Half-Life 2

Half-Life 2

OICW for AR2 with better reload animation and retail hands
19 Comments
Gorgon Freerun  [author] 10 Sep @ 12:33pm 
I fixed the lack of sound on the mounted emplacement guns. Look at the topic for details.
a fast zombie 1 Aug @ 2:57am 
cool
reedsams0 (silly goober) 15 Jul @ 6:17am 
can you make it so that there is a version that doesn't replace the sounds please?
wings 28 Jun @ 3:18pm 
I hope someone ports this mod to GMOD its so good
wings 26 Jun @ 7:11pm 
@Gorgon Freerun I noticed that this breaks the Emplacement gun firing sound (i think), is it possible to fix it?
KairoWard 25 Jun @ 1:19pm 
please change the sound the sound is crapy
kitter 24 Jun @ 1:14am 
the icon and name don't get changed because you gotta manually install the changes in the half life 2 files, it's a whole entire process that valve might never fix into the workshop.
⛧MegaloManiaC⛧ 13 Jun @ 10:21pm 
came back to ask if we could see these anims on this oicw model? the shape is pretty similar
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3386550274
Tibbs 31 May @ 3:01pm 
nice mod. only gripe is that the mg sounds are bugged
* IN [[Pipis]] WE TRUST! 23 May @ 5:14am 
only took 21 years for a proper oicw mod, neat
Ateş Bozkurt 3 May @ 3:51am 
Missing Information-Type OICW
Gorgon Freerun  [author] 30 Apr @ 7:40am 
I combined a mod with a working worldmodel with another one with a working viewmodel
⛧MegaloManiaC⛧ 29 Apr @ 4:39pm 
dude there's modders with 10 years of experience that can't get the weapon worldmodels to display correctly and you did it effortlessly here. how???
Some dumbass 23 Mar @ 12:36am 
But can you make a version without custom animations?
Some dumbass 23 Mar @ 12:33am 
THANK YOU THANK YOU THANK YOU
Junktown jerky vendor 22 Mar @ 5:26am 
i dunno man, these animations are kinda clunky
killy39 16 Mar @ 1:32pm 
there is like a bug that cuts the sound of mounted turret when I uninstalled the rifle and it worked, but when I reinstalled it, it came back. It doesn't bother me, but I just wanted to let you know.
Chat 15 Mar @ 8:25pm 
also what black magic did you use to get this to work right out of the box
Chat 15 Mar @ 7:59pm 
why not combine the base with this mod?