Arma 3
[AFR] - Arma Factions Reimagined
165 Comments
akashki 17 hours ago 
Will you make more mods like this? Only asking because this is a amazing mod.
colonel ll 22 Sep @ 7:21pm 
COMO PUEDO JUGAR CON ESTE MOD EN WALDORS???
DiviAugusti 17 Sep @ 5:42am 
oh man :(, Thank you for the response
AugCph  [author] 17 Sep @ 12:29am 
@DiviAugusti No idea what's causing it, i've had two reports about it before, but i got no idea how to fix it since I don't know what is causing it.
AugCph  [author] 17 Sep @ 12:28am 
@sgt.bean FIA will be added across all the factions in the replacement mod and maybe for this mod in a later update.
AugCph  [author] 17 Sep @ 12:28am 
@Tamas I recomend using this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2849354160 , to make the damage more inline with vanilla if you are using ACE.
DiviAugusti 16 Sep @ 11:00pm 
yh so this is breaking editor for some reason can u fix it pls
DiviAugusti 5 Sep @ 9:59am 
the mod is beautiful cant wait for the replacer one!
FeeltheBridge 24 Aug @ 1:17pm 
US Army faction regular infantry don't spawn with NVGs btw
Zhenja1 16 Aug @ 4:54am 
this looks great, gonna hold off though until we get that replacement
itzDion 9 Aug @ 8:54am 
koken they use those platforms because its easy to get ammo in that area for that.. you have to make 5.56 ammo and also get it shipped from Us ports for use
koken 8 Aug @ 12:36pm 
why does livonia use ak-74s? they are a nato member they have to use 5.56
DiviAugusti 8 Aug @ 7:37am 
also waiting for vanilla faction replacement :pray:
DiviAugusti 8 Aug @ 4:49am 
causes editor to lag alot idk why
sgt.bean 3 Aug @ 9:21pm 
Could the FIA be added across the 3 Factions like in Vanilla
Tamas 31 Jul @ 2:07pm 
Hey! Would it be possible to balance the vanilla weapons in the mod to be more in-line with RHS's damage values?
andreipetrea32 20 Jul @ 3:31am 
Could you add Malden Defense forces, please?
PHD 17 Jul @ 8:30am 
Seems to happen when I launch it with literally any other mod than the dependencies loaded. RAM usage also caps out at 16gb (50% exactly) when loading into the editor, usually used 20-22
PHD 17 Jul @ 12:30am 
Yeah I have quite a few, mostly visual mods with some vehicles too, and the rest are editor/zeus tools. Any regular mods that this is known to be incompatible with?
AugCph  [author] 17 Jul @ 12:11am 
@PHD, that's very strange, try repairing the mod, maybe some files corrupted or something?
Are you running any other mods?
PHD 16 Jul @ 11:13pm 
Whenever I try open the editor with this mod loaded, it’s freezes and gives a frame update maybe every 5-10 seconds
mrpicklenuggetz 5 Jul @ 9:56am 
is it possible to make a soft compat that adds the PLA armored forces vehicles to the PLA faction?
AugCph  [author] 5 Jul @ 12:32am 
@ESKEHL The Replacement Mod will replace mostly everything for all campaigns and missions as it replaces the configs of vanilla units. Sadly some things cannot be edited without changing the mission files themselves.
AugCph  [author] 5 Jul @ 12:30am 
@GRIMGR0M3K The LDF already has helicopters and planes, but i'll consider tanks
AugCph  [author] 5 Jul @ 12:30am 
The Antistasi compatable Replacement Mod is being worked on @Xzas90
Xzas90 2 Jul @ 3:46pm 
does this mod work with antistasi?
ESKEHL 23 Jun @ 12:48am 
A question? Will this upcoming replacement mod for the campaign work like that of "The East Wind: Escalation"-mod?`Or will it replace everything for all campaigns?
ALTO 22 Jun @ 12:47am 
Could you add the FIA to OPFOR please? :steamhappy:
GRIMGR0M3K 19 Jun @ 3:25am 
Please can you add more units to LDF like tanks helicopters planes etc.
gatordev 7 Jun @ 6:47am 
Sweet! Thanks!
AugCph  [author] 7 Jun @ 4:36am 
@gatordev Mags are fixed for the M14s now btw
AugCph  [author] 7 Jun @ 3:40am 
Update 1.2 has been released! Bringing custom OPSCORE helmet models, new vehicles for multiple factions, new sub-factions such as LDF 5th Regiment and US Special Forces.
Check the 'Change Notes' tab for a full list of additions.

Many of the things included in this update, were added to help with the development of the Replacement mod, as i realized certain things were missing from multiple factions, to make it work in the campaign.
LT.Vroomz 3 Jun @ 7:37am 
antistasi compatible yet?
AugCph  [author] 1 Jun @ 7:17am 
Nope, I currently only have time to work on the mod during weekends, so that limits it a bit
DiviAugusti 1 Jun @ 6:28am 
erm any estimated time of arrival for the mod if you do not mind me asking good sir.
AugCph  [author] 1 Jun @ 4:29am 
Replacement mod isn't out yet. It will be out when it's finished and doesn't have major bugs
DiviAugusti 31 May @ 10:15am 
erm is the replacement mod out for the vanilla factions..?
daveysanders98 27 May @ 11:00am 
when is the replacement mod done?
Erick 26 May @ 9:36pm 
for some reason this mod makes my game run at 1 fps
ScourgeXD 24 May @ 11:03am 
is there anyway to disable the KP ranks? it's a bit bothersome when playing A3U with it. I like this mod because it enables me to actually simulate A3U with modern altis components. I like the camos and the way the units looks! dope mod. It's just that I do hope there's something that could be done with the KP rank.
AugCph  [author] 18 May @ 7:48am 
I am working on replacing both Infantry and vehicles, but replacing the vehicles in the campaign so far has been very difficult.
ESKEHL 18 May @ 12:05am 
Will this replacement mod be replacing just infantry or vehicles as well? And will it work for the main campaign? :) I´m wondering because I have realized that the only way to play Arma 3 is with RHS. But I really like the setting, campaign and story, so far I have only The East Wind Escalation to get me through the campaign :)
aFeatOfYeet 9 May @ 11:31am 
What vest is the guy in the thumbnail wearing? it looks great.
AugCph  [author] 3 May @ 9:01am 
The replacement mod is in the works and it will be out as soon as it is done:)
It's much harder to do a replacement mod which overhauls vanilla, compared to a regular faction mod.
ESKEHL 3 May @ 7:19am 
@AugCph if that could be acheived, it would be awesome! Do you guys have some roadmap for replacement mod?
Rhya 30 Apr @ 8:57pm 
The day it becomes compat with antistasi (probs when the reskin releases) I will glaze this mod harder than a donut :AAF:
Brainbombs 27 Apr @ 7:09am 
love the arma lore so this is cool
Droz 19 Apr @ 4:54am 
Is it work in antistasi unlt or not?
AugCph  [author] 17 Apr @ 12:45am 
@ESKEHL It is the goal to make it work with the campaign:)
ESKEHL 16 Apr @ 9:27pm 
Will the replace version work with the campaign? :)