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1. In the vanilla game, the following heroes or lords received new skill trees with the Patch 6.3 update, so their legendary versions now also gain the corresponding skills: Tomb King, Liche Priest (Lore of Nehekhara), Tomb Necrotect, River Troll Hag, Skink Oracle, and Saurus Scar-Veteran.
2. The automatic replenishment rate of Oathbound units has been significantly increased. For example, a unit that previously required 50 turns to replenish now only requires 25 turns.
更新:
1. 在原版游戏中,以下英雄或领主在6.3版本更新后获得了新的技能树,所以他们的传奇版本现在也获得了相应的技能:古墓王,巫妖祭司(尼赫喀拉系),古墓技师,河巨魔巫婆,灵蜥先知,蜥人疤痕老兵。
2. 英雄亲卫的自动补充速度大幅度提高,例如原本需要50回合补充一个的部队现在仅需要25回合。
重新订阅Mod确保是最新版本。然后看一下报错信息是什么?会不会是其他Mod报错?
1. This mod has now been adapted for Patch 6.3 and will no longer cause issues preventing the game from launching.
2. Added recruitment quests and battles for 4 new heroes: Kroxigor Ancient, Saurus Scar-Veteran, Vampire Lord, and Slann Mage-Priest. (There are now a total of 60 heroes with recruitment quests.)
更新:
1. 此Mod现已适配6.3版本,不会造成无法进入游戏的问题。
2. 新增了4位英雄的招募任务和战斗:远古巨蜥,蜥人疤痕老兵,吸血鬼领主,史兰魔祭司。(现在共有60位英雄有招募任务了)
It’s known that after the 6.3 update, this mod is currently causing errors. I’m working on a fix right now, so please be patient. Thank you all for your support and feedback!
The following mods cause a crash to the Database:Random_Legendary_Heroes_Arthas.pack
The first invalid database record is
arthas_trait spell_mastery_plus100wh3_dlc24_effect_spell_mastery_dummyin table trait_level_effects_tables
and pack file Random_Legendary_Heroes_Arthas.pack
The application will terminate now.
All of the heroes in my mod already have their vanilla mounts available. If you don’t see them, it’s most likely a mod conflict on your end.
I am using some mods that adds retinue or bodyguards to all lords and heroes in the game through editing the hero/lord mount tables.
However, when using your mod, some heroes dont have a mount option which leads them to only having around 1,000 HP with the bodyguard/retinue mods for lords and heroes. Your heroes with mount options are fine since the bodyguard/retinue mods work well with your mod as long as the heroes have mounts :D
会有的
英雄亲卫会随时间补充,但目前设定的补充速度比较慢。
有可能是你开启的个别模组(不确定是不是SFO)修改了英雄的技能线的位置。我在给英雄们制作技能时是按照原版游戏的技能位置来避免冲突的。
I’m not sure whether the “different versions” message refers to my mod, another mod, or even your Total War: Warhammer III game versions being out of sync.
If you’re certain it’s my mod, please try unsubscribing and resubscribing to make sure you have the latest files. But since my mod was last updated about two weeks ago, I suspect it’s more likely an issue with one of your other mods or a version mismatch between your game clients.
Usually it’s the skill dump mods that are made to adapt to hero-adding mods, not the other way around. From what I’ve seen in earlier comments, there are some skill dump mods that already work with this mod.
New heroes will definitely be added in the future. Right now some of the existing ones still have incomplete mechanics (for example, missing recruitment quests). Once I’ve finished polishing the current heroes, I’ll move on to adding new ones.
暂时不打算允许玩家在常规游玩流程中获得多个特殊传奇英雄。如果你实在想同时玩到多个,其实倒也可以用控制台实现。
Try enabling Submod: Recruit All Heroes on Turn 1 and start a new campaign to check whether the issue happens with all heroes or only specific ones.
1. In the second turn, when selecting special Legendary Heroes, you can now choose to recruit none of them.
2. In hero recruitment battles, enemies no longer reduce the resistances of all your units. Instead, the enemy lord now gains the “Hero Slayer” passive ability, which lowers the resistances of nearby friendly lords and heroes. This change is intended to balance the difficulty gap between “single-unit clustering” and “non-clustering” playstyles. The difficulty for single-unit clustering remains essentially unchanged, while the difficulty for non-clustering is reduced.
3. Added recruitment quests and battles for 6 new heroes: Skink Oracle, Ogre Hunter, Supreme Sorceress, Death Hag, Hag Witch, and Bray Shaman. (There are now 56 heroes with recruitment quests in total)
1. 在第二回合选择特殊的传奇英雄时,也可以选择全都不要。
2. 在英雄招募战斗中,敌人不再降低我方全部部队的抗性。现在,敌方领主会获得“英雄克星”被动技能,能够降低周围我方领主与英雄的抗性。这一改动是为了平衡单体抱团与非单体抱团打法的难度差异。单体抱团的难度基本不变,而非单体抱团的难度会降低。
3. 新增了6位英雄的招募任务和战斗:灵蜥先知,食人魔猎手,高阶女术士,死亡魔女,巫婆,嘶叫萨满。(现在共有56位英雄有招募任务了)
Have you tried enabling the "auto-assign skill points" option in the hero's skill tree panel? Any unspent skill points will be automatically assigned at the end of the turn. Let me know if the issue still persists after turning that on.
The heroes in this mod don’t need skill point dumps. Any extra skill points are automatically hidden.