profile 17 May @ 3:39am 
Is that so? That must have been tough. Don't worry too much about it. I can't stand it if the biomes are deleted because it will break my save, but I can still get the items to spawn.
Little Walking Apocalypse  [author] 17 May @ 3:27am 
I apologize for the lost of your Blue Dream, but this is a sacrifice I am willing to make so that your Drug lab can and will continue work properly…:steamsad:
no profile 16 May @ 8:22pm 
My dream of having money to provide for my children disappeared along with my Blue Dream savings.
Little Walking Apocalypse  [author] 16 May @ 7:01am 
Updated, hope everyone enjoys it.
[岗] Señiorita woofers 11 May @ 7:00am 
also pls add a blunt graphic. Right now theyre just smoking the dried plant
[岗] Señiorita woofers 11 May @ 6:42am 
Also i like some strain variety. Cut it down to 3 strains instead of one.
knots6 5 May @ 7:59pm 
i havent been able to get the drying racks to work sence they got added i can tell a pawn to use them
[FWKZT] Texas Man 5 May @ 2:28pm 
One strain, same reason as Deecolon