Team Fortress 2

Team Fortress 2

Taunt Select Screen UI/UX Overhaul
90 Comments
C 21 Aug @ 9:25pm 
Is there anything like this that works for casual? I play with controller, but when i scroll through taunts using dpad on xbox controller, there is not indication of which one is selected...
Ted Beneke  [author] 8 Aug @ 7:57am 
idk
HexyCrafterHD 8 Aug @ 6:55am 
oh my god are you only making bad ui concepts this is not fortnite
agin43 9 Jul @ 12:51pm 
:balloonicorn:
agin43 9 Jul @ 12:50pm 
YES:crate:
Golden Loaf 4 Apr @ 4:28am 
this is perfect
Ted Beneke  [author] 26 Mar @ 8:19pm 
1. I suppose that's preference based but not a bad take.

2. This is meaningless unless you explain why that's a bad thing. I left whole explanation for why I chose a radial menu. "looks like other games" is incredibly vague and isn't inherently a negative.
Sung Jin-Woo 26 Mar @ 5:34pm 
1) You don't need the names of taunts in the menu. It's pretty hard to forget what the taunt is with the picture there
2) Changing it to a large circle doesn't make it better, just makes it look like other games
Ted Beneke  [author] 26 Mar @ 2:56pm 
Feel free to give me detailed feedback.

right now, "making it a mod" wouldn't be possible, as this proposal adds new features and isn't just a UI edit.

I don't know what you mean by anything else you said.
Ted Beneke  [author] 26 Mar @ 2:53pm 
it's not that serious
Sung Jin-Woo 26 Mar @ 12:51pm 
Because this kind of overhaul is unneeded/ugly and only works to make TF2 look like other games. If you want this, make a mod and use it there
Ted Beneke  [author] 26 Mar @ 11:33am 
Why so aggressive? Lol
Sung Jin-Woo 26 Mar @ 10:09am 
Keep this shit as a mod, it does not belong in game
Hellppkins 16 Mar @ 8:08am 
This game literally needs modernization in their Menu System. Is very unfriendly to new users the current UI.
Lord Covo McSus 16 Mar @ 4:33am 
2b looks prefect. Like an actual TF2 hud element. 2 looks too modern and 2c is way too detailed for a hud element. I'm very sceptical about 2 extra pages of taunts tho. Aesthetically-wise a radial menu does make it feel lil Fortnite-y but it would be more convenient to use. Prolly should be an optional toggle.
UltimateGamer34 15 Mar @ 10:06am 
this would be legendary if it was added
Maggots 14 Mar @ 12:16pm 
this looks cool, especially the B and C variations that look like old film reels. this is some good work!
KarBun 13 Mar @ 8:59am 
2B looks perfectly in line with the game's UI and it's awesome
Ted Beneke  [author] 12 Mar @ 3:27pm 
that shit look like the battle pass
ArghBeef 12 Mar @ 3:19am 
Looks like something from TF2 the game
ALI=3NS 11 Mar @ 7:35pm 
I mean I don't have an issue with a radial menu but this design isn't doing it for me
Mugtoast 11 Mar @ 3:31pm 
Fyi it is like centered screen could possibly move it somewhere out of the way like the left hand side or something like that.
Mugtoast 11 Mar @ 3:27pm 
@Mr. Morale & the Big Steppers
Would their be a mod version? as I like it and want to use it if its not ever added officially!
spooky_ forter_ 11 Mar @ 2:40pm 
my only criticism about 2C is you cant see the film in the reel :(
BagBohemian 11 Mar @ 1:18pm 
oh hell yeah! If people could like scale it to be smaller for personal preferences that would rock
Ted Beneke  [author] 11 Mar @ 1:11pm 
i can't do that but i'll tell you what....i have a direct line to santa claus. Guess whos going right on the nice list this year....
spooky_ forter_ 11 Mar @ 12:49pm 
sorry that im commenting about it again but i genuinely love #2C so goddamn much please marry me right now
twunny phaiv 11 Mar @ 11:58am 
If you ask CS players, they'll tell you that the radial menu is the old therefore good thing lol
Ted Beneke  [author] 11 Mar @ 10:36am 
thats how i felt when i was stuck on the toilet the last time i ate a mcrib
Scooper 11 Mar @ 9:37am 
this doesnt feel right imo
Erick 11 Mar @ 1:10am 
2B looks good, and being able to use all my taunts in my backpack would be a real great to have. Having 8 taunts to choose from just doesn't cut it with how many are in the game now. Also would be great for people who may be using a controller or playing on a Steam Deck.
spooky_ forter_ 11 Mar @ 1:10am 
i fucking love 2c so much holy shit
[NICK GRACZA] 11 Mar @ 12:45am 
Some of the comments melt my fucking brain.
"bad because modern"
I remember a radial menu from one of the first games I've ever played, Ratchet & Clank from 2002! Because modern games use this concept, it doesn't mean it's "modern."
"it's fortnite now"
Back to "modern bad." Epic Games did NOT invent a radial menu. It's been used for over 25 years.
Nonmoth 10 Mar @ 6:12pm 
proposal #1 would be fine, the circle wheel feels a little bit out of place with the way tf2's menu's are designed, not saying it's bad just a little jarring for the style of the games menus.
Voodoo-Cursed Forced Soul 10 Mar @ 5:34pm 
burp
Ted Beneke  [author] 10 Mar @ 4:41pm 
It's worth noting that most games have an entire team to tackle problems like this. I'm just a bored guy that did it in a couple afternoons, lol.

With that being said, part of the design process for ANYTHING is trying a bunch of different things, even if that thing *probably* won't end up working. I actually did 2C before finalizing 2B, and because of that a lot of the 2C elements got carried over and helped make it a better design.

I think folks understandably aren't educated on stuff like this so their expectations are a bit unreasonable. No singular design I made is supposed to be a one and done solution, because that would require proper prototyping and play testing, which unfortunately isn't a luxury I have access to by myself.
twunny phaiv 10 Mar @ 4:26pm 
yeah, I think the skeumorphism was a fun experiment but it didn't really add anything over the simpler version.
Ted Beneke  [author] 10 Mar @ 4:25pm 
I'm happy 2B seems to be the unanimous pick between most of the people I've spoken to.
Ted Beneke  [author] 10 Mar @ 4:20pm 
I'd appreciate if you gave me in-depth feedback for why you think it's "dumb". I'm actively updating the submission based on feedback. It's OK if you don't like it, but your comments arent helpful.
Klingon10 10 Mar @ 4:11pm 
probably that dipshit zeaty jesus
twunny phaiv 10 Mar @ 3:53pm 
bad because modern

truly incredible, which sloptuber was it who seared that one into your frontal lobe dude
twunny phaiv 10 Mar @ 3:23pm 
good idea. 8 slots is already enough though. #2B is my favorite, love the film reel idea
Ted Beneke  [author] 10 Mar @ 3:00pm 
@zeug I fully agree that additional loadout presets would be nice. I typically use my loadouts for different outfits, but I wish I had more so I could have a dedicated and organized loadout for each game mode, attacking & defending. Being able to name the loadouts would be nice too.
Ted Beneke  [author] 10 Mar @ 2:57pm 
@burn Please read the submission before commenting.
Zeugziumy 10 Mar @ 2:44pm 
(1/2)
Adding support to "taunt_by_name" console command to accept taunts from the backpack could work too, since most people who end up trading stuff more or less knows how to use console commands and config their .cfgs.

Although, I do believe that more than more taunt slots, are loadout presets. This game is DEFINETELY needing more loadout presets other than just A, B, C and D. This has been suggested on the source1-issues before, and it's ultimately something for Valve to implement.
Zeugziumy 10 Mar @ 2:44pm 
(2/2)
If the concern is related to their database (which I'm not sure since there was a time you could use 5 loadout presets with a console command), then the loadout items should be stored locally in a .txt file. The game would then check if the user actually have these items in their inventory before applying to the loadouts.

We are talking about a game that has multiple weapon combinations for a variety of playstyles, 1890 Cosmetic Items, 29 Paint Cans, 26 Halloween Item Spells, 307 Unusual Effects (and 155 taunt effects), 153 War Paints for 45 weapons (that, multiplying by 5 with each wear, as well its randomized pattern nature), Name Tags, Desc Tags, Strange Parts, Festivizers, Festive variants, item qualities, and much more. And yet, here we are, 2025, stuck with 4 loadout presets.
Ted Beneke  [author] 10 Mar @ 2:37pm 
right foot creep
BE NICE 2 ME 10 Mar @ 2:28pm 
its fortnite now
Ted Beneke  [author] 10 Mar @ 1:50pm 
what
Viket & Yuumi 10 Mar @ 1:24pm 
you can keep the pages ideas but make the squares stay like it is,

tf2 players are so brainrotted they cant think on an alternative they always needs to panic like this is gonna be a change like VALVE PLEASE DONT LISTEN THEM PLEASE DONT YOU GONNA MAKE ME CRY VALVE PLS PLS STOP NO DONT LISTEN LALALALA DONT LISTEN

common guys, give criticism dont act like idiots, this is the exact damn reason workshoppers are like they are