Garry's Mod

Garry's Mod

Cyantine City
Počet komentářů: 113
Pittos 23. srp. v 7.18 
Such a cool map, loved the exploration, the secrets, the vibes. Only wish it was a bit harder, there's very few enemies and you get constant health pickups.
robartclarke04 16. srp. v 4.17 
guys is there any mods that remove errors in general because when you go into the menu for items you cant spawn theme they don't exist is there any HL2 mods that fix these problems
Catradora sustains me 11. srp. v 3.38 
@Bu11et_Hell I pointed that out five pages ago lol
Automaton M99 10. srp. v 19.05 
All the textures are missing for some reason.
creepernator152  [autor] 25. čvc. v 19.00 
yep, and if u go in belles room u can see a picture of belle and wise just in case anyone didn't recognize the building
Bu11et_Hell 25. čvc. v 7.38 
i don't see anyone else pointing out this reference but i love how you recreated random play from zenless zone zero. when i entered the building the layout stood out instantly and also amazing map :3
Kenshinius_YT 17. čvc. v 14.33 
is there a version of this that is just a sandbox map instead of a story
Salem 13. čvc. v 14.51 
found a couple purple checkers and an error but that's probably just my game :steamhappy: another banger, cant wait to complete this in VR
Callsign_Ewok 12. čvc. v 10.28 
Really cool idea, but for my modded setup this map isn't what I need, nifty little intro tho! Also fps wise it lagged pretty harsh for me when I walked out.
XawagZawag 2. čvc. v 10.55 
This map just fills my console with errors. Is it a problem on my end?
Mr. Companion Cube 30. čvn. v 16.29 
same guy who made ohio apartment, absolute LEGEND
Noire 21. čvn. v 4.16 
City after storm
Nostalgi Gaius 21. čvn. v 4.03 
amazing map, always love your stuff
Hans__ 18. čvn. v 1.53 
love it!
xinus22 16. čvn. v 22.53 
his name is steve *writing it down* understood.
creepernator152  [autor] 16. čvn. v 17.15 
Love my man Steve
xinus22 16. čvn. v 11.34 
the callback to the hiking man was very sweet
TheUltimateDemon 15. čvn. v 15.50 
I Like to Imagine Someone Taking this map and finishing it for you, I Myself have a couple ideas, Such as adding a Combine Fight Every time you Deactivate a Generator, Giving the map Sewers, or adding on to Rebel Town for example.
OŁD 11. čvn. v 23.45 
Guys, I have an idea! You can simply use toolgun and delete all npc!:steamhappy:
creepernator152  [autor] 11. čvn. v 16.57 
This is for sandbox, if you mean make a version without npcs and scripted events, I don't have any plansfor that and I am (at the time of this comment) focusing on another map, sorry bro
Kiosk 11. čvn. v 12.10 
Come on man, just make a sandbox version
Ragdoll Nation 9. čvn. v 15.17 
Please make a sandbox
OŁD 8. čvn. v 15.14 
can you do sandbox map? without a plot:melon:
MAXWELL228 2. čvn. v 10.51 
wee need more!!!
Xiao xiao bing 2. čvn. v 7.45 
i really need a sandbox version
mel gibson's oldest soldier 1. čvn. v 20.47 
looks like diamond city from fallout 4
creepernator152  [autor] 30. kvě. v 18.24 
thx bro
SpringTrap ✞ 30. kvě. v 10.15 
shit looks like last of us. also btw this map is good
oljaaaa 28. kvě. v 13.34 
shit was fire please make more:steamhappy:
Rutas_Vadec 19. kvě. v 12.12 
Found the Major issue with the lag it's the physic props there's 818 physic props, if you can or want it would be recompiled as static props it would greatly help in performances.
MrDeadlyMatt 17. kvě. v 10.52 
can you do a sandbox one without npc's on map if poss
Мр. Арбузито 17. kvě. v 0.52 
NEED SANDBOX
Soldier 76 4. kvě. v 12.23 
This is freaking amazing, dude. Nice ZZZ reference too!
meow to meet you 26. dub. v 12.25 
i love these kinds of maps. awesome :D
Rat 21. dub. v 17.04 
Really good map. I made a map in hammer that only had like 10 rooms and it lagged like hell. Optimization is hard, very understandable, also I wish more people would make story maps.
Catradora sustains me 19. dub. v 4.44 
@Remastered Carl Johnson Assuming it hasn't already been done, the easiest solution is to use areaportals that close with the doors, have those doors close automatically, and place areaportal windows in the window frames; of course, I don't doubt the author's map making abilities, but there's always a chance that they might have forgotton to put any in.
Remastered Carl Johnson 16. dub. v 2.12 
idea how to fix fps problems: you could split the map and convert sections separately into new maps
(I know it kinda ruins the free roam experience but atleast everyone could play on it without problems).
Vlad 15. dub. v 8.48 
Thanks !
creepernator152  [autor] 15. dub. v 2.40 
yes you are welcome to edit the map, and a credit in the description would be greatly appreciated
Vlad 14. dub. v 10.58 
Hello, I really enjoyed exploring and playing your map; you can feel the work put into it!

Would you agree to let me modify the VMF of the map to try to create a version for RP? You'll obviously be credited.
cola 13. dub. v 20.49 
Is there a chance where you could make a version for sandbox?
creepernator152  [autor] 12. dub. v 19.40 
the rebels should only attack if you shoot someone, there was an unused event i had planned that by activating the generator, you disabled their power to instead power the tower door which would make them angry. I didn't end up adding that event tho so idk why they attacking, maybe just pretend they are angry at you for sneaking into their generator room idk
Daniel 12. dub. v 15.23 
Hey, I'm scratching my head when I go deactivate the generator from the Rebel Town. For some reason the Rebels just turn on you after you do that. Is that some kind of bug or part of the plot for the map. And I want to know if everyone else has the same occurrence.
Catradora sustains me 7. dub. v 21.22 
@GDSK09 Can't you just delete them in the utilities menu?
Catradora sustains me 7. dub. v 21.21 
@creepernator152 I chose Belle, too, and I'm glad I did if only so I got to experience the shaking cup scene
GDSK09 7. dub. v 20.57 
would like to see a version of this WITHOUT the built in npcs
Cpt. Hazama 7. dub. v 19.54 
If you have discord, you can send it to me there via @cpt_hazama

otherwise you can add me on steam :)
creepernator152  [autor] 7. dub. v 19.44 
@Cpt Hazama, I can send you a copy of the vmf, where would you like me to send it to?
creepernator152  [autor] 7. dub. v 19.41 
@Shmep this map is actually inspired by Dying Light 2 E3 demos

@Catradora the random play building is a referene to ZZZ, im happy you noticed it, I play as Belle
Shmep 7. dub. v 15.47 
Reminds me of Dying Light 2