Europa Universalis IV

Europa Universalis IV

Lunarac's Graphics (Ironman) [Full collection]
17 Comments
Lunarac  [author] 3 Jun @ 12:11pm 
Valid
St4nkbootie 12 May @ 9:06pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
Lunarac  [author] 27 Apr @ 2:40pm 
for e.g. - Delete: "resources" and "resources_small", use explorer to quick find it.
Lunarac  [author] 27 Apr @ 7:33am 
@Dan, It's correct. You're just using multiple mods editing or using the same file. There's going to be conflict. -> You can do a 20 second fix if you delete the file in my mod so Post Finem one stays on your own PC.
Dan 27 Apr @ 6:19am 
Not compatible with Post Finem, too bad. The trade goods icons are incorrect.
Lunarac  [author] 5 Apr @ 11:34am 
@AlexD, gotcha! - I hope it helps everyone :steamhappy:
AlexD 5 Apr @ 5:36am 
Really appreciate the update! And sorry I'm not quite used to chat thread sub...:ori:
Lunarac  [author] 4 Apr @ 4:48pm 
@Arthurtye .... ‘It's giving an error’ doesn’t really help me figure out what’s wrong. I need more info to troubleshoot — like the actual error message, when it happens, what other mods you’re using, or a screenshot. Otherwise I’m just guessing in the dark. So far we haven't encountered any error. But you made me curious. Feel free to ADD or DM me, anything rlly..
Lunarac  [author] 4 Apr @ 4:42pm 
@ÅℭℨÅℽ As for ESU — I’m not familiar with it, so I can’t say if this mod works in that context. Feel free to test it and let others know. Personally, I won’t be testing total conversions myself — it’d be a huge time sink. And honestly, most total conversions don’t use the vanilla terrain or water files anyway, so chances are this won’t be compatible with them by default. So you may get mixed results from what is promised by this mod.
Lunarac  [author] 4 Apr @ 4:42pm 
@ÅℭℨÅℽ No worries about resolution — this mod isn’t affected by it. Size stays consistent across the board, so it should work fine even on a 4K monitor.

Important note: If you’re finding the vanilla UI too small, there are mods on the Workshop to upscale it. Just keep in mind those usually modify core UI files, which can break compatibility with other mods. This mod does NOT touch those files, so it should be much safer to use alongside others. In the Desc I got another version for it that is made to work with one such mod.

As for load order: it’s pretty flexible. Generally, place it lower if you're combining it with other graphic mods. You can also use this as a base or module to overwrite with others. I can’t test it against every graphic mod out there, obviously — there’s hundreds — but it’s designed to play nice.
Arthurtye 4 Apr @ 4:19pm 
It's giving an error
ÅℭℨÅℽ 4 Apr @ 3:30pm 
Does it work with a 4k monitor? What is the load order with other graphics mods? Does it work in total conversions like ESU?
Lunarac  [author] 31 Mar @ 5:16pm 
@AlexD I've pushed it thru. The changes are in the 'change notes' on the steamworkshop page
Lunarac  [author] 31 Mar @ 1:05pm 
@AlexD, Thank you for letting me know, I wasn't aware and thought it was easier to distinguish at a glance, I'll add you and maybe you can let me know more (color blindness, eye-fatigue, etc?). I'll probably remove it.
Lunarac  [author] 31 Mar @ 1:00pm 
@Clark Crente, Hell yeahhh! 🤙🏼
AlexD 31 Mar @ 8:13am 
#one little suggestion

The circle under sprite units and the unit morale bar are just too bright for my eyes:sad_seagull:
Clark Crente 31 Mar @ 5:23am 
The flying dutchman strikes again