Arma 3
VoxMod - A Dynamic Sound Sequencer
17 Comments
Kiwmayer 15 Jun @ 4:47pm 
@The Tardis Perfect! I will delve into the subject and do tests if I can not I warn, when you have a demontration of the basic map but well done you will be the first to know! ;)
The Tardis  [author] 15 Jun @ 4:42pm 
@Kiwmayer If you can produce alot of sound files that are each one word and in the language you want then I can add it. Of course because how this mod works I don't think you could do non-latin letters to name the files or the classnames because they don't support it.
If you have enough knowledge with basic arma modding and packing then you could go into my github and use the filetally.py to create the files for you (make sure to change the target directory).
If you get it working to a degree that you want then just send the sound files.

Maybe in the future I can try to make it really easy to add extra voicelines by creating a mod template that can attach onto this mod after simply running the tally script and then dragging and dropping the files and packing the mod.
If I add this, you gotta promise to show me the results of the SCP map :)
Kiwmayer 15 Jun @ 3:17am 
This is really amazing and I'm making a map about SCP that is extremely complex (no spoilers for now) and this mod really changes everything! I would like to know if I can take the audio in another language and put it in the mod files and test it, of course if everything goes well I would pass the files to you, that's why I would like permission but also if you have any specific tips or guidance for this.
Poox 18 Mar @ 2:47pm 
nice:steamthumbsup:
-=PR=- Hartmann 17 Mar @ 2:09pm 
bell_end is crazy keyword lol
The Tardis  [author] 17 Mar @ 11:12am 
@Maitre Crabe you have to do "move ed" to do "moved"
Maitre Crabe 17 Mar @ 10:10am 
So about the whole prefix and suffix thing. I'm trying to wrap my head around it.

Cassis has "Move" in its key words, and I'm trying to make it say "Moved". Writing that doesn't work, neither does "moveed".

Am I missing something?
GEK Vengeful 16 Mar @ 1:45pm 
If possibile for future :
- Droid CIS ( Star Wars )
- Empire ( Star Wars )
- Clone ( Star Wars )
- UNSC ( Halo )
- Elite or Grunt Covenant ( Halo )
Slay No More 15 Mar @ 2:06pm 
Send me a PM if it doesn't, I know a bit about sounds and server specific stuff.
The Tardis  [author] 15 Mar @ 1:32pm 
I think I fixed it. I haven't tested it on a dedicated server yet but it should work.
Slay No More 15 Mar @ 12:41am 
Want some help? Send me a PM might be able to help.
The Tardis  [author] 14 Mar @ 7:04pm 
Hey everybody I am currently having trouble making the mod multiplayer compatible. I will attempt to fix it within the next day.
Viper1Zero 13 Mar @ 8:26pm 
MUH ASS IS HEAVY
Leonard L. Church 13 Mar @ 4:44pm 
Im so adding this onto my Mission if i can ive been working on something for like 2 months and this has been what im missing
Slay No More 13 Mar @ 1:18pm 
My ass is heavy!
faulty_wiring 11 Mar @ 5:06pm 
I've come to talk to you about your cars extended warranty...
little andy 11 Mar @ 6:39am 
nice