Call of Duty: Black Ops III

Call of Duty: Black Ops III

APOCITY
72 Comments
Taken 8 Aug @ 8:20am 
round 1 you can full open the map, get all perks, and packed guns
too ez 4 me 5/10, cool otherwise
NoahGotStyle 23 Jul @ 4:26am 
the map is weirdly created. So i just started jumping everywhere to see if there's a way out of where i was, so yeah i managed to jump out of the map, ran a bit and suddenly died. So I think you need to fix some stuff
ThatsAngel 15 Jul @ 2:04pm 
Played this map in coop, at round 1 we had all open, all perks unlocked and like 12k points each. This is the real meaning of wasted potential.
Hope the creator will make other maps with all those good features you can see in the map, like the HUD, guns, bonuses, perks etc.
Father Toaster 6 Jul @ 9:00am 
i dont see where the difficulty is by round 8 i already had the whole map open all perks and 2 packed guns
NGcaudle 3 Jul @ 6:45pm 
FALL GUYS WHERE??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? 36.1 RATING
NightOfLove 27 Jun @ 4:12pm 
i just found a way to just get out of the map
ts 21 Jun @ 6:25am 
Wunderfiz'ing your way to all perks nah
Only buyable perks are memes
Way too small, easy, and uninspired
12gb map?
White 21 Jun @ 6:25am 
Huge map file for a tiny map with almost nothing happening. The ritual mechanic is cool, but it is not enough to make up for the lack of content.
Jxxk 6 Jun @ 3:27pm 
Not having Jug as a buyable perk is wild
Wunderfiz'ing your way to all perks nah
Plus there's a way to get out of the map, which kills you if you go to far. Jump on top of the planter opposite Ammo Americano and hop the wall.
vegal 21 May @ 10:17pm 
why no end
krissy 21 May @ 1:00pm 
holy yap
Swunky 18 May @ 8:26pm 
great map and idea unfortunately i found an on top of map glitch and its really easy
Jewbacca 6 May @ 5:16am 
This map had a lot of potential, but was ultimately a disappointment. The ritual mechanic is a fun concept, and since you get unlimited zombies while they are ongoing you get a lot of points for the risk. Unfortunately, having to do a ritual for every single perk or pack a punch felt way too repetitive, and considering you get access to the wunderfizz within 2 doors there's no real reason to get your perks through the rituals. There isn't really a sense of progression either, since you can easily open both doors and do the pack-a-punch ritual on round 1, the map gets boring very quickly. It's just a shame since the rituals and the overall atmosphere were very interesting.
TaliBan 3 May @ 10:59pm 
i just got my back blown out here bruh
wonder 2 May @ 5:10pm 
very nice map love it with my best friend bart we did 45 round :hrh:
Kebab 20 Apr @ 6:58am 
Where is Abdullah Öcalan?
Bendo 18 Apr @ 3:51pm 
map sympa entre amis
zatroth 17 Apr @ 2:17pm 
wheres the power ?
iFabian17 15 Apr @ 7:04pm 
UN SALUDO POUK
D4nKY 13 Apr @ 1:37pm 
we all love tom :steamhappy:
icewhater1000 12 Apr @ 11:33pm 
Found a couple of glitch spots that you should fix. I'm able to freely walk out the map
Kuiet Qills 12 Apr @ 8:55am 
Nvm, I don't think the ritual was supposed to continue through rounds, because it only happened once. My bad.
Kuiet Qills 12 Apr @ 8:49am 
I sprinted towards the quick revive ritual the second I spawned, activated it, survived round 1, the ritual continued through round 2, became impossible and I had to retreat from the small circle, I am slowed to a crawl and die immediately.

What am I missing???
thebumishere 11 Apr @ 4:36pm 
The key to this map is to do all the rituals on round ONE. Allways leave 1 zombie and stay on round 1 and you win.
Horgler 10 Apr @ 4:03pm 
Challenging but not super hard map once you get the hang of things. There are a few criticisms I have though. One is that the special weapon powerup can easily get you killed due to the long draw animation. Two is that it's way too easy to hold out next to Ammo Americano due to the zombies only having one avenue to come at you from.
oper8tersurfNturf 9 Apr @ 3:15pm 
i like the map and vibe a lot i didn't understand the rituals at first but its basically a soul box i wish the map was bigger, its an amazing map
treetree8 9 Apr @ 12:13pm 
The ritual is kinda long. Map needs to be bigger because I like the atmosphere a lot. I also like the custom perks. Good job
MoiCestTOM  [author] 9 Apr @ 7:47am 
bah en soit c'est le principe du mode zombie à la base lol mais oui je vois ce que tu veux dire, cette map de base c'etait juste pour m'entrainer à bien detailler une carte et au final j'en ai fais une vrai carte ducoup je l'ai sortie avec un pti plus (les rituels) j'essai de me differencier des autres carte du workshop
kashnine 9 Apr @ 5:34am 
salut, franchement la map est bien, écoute pas les haters anglais ils disent des bêtises, mais un truc que j'aimerai voir c'est d'avoir un objectif sur la map style buyable ending ou un easter egg car après avoir tout débloqué on se trouve vite ennuyé comme on a juste à se mettre dans un coin et tuer des zombies
MoiCestTOM  [author] 9 Apr @ 3:08am 
UPDATE : wunderfizz ritual removed + new weapon in the box
MoiCestTOM  [author] 9 Apr @ 2:27am 
thanks for the feedback guys !
for the wunderfizz i will just remove completely the ritual for it since it cant work at all
FR0ZN 9 Apr @ 12:28am 
I thought doing the rituals for each Perk Machines, Wunderfuzz and PAP was a cool touch especially when done solo. and also this map have some cool weapons and cool camo's but it was way to easy to get to round 50 with just the Jak-12 packed, the AA-12 Packed, and Holger-26 packed. But over all fun little map.
Tactical Loser 8 Apr @ 10:49pm 
DEVELOPER, I ENCOUNTERED A GLITCH, you can hit the wunderfiz without doing the ritual

Review- The map is fun and the atmosphere is amazing, if you like that maze runner or state of decay or last of us feel, then this is your map

Good training area, good cornering area, some perks spots are hard to get to which is good, each perk requires a ritual which is pretty difficult and that adds some nice gameplay for later, the special weapons are very cool, small - medium sized map But the space is used intelligently, very cool environmental storytelling with the oil spill and military checkpoint, map also has good diversity with spawn being an apartment area and the latter half being a park

don't expect an easter egg heavy map

My video if anyone interested - https://youtu.be/i_ziIXyhHSo
BeefyCheese 8 Apr @ 10:05pm 
Pretty good map all around. I liked the idea for some of the new perks and felt the rituals we're a great way to get points to be able to try out some of the new weapons. I do agree with some of the complaints about the zombies getting stuck on some of the hedges and sometimes powerups appearing behind the barriers.
FaZe Flick 8 Apr @ 8:11pm 
@KickinOrphans hell yea, W rating
KillJoy 8 Apr @ 5:54pm 
Good map, nice style, great job
MoiCestTOM  [author] 8 Apr @ 2:05pm 
yes music are free copyright
KickinOrphans 8 Apr @ 12:28pm 
I had to use a lot of bestemmia before enjoying the map, and still used it a lot while enjoying it, you just need to keep giving it a try till you get it's actually a good challenge. For when you jus want to grind rounds with exquisite weapons, may be an S tier
ZombieKiller552 8 Apr @ 12:06pm 
is music copyright free
FaZe Flick 8 Apr @ 6:15am 
I can see where some people are coming from when this map doesnt have much; I get it. It's a little bland especially without some features and functions/some functions already within the map, but I just dont understand the hate sometimes when it comes to simple survival/challenge maps. They're not bad. These kinds of maps are for the subset of players like myself that just wanna hop in, grind rounds, and have a good time. At the end of the day its the mappers choice to do what he or she wants with their project; and if you dont seem to like the decisions made in said map then too bad. Just either wait for the next one or hope the mapper does updates based on feedback. Otherwise, have a great day and I bid you farewell

As for your map @MoiCestTOM, I dont think its bad at all for a survival experience however I do wish that there was a little more added in terms of game functionality. Map is a solid 7.5/10
MoiCestTOM  [author] 8 Apr @ 2:46am 
so ritual is too long (1mn)
map visual is shit (I'm surprised)
zombie path are broken (no idea what it mean)
map too small (its just a little survival map I wanted to do i didnt even plan to put some ritual)
I don't know where the challenge can be if you can turn around with zombie everywhere, if you like that then you don't like challenge.
I worked the audio of the map to have a good sound ambiance, annoying? you can still enable the jukebox.

thanks for the feedback but keep in mind I just wanted to do a small survival challenge with nothing extra in.

my next mal will be much bigger with full easter egg quest but take a lot of time and like always lack of motivation.
Clevy 7 Apr @ 8:31pm 
Nice survival map but could use more areas its very small and only 2 doors, also the rituals for the perks are extremely excessive and loud.
Pjinsky 7 Apr @ 8:30pm 
If you’re a player who enjoys really slow, ritual-heavy gameplay in a small, tight map, you might find something here. But if you’re like me and prefer a mix of pacing, space, and engaging challenges, this one probably isn’t worth your time. I’d love to see future maps from the creator with better pacing, more room to maneuver, and objectives that feel rewarding rather than repetitive.
Pjinsky 7 Apr @ 8:30pm 
I also noticed some minor bugs and pathing issues with the zombies. Occasionally, they’d get stuck or take odd routes, which just made things more frustrating. It’s not a dealbreaker, but when paired with everything else, it added to the sense that the map wasn’t quite ready for prime time.

To be fair, there were a couple of things I did like. The weapon selection wasn’t bad, and it’s clear that the creator is trying to experiment with ritual-based objectives, which could be interesting with some refinement. But overall, the execution just didn’t work for me, and I don’t think I’ll be revisiting this map anytime soon.
Pjinsky 7 Apr @ 8:30pm 
The map size was another downside. It was extremely small, almost claustrophobic, and not in the good, intense way. Tight maps can work when designed with intent and flow in mind, but this one felt cramped and overly limited. There wasn’t enough space to train zombies effectively, and the lack of breathing room made gameplay feel repetitive very quickly. I found myself running the same tiny loop over and over, just trying to survive long enough to get through the next tedious ritual.

On top of that, the map didn’t offer much in terms of visual interest or atmosphere. The environment was pretty bland overall—nothing really stood out, and it lacked the kind of thematic polish that helps a custom map feel immersive. I wasn’t drawn into the world or the story (if there was one), and that made it harder to stay motivated to push through the slower parts.
Pjinsky 7 Apr @ 8:30pm 
I appreciate the effort that goes into making custom maps for Black Ops 3 Zombies, and I always try to give each one a fair shot. That said, I have to be honest—this particular map didn’t hit the mark for me. While I can tell some thought went into the concept and design, there are a number of issues that really held back the experience and made it feel more frustrating than fun.

First and foremost, the rituals were a major issue. I don’t mind having some complexity or objectives to complete in a Zombies map, but these rituals felt overly long and drawn out for no real payoff. Instead of being engaging or adding depth, they just dragged on and ended up breaking the flow of gameplay. At times, it honestly felt like I was just running in circles waiting for something to happen. If the idea was to emulate something like Shadows of Evil, I think there’s a better balance to be found between challenge and pacing. Here, it felt like a chore rather than a feature.
nesta 7 Apr @ 2:25pm 
it is like DOOM
masteratwriting42 7 Apr @ 11:04am 
Great atmosphere but having to do a ritual just to get a single perk is a little ridiculous
MoiCestWARTEM 7 Apr @ 6:45am 
j'adore cette map, continue comme ça !
D no 7 Apr @ 5:13am 
tried going to nuketown and got hit with a death barrier please fix map looks banger af!!!! also dog rounds appear bugged