Total War: WARHAMMER III

Total War: WARHAMMER III

Improved Kislev landmarks and garrisons (including sally out for garrison buildings)
11 Comments
SwordMaster 2 Sep @ 2:20pm 
is it compatible with dynamic garrisons mod?
FreeParmenion  [author] 2 Sep @ 1:46pm 
@Thancred you mean all my mods in one? I don`t really see any benefits ether for you or me, so no. The only downside is that you have 9 mods in your modlist instead of 1.
SwordMaster 2 Sep @ 12:23pm 
any all in one pack incoming?
FreeParmenion  [author] 2 Sep @ 11:59am 
Hey, no changes needed for the newest patch. Cheers
FreeParmenion  [author] 22 Jun @ 7:11am 
Hey, no changes needed for patch 6.2. Cheers
FreeParmenion  [author] 16 May @ 8:22am 
Thx, nice to hear
Paladin of Arton 15 May @ 3:28pm 
GLORIOUS WORK! Found your empire mod not too long ago and this is just the thing I was looking for as an excuse to play kislev lol
cansary 3 Apr @ 3:38pm 
thank you for ur holy work brother
FreeParmenion  [author] 3 Apr @ 1:05pm 
Hey, just did an update since CA put my changes to the garrison buildings in the three major cities (combining them into one building chain) into the base game. Mod is updated to adress that.
Cheers
FreeParmenion  [author] 3 Apr @ 12:14pm 
@Jebediah Hemp as CA made an update today, they implemented my changes into the abse game (only one garrison building in the major cities of Kislev available and needed for all buffs). I have to rework my mod now...
Jebediah Hemp 3 Apr @ 11:36am 
So I started a campaign as Katarina in Kislev and I have no options for walls defenses or anything just outpost and that is it.