Scrap Mechanic

Scrap Mechanic

Survival Tweaks 2 - Customizable GM
23 Comments
MasterSIFOU  [author] 4 Sep @ 6:13am 
its what ever reload button you have set in game , not necessarily R
ap_jp4 3 Sep @ 7:43pm 
ive pressed R like 10 times i cant get it to work.
MasterSIFOU  [author] 8 Aug @ 1:18pm 
i dont think you need a new world cuz if i update the mod the trader will be fixed (that's if i my mod chnages the trader), meaning since my mod doesnt touch the trader its probably ur main scrap mechanic files are broken or something maybe validate the files and lmk if that fixed it , and also my friends did play this mod and the trader is working just fine , so im not really sure what the issue is
ciro.erbetti 8 Aug @ 8:33am 
yo master sifou my traderr is still broken i hope that u fix that but if its already fixed and i need to make a new world just respond 2 me
thx for the help :steamthumbsup:
MasterSIFOU  [author] 7 Aug @ 4:06pm 
any mod that changes recipes or adds recipes will break my mod since my mod also messes with recipes , i tried to make it compatible with other mods but i couldn't figure it out
☆w★ 7 Aug @ 2:53pm 
also how do you add or use custom recipe?, i have to keep using the part mod for modded crafting recipe which kept resetting the crafting time to the original
☆w★ 7 Aug @ 2:48pm 
thank you!
MasterSIFOU  [author] 7 Aug @ 2:43am 
no promises .. but ill try my best to do that if possible
☆w★ 6 Aug @ 1:08pm 
then by any chance could you have another option to multiply or add how much an item will be crafted from a craftbot, cookbot and other bots that allows crafting. and aswell multiply the drops from wocs, glow bugs if thats fine :lunar2025snakeinablanket:
MasterSIFOU  [author] 4 Aug @ 2:28pm 
thats not possible since my mod doesn't add any parts to the game + the scrap mechanic modding tool doesnt have the capabilities to do so, maybe someone can hard code it in ,but i dont have that knowledge my self
☆w★ 4 Aug @ 1:07pm 
could you please make this into a part mod?
MasterSIFOU  [author] 1 Aug @ 12:45pm 
hey every one , i noticed lot of weird things happening if you dont apply the settings and reload the world at least once, so i advise doing that before progressing any further
ciro.erbetti 1 Aug @ 7:48am 
yo owner of mode fix the trader zone since the big vacuum button isnt connected and the trader t poses and doesnt close the curtain and doesnt trade pls fix
MasterSIFOU  [author] 10 Apr @ 4:13pm 
oh i agree that would be better , ill give it a shot when im free :D
xowarii 10 Apr @ 11:25am 
not sure how but, could implement it like the fant's modded leveling over survival where its a command menu off the enter script for pc so

/(commands name) to call it in the text box in order to bring up the menu + an x on tab for menu close
MasterSIFOU  [author] 10 Apr @ 8:08am 
you cant Really do that due to scrap mechanic limitation , i could only use the already existing keybinds in game like sprint ou reload etc...(if any body found out how u can do it lemme know)
xowarii 9 Apr @ 11:35am 
why not make it a diffrent key bind like ` ? since fairly close to others + won't interfear with game play if menu pops up well reloading or other :CultEye:
RedMissile 28 Mar @ 8:12am 
Ok, I managed to get the haybot drops correct. However, the second problem I have is that I can't figure out how to get things like beewax, burnt trees, and cotton plant to drop differently. How can I change the drops?
MasterSIFOU  [author] 25 Mar @ 8:09pm 
and if done correctly it does work because i tried it before
MasterSIFOU  [author] 25 Mar @ 8:09pm 
if ur making a custom game mode like this make sure to change the dofile $SURVIVAL_DATA.... into $CONTENT_DATA... located in game.lua using any text editor
RedMissile 25 Mar @ 1:31am 
I tried that, but it didn't work.
MasterSIFOU  [author] 24 Mar @ 1:07pm 
i think you can do that in by changing the /scripts/survivalloot.lua
RedMissile 24 Mar @ 6:47am 
I'm trying to make a custom game that makes survival better, but I don't know how to change the haybot drops.