GROUND BRANCH

GROUND BRANCH

Modular M27 IAR [v1035]
70 Comments
gurgsim 2 Sep @ 7:19am 
would love a peq16
Shepard of Sheep  [author] 27 Aug @ 5:09am 
You need the paintjob mod
ZachVurse 26 Aug @ 6:28pm 
For me, the texture of the entire rifle is grey and untextured....
Shepard of Sheep  [author] 25 Aug @ 4:13am 
Can't make it compatible with lancers mods but the other stuff is coming at some point
Λpex - Raubtier 25 Aug @ 2:48am 
Once you have finished with your other things and back to this mod, I hope you will take a look at the following: 1. Aligning the upper rails of the receiver and handguards. 2. Categorise the accessories. 3. Can it be made compatible with more mod, such as accessories from ML's Ultimate M4?

I can't imagine how perfect this mod would be.
Sharlow 14 Aug @ 3:22pm 
Just wanna say, I really appreciate this mod! M27 is probably my favourite AR15 variant and I'm so glad you made it
Shepard of Sheep  [author] 10 Aug @ 1:41am 
I think it may be the mod, looking into fixing it but it's low priority since everything else broke
Moty 9 Aug @ 11:19pm 
bug: muzzle attachments, (i.e: flash hiders, suppressors) seem to just disappear from certain angles such as the high ready position on your gun and while turning it around in the customization menu. do i have a graphic setting wrong or is it from the mod itself? thank you to anyone who helps
corp_wilson 7 Aug @ 7:19pm 
Since you added the 11 inch barrel, would it be possible to get some handgaurds for it? Like geissele SMR or DD handgaurd? Also any chance to get the JSOC 10.4 inch barrel?
Martin_Vicktor 3 Aug @ 6:42pm 
it kinda works but it doesn't have separate categories for the upgrade parts and if you have other modular mods you can see all their parts as well and its just dumping everything into RAILS & MOUNTS
Λpex - Raubtier 2 Aug @ 6:24am 
It works fine, but it automatically removes itself every time you switch to another interface.
Shepard of Sheep  [author] 1 Aug @ 1:41am 
hmm strange
It was working just yesterday, I'll have a look at it now
Sharlow 31 Jul @ 6:23pm 
Quick FYI - opening customisation for this weapon is causing a game crash!
keefypants 31 Jul @ 6:12pm 
getting crashing as soon as I open up the customization screen.
[ACPL] Jon 26 Jul @ 1:14pm 
Ah, sry! And good to hear :)
Shepard of Sheep  [author] 26 Jul @ 12:02pm 
You've got the wrong guy for the saiga, but I'm doing the G17 along with a modular 2011, and then I'm doing the USP
[ACPL] Jon 26 Jul @ 11:16am 
Thank you master! Now Saiga and then Modular USP, perhaps?
Shepard of Sheep  [author] 26 Jul @ 4:10am 
This should be completely fixed and updated now
Make sure to download the paintjob mod so everything works!
crispytacoz 25 Jul @ 10:10pm 
For those who don't know already, the 'missing' gun is intentional... you need to deselect the customization categories when modifying the gun, and then fully assemble the gun yourself.
Shepard of Sheep  [author] 25 Jul @ 2:10pm 
yup
Figured out the main issue and it just needs some polishing before it's fully working again
jalepenodemon 25 Jul @ 1:13pm 
Looking really good so far, this one is gunna slap with a drum mag and an acog
Johan G312 18 Jul @ 12:40pm 
yep, just letting ya know whats wrong, now. :BL3Thumbsup:
Shepard of Sheep  [author] 18 Jul @ 12:25pm 
look 1 comment below
Johan G312 18 Jul @ 11:12am 
pistol grip & stock missing
Shepard of Sheep  [author] 17 Jul @ 2:21am 
ik ik I'm still fixing it
Warlord 16 Jul @ 4:52pm 
Yeah it's not showing up for me either as far as anything usable. It is listed in the game, but you cannot do anything with it.
rubenthekid5954 16 Jul @ 12:35pm 
its invisible
CaspianXD 16 Jul @ 9:22am 
i think it might be broken. shows up when i look for it but when i equip it nothing is there
Cartucho-Zancudo 16 Jul @ 8:57am 
i can't use it
TheWarOnTerror 16 Jul @ 7:32am 
Could we get a keymod hanguard?
Danny 13 Jul @ 12:01pm 
When are you finished with remaking it for 1035?
[ACPL] Jon 21 Jun @ 10:52am 
Sweet, I was just about to ask, thanks
Shepard of Sheep  [author] 6 Jun @ 2:18am 
remaking the g19 model and mod, then I'm doing this
khanman 5 Jun @ 12:55pm 
how long until 1035 update? i desperately need to make a marine loadout
bigmanofficial 31 May @ 10:26am 
thank you for adding, very cool
Shepard of Sheep  [author] 29 May @ 12:43am 
When I get around to it
hx20games 28 May @ 11:22pm 
Update for 1035 when?
Shepard of Sheep  [author] 21 May @ 2:11am 
Should be soon, I'm remaking the M870 then the Daewoo K2 and then this
silva 20 May @ 6:30pm 
Any idea when it will be working on 1035?
TacDexx 13 May @ 6:21pm 
oorah
Shepard of Sheep  [author] 1 May @ 2:51pm 
Yeah it's semi and full auto
eliteforcegames 1 May @ 12:54pm 
sorry to ask, is this configuration semi and full? I'm looking for a medium range weapon with good burst and 4X in all likelihood :)P
Shepard of Sheep  [author] 13 Apr @ 12:59am 
Not gonna be doing a 1301 but I'm making an M870 mod rn with magpul furniture so that's sort of close
Bixby Snyder 12 Apr @ 5:51pm 
Great work. Would you ever consider making the Beretta 1301 Tactical?
Lapua 11 Apr @ 12:09am 
Trijicon VCOG would work real nice with this one
JayPix1992 3 Apr @ 10:16pm 
@Breaking_Point Who? The gun or Shepard? ...Or both? You got to have some GFL thing to happen for the M27 IAR to be humanoid for that. Anyways moving on.
Meast_ 1 Apr @ 10:51pm 
have sex with me please.
The_Dank_Astero 1 Apr @ 10:06pm 
She's all you need.
Shepard of Sheep  [author] 1 Apr @ 7:13am 
I'm super busy right now, I usually have no more than 3 things on my cork board and rn I have 6. I promise that when I get free, and if I can figure out the suppressors on different barrel lengths I'll do the upper
corp_wilson 1 Apr @ 5:42am 
@Shepard of Sheep if it isn't too much work to add a 416A5 upper, that would actually be a really nice addition. Currently there is no "CAG HK416" and since you already have Tan camos it would make it easier to make a more faithful CAG build. Adding a 10.4 barrel option would also open the door to copy the AOR1 DevGru HK416s. Would really love to see this addition.