RimWorld

RimWorld

Toughness Skill
170 Comments
toetruckthetrain 17 Sep @ 12:43am 
@тетеря, блин does this do anything that you can tell or is it mostly safe rn?
тетеря, блин 22 Aug @ 2:32pm 
maybe there's some incompatibility with «VSIE - Rational Trait Development»:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2916405546

https://gist.github.com/HugsLibRecordKeeper/65087b43db3585f541d56e347ec88eb7

Failed to find Verse.RulePackDef named VSIE_Teaching_Toughness. There are 667 defs of this type loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
oinko sploinko 20 Aug @ 10:04pm 
hugslib isnt that much bloat, just download it
Prawn 18 Aug @ 9:29pm 
YESYESYES
NuanKi 17 Aug @ 2:09pm 
any chance of getting aversion without hugslib?
Lemniscate_Mike 14 Aug @ 6:13pm 
Getting this error when people try to teach me about toughness(also causes an error with Interaction Bubbles.):

Failed to find Verse.RulePackDef named PawnEducation_Toughness. There are 521 defs of this type loaded.

[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch3(System.String)
[Core, Assembly-CSharp.dll] Verse.DefDatabase`1[[Verse.RulePackDef, Assembly-CSharp, Version=1.6.9348.31746, Culture=neutral, PublicKeyToken=null]].GetNamed(System.String defName, System.Boolean errorOnFail)
[Core, Assembly-CSharp.dll] Verse.RulePackDef.Named(System.String defName)
[Pawn Education (Continued), RimWorld_PawnEducation.dll] PawnEducation.InteractionWorker_Education.loadSkillBasedSentences(System.Collections.Generic.List`1[Verse.RulePackDef] extraSentencePacks)
[Pawn Education (Continued), RimWorld_PawnEducation.dll]
vexxn0va 12 Aug @ 11:11am 
are there any plans for traits to give a boost to this in the future? like tough giving maybe a +10 Toughness rather than giving a 50% damage negation?
Tokey 11 Aug @ 3:49am 
I still had the error after uninstalling Rimworld, all mods, and all config data
penis character  [author] 10 Aug @ 8:46pm 
for anyone with the below errors, try deleting the folder from your downloaded workshop mods and resub to the mod.
Tokey 10 Aug @ 8:25pm 
For anyone wondering how zzzdragon25 fixed it, I think this is a correct way to write the IncomingDamageFactor patch.

<Steam>\steamapps\workshop\content\294100\3448693012\Patches\IncomingDamageFactor.xml

<Patch>
<!-- Operation 1: If no <parts> node exists, create one with your entry -->
<Operation Class="PatchOperationConditional">
<xpath>Defs/StatDef[defName="IncomingDamageFactor"]/parts</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/StatDef[defName="IncomingDamageFactor"]</xpath>
<value>
<parts/>
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/StatDef[defName="IncomingDamageFactor"]/parts</xpath>
<value>
<li Class="ToughnessSkillMod.StatPart_ToughnessDamage"/>
</value>
</Operation>
</Patch>
oldnewone 7 Aug @ 10:50pm 
Same error as Eze and zzzdragon25.
Gravenwitch 30 Jul @ 6:47pm 
If you don't mind me suggesting expertise ideas: stagger resistance, a (small) amount of natural armor, healing factor (similar to ghouls but like 1 point / skill level / day rather than 300), or fire/toxic/vacuum/rot resistance. Cheers!
Gravenwitch 30 Jul @ 6:33pm 
OMG I have wanted a mod like this forever, rpg level up mods felt too gamey but this looks perfect!
deltanedas 30 Jul @ 7:22am 
another humanoid alien race that doesn't gain toughness skill with damage is synstructs
Eze 29 Jul @ 6:48am 
After some testing inside game i get now also error in the menu:

[Toughness Skill] Patch operation Verse.PatchOperationAdd(Defs/StatDef[defName="IncomingDamageFactor" and not(parts)]) failed
file: D:\Steam\steamapps\workshop\content\294100\3448693012\Patches\IncomingDamageFactor.xml

Anyway great mode, love it!!:)
K 28 Jul @ 6:36pm 
Basically a trait from kenshi, neat!
zzzdragon25 27 Jul @ 3:50am 
Red error while start up

[Toughness Skill - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/StatDef[defName="IncomingDamageFactor" and not(parts)]"): Failed to find a node with the given xpath

[Toughness Skill] Patch operation Verse.PatchOperationAdd(Defs/StatDef[defName="IncomingDamageFactor" and not(parts)]) failed

It looks like patch imcompatibility of IncomingDamageFactor

I modified IncomingDamageFactor.xml with <Operation Class="PatchOperationConditional"> and it works fine so far.
g1b5n9m 27 Jul @ 2:18am 
Humanoid Alien race has the 'Toughness' skill, but cannot gain experience points for it.
g1b5n9m 27 Jul @ 12:00am 
Working for Vanilla Races,but not working for Humanoid Alien race ,such as kiiro ,Miho,Gloomy Dragonian race
玉米罐头 24 Jul @ 12:37am 
it works,thank you very much.:steammocking:
penis character  [author] 23 Jul @ 2:22pm 
in rimhud settings, i made a preset that adds it. just choose that one
玉米罐头 23 Jul @ 1:44am 
my toughness does not reflect on rimhud while i have placed it in the end
Atreidi 22 Jul @ 4:21pm 
not connected to endless growth yet?
FrAmed46 18 Jul @ 7:14am 
Thank you for the update, now we can balance it on our own and hopefully get it working with endless growth
Juanma02 17 Jul @ 8:39pm 
very underrated mod I love it.
I think it does a good combo with Combat skills matter more by improving the combat experience but not being simple too.
Catman1226 17 Jul @ 12:22pm 
Could you add pain shock threshold to this, please?
FrAmed46 16 Jul @ 11:18am 
bro why did you make 1.5 in github? you can have multiple versions on steam. Also why the dependency?
hoursedeutschland 16 Jul @ 11:02am 
Thanks for suddenly adding a dependency on HugsLib without any warning. I had to waste almost an hour figuring out why my game wouldn't even launch
CordialVillain 14 Jul @ 2:46am 
Beyond the error in the error log, does the incompatibility with VSE do anything? Particularly in relation to performance is my concern.
Morrneyo 13 Jul @ 8:44am 
Similar to this mod, it would be nice to have a mod for movement speed skill.
тетеря, блин 12 Jul @ 8:24am 
does it support options? I'd love to make it subtle.
Arch_ 12 Jul @ 6:39am 
uhh for me it still say 1.5 in game and says incompatible every time i try to enable it resulting in all of my mods being disabled
mockingjay2054 12 Jul @ 4:45am 
where's the 1.5 version?
wydscum 12 Jul @ 12:42am 
why remove 1.5 tho?
penis character  [author] 11 Jul @ 7:53pm 
@Arch_ its out already lol
Arch_ 11 Jul @ 7:34pm 
im already feinding for 1.6
PMC_Zero 11 Jul @ 1:35pm 
why did u remove the 1.5 tag...
PMC_Zero 11 Jul @ 1:21pm 
1.5?
kajetus69 2 Jul @ 8:37am 
With the endless growth mod the damage and bleed multiplier can go into negatives

i have no idea what happens then but i think it should give diminishing returns
EternalProvidence 29 Jun @ 4:12pm 
YEEESSS, thank you!!!!
penis character  [author] 29 Jun @ 2:24pm 
@Ziro


probably when odyssey comes out, sorry
EternalProvidence 28 Jun @ 1:46pm 
1.6?
Nikar. 25 Jun @ 6:00am 
我认为角色变强不应该只能依靠升级装备和基因改造,感谢你制作的这款mod,给我带来了更好的游戏体验
CrackaJack 20 Jun @ 6:16pm 
this goes super well with rimbody btw^^
Zigzidu 20 Jun @ 2:49pm 
It wasn't working for me, until I moved it to the bottom of my load order. Not sure why, but it's back!
Reeva! 11 Jun @ 12:48pm 
If Ken-Shi is so big, why won't he fight me?
OmegaIronic 7 Jun @ 6:03am 
It should totally also affect mental break threshold + Cool Mod
Saglun 2 Jun @ 1:40pm 
I feel Kenshi presence in this mod...

And i absolutely love it! Wish it added more hp to limbs/bodyparts as an option tho
le beurre bordier 16 May @ 7:46pm 
@bheji

Yes my friend! I’ve would like to combine them! In my mind it would be a perfect pair!
bheji 16 May @ 8:26am 
@le beurre bordier Were you also scrolling through the most subscribed mods haha