Garry's Mod

Garry's Mod

Screen Space Ambient Occlusion (SSAO shader)
242 Comments
Evgeny Akabenko  [author] 6 hours ago 
Достаточно было сбросить настройки SSAO на стандартные, чтобы ваши скриптовые ошибки исправились.

Но я выпустил обновление, переименовав конвары с ssao на ssao_plus
Evgeny Akabenko  [author] 6 hours ago 
Resetting SSAO settings to default was enough to fix your script errors.

But I released an update, renaming the convars from ssao to ssao_plus
axolot 16 hours ago 
no work :missing::missing::missing:
10 Oct @ 2:32am 
[Screen Space Ambient Occlusion (SSAO shader)] lua/postprocess/ssao.lua:321: attempt to index upvalue 'ssao_plus_mat' (a number value)
1. InitSSAOParams - lua/postprocess/ssao.lua:321
2. EnableSSAO - lua/postprocess/ssao.lua:350
3. unknown - lua/postprocess/ssao.lua:404
4. unknown - lua/includes/modules/cvars.lua:46
미에이(k) 6 Oct @ 9:31pm 
[Screen Space Ambient Occlusion (SSAO shader)] lua/postprocess/ssao.lua:321: attempt to index upvalue 'ssao_plus_mat' (a number value)
1. InitSSAOParams - lua/postprocess/ssao.lua:321
2. unknown - lua/postprocess/ssao.lua:449 this error is happen to me is it only happen to me?
Liz the maid 5 Oct @ 10:33pm 
It doesn't work for me, either. I tried it on the map linked in the description and fiddled with the settings. I just get a message saying it's causing problems whenever I enable it. :steamsad:
мод не работает и появились ошибки луа. На хромиуме тоже. Пытался отбисектить минут 20, подумав, что это конфликт модов, оставил только библиотеку и ссао, а проблема не решилась.
Мод поломался.
библиотека шейдеров включена
ChaoticSpaceKitten 5 Oct @ 11:47am 
Sorry about that, it was because I had anti aliasing on, I should've turned it off while using your shaders.
Pipe Bomb 30 Sep @ 8:59pm 
Yeah I got the same issue with @melgeez09
Evgeny Akabenko  [author] 29 Sep @ 2:06am 
@rbthgil111
✓ translucent fix
ssao param
rbthgil111 28 Sep @ 3:14pm 
yo in some maps i can see through doors, if its fixed sorry for message.
Evgeny Akabenko  [author] 27 Sep @ 9:19am 
melgeez09 27 Sep @ 8:12am 
I’m not sure if it’s just my addons but the shader moves when I move? Like it’s kinda confusing
Gorka 27 Sep @ 5:35am 
:Alberts::Alberts::Alberts::Alberts::Alberts::Alberts:
Evgeny Akabenko  [author] 26 Sep @ 3:23pm 
Update :gmod::gmod: :gmod::gmod: :gmod::gmod:
Sato 24 Sep @ 11:43am 
Addon works again, thank you
melgeez09 23 Sep @ 6:02pm 
tysm for fixing bro omg :steamhappy::steamhappy:
Evgeny Akabenko  [author] 23 Sep @ 5:02pm 
SSAO Update. Round 3:
- Less blur in the filter, but still retains the edges of objects.
- SSAO no longer disappears in the vicinity.
- Fixed ghosting when falling.
- There are no matrix multiplications in this version.
- The shading radius is reliably fixed, even if you move the camera closer or further away.

TODO:
- The filter may be split into two passes for optimization.
- Water fix.

Thanks LVutner
Sato 23 Sep @ 3:38pm 
The shader is broken at the moment, I don't see any AO.
Kurgan 23 Sep @ 3:20pm 
Can confirm that the SSAO shader is indeed glitched, it doesn't respect the viewport's angle orientation. Pull out the camera weapon and tilt it sideways, the AO will still be statically mapped to world space rather than screenspace
melgeez09 23 Sep @ 7:35am 
if u dont rllyunderstand i could show a short clip of what my game is on about
melgeez09 23 Sep @ 7:11am 
im not sure how to explain it but its kinda glitched i like every map im in, like i used to work. but now its like fullon shadows instead of it in like corners and objects. and when can see only the shadows its pixelated. is there a way to fix? i love this addon bro
Evgeny Akabenko  [author] 23 Sep @ 5:55am 
- Upped default bias
Evgeny Akabenko  [author] 23 Sep @ 5:44am 
- Matrix calculation optimisation
- Fixed unsaving params
Unami Fox 22 Sep @ 5:00am 
Yes @riley163853 , this 5 star mod with 8,000 current subscribers is goatse.
Evgeny Akabenko  [author] 21 Sep @ 1:27pm 
SSAO Update:
- Improved optimization
- Improved filtering based on 3D object boundaries
- Fixed a bug with a 1-pixel gap
OMEGA GABE 19 Sep @ 3:25pm 
seems to be incompatible when used iwth a leg mod nad modern warfare guns
riley163853 16 Sep @ 5:22am 
is this a goatse?
Evgeny Akabenko  [author] 14 Sep @ 7:49am 
In any case, write the problem in discord
https://discord.gg/JVbhYEZAmQ
Evgeny Akabenko  [author] 14 Sep @ 6:33am 
But SSAO doesn't add highlights
ChaoticSpaceKitten 13 Sep @ 10:56pm 
Pretty broken: Horrible shadows, weird white highlights of characters
Evgeny Akabenko  [author] 13 Sep @ 10:32am 
A fix for SSAO display through water is planned.
ZloDuh 9 Sep @ 3:22am 
I wonder if the developer was looking underwater with the effect turned on? (Probably not:steamsalty:)
Evgeny Akabenko  [author] 7 Sep @ 11:46am 
@Milkyway22
Similar bug with original gravity gun?

In this case, effects are written to the depth buffer, which is what causes this effect. Perhaps the effect file will be rewritten in the future to fix the bug.
Milkyway22 7 Sep @ 9:20am 
i think this mod is trying to apply its effect on the gravity gun particles [not physgun but hl2 gravity gun] im seeing the particles have like black around them now where as the physgun is just fine.
Evgeny Akabenko  [author] 7 Sep @ 1:56am 
Does it crash when loading on any map? Or only on a specific one? And if I disable SSAO, will the crashes go away or will they continue?

Describe the problem in discord
https://discord.gg/JVbhYEZAmQ
Panucci 6 Sep @ 2:11pm 
Crashes the game on map load
Evgeny Akabenko  [author] 5 Sep @ 7:22am 
@liekie

No, the old SSAO was rippling. Next I will release SSDO. (After CSM). And so on in ascending order of HBAO, etc.
Evgeny Akabenko  [author] 5 Sep @ 7:21am 
Некоторые баги с SSAO исправил
Evgeny Akabenko  [author] 5 Sep @ 7:20am 
@Kirby gaming
FXAA точно не работает? Может быть, у тебя MSAA включен, и ты не видишь разницы? Ранее ты замечал, что он работает?
Evgeny Akabenko  [author] 5 Sep @ 7:18am 
Updated. Check it
Evgeny Akabenko  [author] 5 Sep @ 7:17am 
@Kirby gaming обновил GShader. гляньте работает ли
Tee Jay 5 Sep @ 12:48am 
the ssao does not work with map spawned props but it does work with spawnmenu props

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3562367920
liekie 4 Sep @ 7:03pm 
will u ever add the old version? i liked it more
Не работает, до Gshader всё работало
Kirby gaming 4 Sep @ 7:16am 
бро, аддон fxaa и ssao не работают вообще! Даже когда скачал GSHADER всё равно не работает! До этого всё работало стабильно
SwaggersUltima 4 Sep @ 5:02am 
i sent it on general now, im the tinapay dude.
Evgeny Akabenko  [author] 3 Sep @ 11:06am 
BTW next shader is CSM
雷电Thunder 3 Sep @ 10:31am 
Can't wait to see it:IamCat:
Evgeny Akabenko  [author] 3 Sep @ 10:21am 
SSDO maybe