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For example when you press the button at the correct time as the note comes up she will either break the wall, barrier, or object infront of her with a quick move or other obstacles that need a longer heavier hit will have a note needing a long press where the note will come up first and the next obstacle connected to it will be hit in process of holding after pressing the button.
Would be very fun other than the same thing we've been doing.... for quite some time now.
(dodging, evading, & sliding gets... boring and makes me sleepy.)