Garry's Mod

Garry's Mod

gm_fort_siege_v2
44 Comments
Azinta 3 Aug @ 12:24pm 
i have been looking for a map like this thank you so much for making this
now i can have amazing battles :steamthumbsup:
Lobster Dado 30 Jul @ 5:34pm 
oh cool thanks :eli:
thex710  [author] 30 Jul @ 1:45pm 
@Lobster Dado It toggles the lights on the front part of the fort, mostly in the watchtowers. In the night version it also lights up the open area of the fort.
Lobster Dado 29 Jul @ 2:46pm 
what does the light switch in the back wall of the control room do
guy#13 23 May @ 7:00pm 
ok
thex710  [author] 23 May @ 2:02pm 
@guy#13 no
guy#13 22 May @ 9:21pm 
is there like a secret spawn npcs button im not seeing
meow to meet you 6 May @ 2:03pm 
how do i spawn the combine
Tymbyt 24 Apr @ 6:24pm 
Nvm, just figured out it turns on/off the main building lights.
Tymbyt 24 Apr @ 6:22pm 
What does the blue button do?
Imperial Commander 17 Apr @ 10:52am 
mirror this map! id love to have a 2 fort battle!
(say that again?)
Твой рот 15 Apr @ 2:17pm 
+rep
DonnyC_ox 30 Mar @ 10:00am 
are you sure
the watcher 29 Mar @ 9:13am 
this is NOT 2FORTS BABY:steamfacepalm:
Blindyomite 28 Mar @ 11:41pm 
Sick as hell

Also why tf are do we got dead internet theory ass comments in here
Imperial Commander 27 Mar @ 2:14pm 
id like to suggest that you extend the area of the map a little,
its kinda hard to set up an attacking team
᲼᲼᲼᲼᲼᲼᲼᲼᲼ 27 Mar @ 7:52am 
cxzxczpl,./slamfhcndmrcus eovj





hreikkdsjsdfvnvmdsyxkv;tm.///
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᲼᲼᲼᲼᲼᲼᲼᲼᲼ 27 Mar @ 7:52am 
gdfgdd]\



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Ethycattygame 26 Mar @ 5:02pm 
sometimes it got missile of shamed..
yeah it got targeted.
noewaeda 26 Mar @ 4:28pm 
good map but i have some suggestions:
- change the skybox grass texture to a custom version with scaled down/no detail textures
- make the destructible glass texture normal glass instead of bulletproof glass
- turn the func_breakable gates into a func_door with a func_breakable attached to it
squidiskool 26 Mar @ 10:50am 
2f0rt skr00ls
Zen 26 Mar @ 5:34am 
2fort had a baby with the normal gmod textures
Endangered Luke-Crab 25 Mar @ 7:12pm 
CTF_Bigfort
addyzappy 25 Mar @ 6:36pm 
I LOVE NAVMESH ON BIG MAP THANK YoU!!!!!\
SAVIOR 25 Mar @ 3:39pm 
This could be from 1995 on Doom
《Soupman》 25 Mar @ 11:16am 
maldición this is a good map
KAR_API 25 Mar @ 9:12am 
скажу так карта прикольная для друзей идеально но у меня ебанаты и нахуй не играют:balloon:
jhorbacki 24 Mar @ 1:46pm 
Hello, Im am under the water, pls help me, cant swimming, ooooooooo
koishi komeiji 24 Mar @ 1:35pm 
starship troopers lookin fort design
love it :3
macawblue λ 24 Mar @ 10:44am 
Ctrl + Alt + Del
Mammonman 24 Mar @ 10:24am 
I needed this for my gredwitch emplacements.
bib 24 Mar @ 9:09am 
reminds me of those old castle defense maps :crying_yeti:
2hawt 24 Mar @ 4:45am 
gives me a feeling how og gmod players see gmod backthen
exactly 1 knight 23 Mar @ 10:47pm 
Deleted that discussion thread I made on the optimization, I got the map to decompile and I realized I was actually wrong.
GAMERBOYNOA 23 Mar @ 3:10pm 
Love how there are AI nodes all over the place even outside the building, I will be playing this map for a while for NPC fights
thex710  [author] 23 Mar @ 11:28am 
@gar the alarm can be turned off with one of the buttons in the control room at the fort's third floor.
Убежище 23 Mar @ 2:28am 
Пап я в стакан насрал
Зачем?
Мама в туалете была!
Так это был не шоколадный пудинг
ЕШКЕРЕ!
(Распространяйте этот текст что бы он был популярным!)
@gar 22 Mar @ 11:36pm 
i cant turn off annoying alarm
jacetheface62 22 Mar @ 8:19am 
this map needs better optimization. I spawn a couple npcs and start lagging
MrBuildy 21 Mar @ 8:49pm 
wowzer
EmergencyMarine 21 Mar @ 2:22pm 
fun map, good job man :steamthumbsup:
Hank J. Wimbleton 20 Mar @ 7:52am 
good map :dealerrizz:
a burger 2.1 19 Mar @ 5:41pm 
cool map