Total War: WARHAMMER III

Total War: WARHAMMER III

More Legendary Heroes (All-Faction Random) [BETA]
359 Comments
NEST-7 1 hour ago 
帝国的多来点,几乎只玩帝国
Jordi 6 hours ago 
Is there a place to know how the quests are supposed to work, especially Thazurach. How am I supposed to unlock the different memories? I randomly got the ulgu one, but not sure how it works.
ArthasL1  [author] 7 hours ago 
@scbls060912 没有需要修复的东西啊,已经适配最新版本了。
scbls060912 8 hours ago 
大佬,很想玩你这个MOD,期待你修复,辛苦了,感谢!
ArthasL1  [author] 3 Sep @ 5:37am 
Update:
1. In the vanilla game, the following heroes or lords received new skill trees with the Patch 6.3 update, so their legendary versions now also gain the corresponding skills: Tomb King, Liche Priest (Lore of Nehekhara), Tomb Necrotect, River Troll Hag, Skink Oracle, and Saurus Scar-Veteran.
2. The automatic replenishment rate of Oathbound units has been significantly increased. For example, a unit that previously required 50 turns to replenish now only requires 25 turns.

更新:
1. 在原版游戏中,以下英雄或领主在6.3版本更新后获得了新的技能树,所以他们的传奇版本现在也获得了相应的技能:古墓王,巫妖祭司(尼赫喀拉系),古墓技师,河巨魔巫婆,灵蜥先知,蜥人疤痕老兵。
2. 英雄亲卫的自动补充速度大幅度提高,例如原本需要50回合补充一个的部队现在仅需要25回合。
ArthasL1  [author] 2 Sep @ 8:46pm 
@juanangelbbvwth
重新订阅Mod确保是最新版本。然后看一下报错信息是什么?会不会是其他Mod报错?
juanangelbbvwth 2 Sep @ 8:38pm 
还是会报错啊 进不去游戏
ArthasL1  [author] 2 Sep @ 7:50pm 
Update:
1. This mod has now been adapted for Patch 6.3 and will no longer cause issues preventing the game from launching.
2. Added recruitment quests and battles for 4 new heroes: Kroxigor Ancient, Saurus Scar-Veteran, Vampire Lord, and Slann Mage-Priest. (There are now a total of 60 heroes with recruitment quests.)

更新:
1. 此Mod现已适配6.3版本,不会造成无法进入游戏的问题。
2. 新增了4位英雄的招募任务和战斗:远古巨蜥,蜥人疤痕老兵,吸血鬼领主,史兰魔祭司。(现在共有60位英雄有招募任务了)
ArthasL1  [author] 2 Sep @ 7:50pm 
@壬生終名 如果你第一次玩这个Mod,那么建议开新档。如果你是之前就在玩,但是问6.3版本更新后旧档还能不能用,那我觉得是可以用的。
壬生終名 2 Sep @ 11:26am 
要重开新档吗?
ArthasL1  [author] 2 Sep @ 10:13am 
已知在6.3版本更新后,本Mod会出现报错问题。目前我正在修复中,请大家耐心等待。感谢各位的支持与反馈!

It’s known that after the 6.3 update, this mod is currently causing errors. I’m working on a fix right now, so please be patient. Thank you all for your support and feedback!
MochiLord 2 Sep @ 7:38am 
更新后单独开启此模组时会报错:
The following mods cause a crash to the Database:Random_Legendary_Heroes_Arthas.pack
The first invalid database record is
arthas_trait spell_mastery_plus100wh3_dlc24_effect_spell_mastery_dummyin table trait_level_effects_tables
and pack file Random_Legendary_Heroes_Arthas.pack
The application will terminate now.
Bop 2 Sep @ 1:03am 
@ArthasL1 Ohhh wait really! Yeah it's probably some other mod then xD I'll have to find it and make them all compatible now lolll. Thank you again!
ArthasL1  [author] 1 Sep @ 5:19pm 
@Bop
All of the heroes in my mod already have their vanilla mounts available. If you don’t see them, it’s most likely a mod conflict on your end.
Bop 1 Sep @ 12:37pm 
If its too time consuming for you and its too much just ignore my previous comment. Your mod is great already as it is and thank you for sharing it with us :D
Bop 1 Sep @ 12:37pm 
Is it possible to make a request? Can you provide vanilla default game mounts for all the heroes in your mod? Not all your heroes have a mount option in their skill trees.





I am using some mods that adds retinue or bodyguards to all lords and heroes in the game through editing the hero/lord mount tables.




However, when using your mod, some heroes dont have a mount option which leads them to only having around 1,000 HP with the bodyguard/retinue mods for lords and heroes. Your heroes with mount options are fine since the bodyguard/retinue mods work well with your mod as long as the heroes have mounts :D
ArthasL1  [author] 1 Sep @ 3:37am 
@Hello World
会有的:steamthumbsup:
Hello World 1 Sep @ 12:56am 
能不能加上四神大魔
ArthasL1  [author] 29 Aug @ 3:19pm 
@与混沌卵左艾一整天
英雄亲卫会随时间补充,但目前设定的补充速度比较慢。
与混沌卵左艾一整天 29 Aug @ 8:59am 
偶对了我忘了问你了,可招募的英雄亲卫是不是死完就没了?不会再补充了吧()
与混沌卵左艾一整天 29 Aug @ 7:15am 
@ArthasL1 已经向那个SFO submod作者提交申请了,要是他把你的mod做了兼容我感觉你把他mod链接放到介绍里比较好,我到时候告诉你
与混沌卵左艾一整天 29 Aug @ 6:54am 
很奇怪,似乎只有昊天将军和门下督有技能点重叠问题,其他的英雄反而一点问题没有,我有打一个SFO技能mod相关的submod,我看看是不是这个的问题
ArthasL1  [author] 28 Aug @ 11:42am 
@与混沌卵左艾一整天
有可能是你开启的个别模组(不确定是不是SFO)修改了英雄的技能线的位置。我在给英雄们制作技能时是按照原版游戏的技能位置来避免冲突的。
与混沌卵左艾一整天 28 Aug @ 3:15am 
您好,我在游玩sfo的时候发现有些英雄的黄线跟特殊线重叠在了一起,这是模组的问题吗?不是的话我排查一下再回复你
ArthasL1  [author] 24 Aug @ 12:49pm 
@S1ntel
I’m not sure whether the “different versions” message refers to my mod, another mod, or even your Total War: Warhammer III game versions being out of sync.

If you’re certain it’s my mod, please try unsubscribing and resubscribing to make sure you have the latest files. But since my mod was last updated about two weeks ago, I suspect it’s more likely an issue with one of your other mods or a version mismatch between your game clients.
S1ntel 24 Aug @ 9:15am 
Hello, tell me, in a network game this mod conflicts with another one, it says different versions, what could this be connected with?
ArthasL1  [author] 24 Aug @ 7:12am 
@HazardHawk
Usually it’s the skill dump mods that are made to adapt to hero-adding mods, not the other way around. From what I’ve seen in earlier comments, there are some skill dump mods that already work with this mod.
ArthasL1  [author] 24 Aug @ 7:12am 
@LOM
New heroes will definitely be added in the future. Right now some of the existing ones still have incomplete mechanics (for example, missing recruitment quests). Once I’ve finished polishing the current heroes, I’ll move on to adding new ones.
HazardHawk 24 Aug @ 7:03am 
Please remove the level cap and allow a skill dump. Otherwise, a third of the way through the campaign they become nothing more than immortal cannon fodder taking space when using higher character level mods.
LOM 23 Aug @ 3:41pm 
Love the mod. are there plans to add new heroes? I'd love to see a gunnery wight, skinks, and some more greenskin heroes.
梦会醒么 18 Aug @ 8:29am 
wh3mm2.14.1开这个MOD进不去游戏2.14.0就没事
Elund 15 Aug @ 5:37pm 
Okay I might now what the problem is: After 42 turn a hero popped up at my capital instead of next to isabella, so best guess is that for some reason isabella isn"t recogniez as the faction leader and since the fight seems to appear next to the faction leader i'm guessing this might be why i didn"t get anything so far.(sorry for the double post)
Elund 15 Aug @ 5:27pm 
Hey me again; still enjoying the mod; something stranged occured : i was doing a campaign with Isabella von carstein and after i picked one of the starting hero i didn't get any fight pop or even any hero, it"s the first time that it happened so i don"t know if its because of isabella, a weird interaction due to the fact that i avoke the lamia bloodline very early or a very weird/specific interaction with the few other mods i have installed (a few landmark, victory overhauld and recruit defeated lord)
ArthasL1  [author] 11 Aug @ 8:08pm 
@云入尘
暂时不打算允许玩家在常规游玩流程中获得多个特殊传奇英雄。如果你实在想同时玩到多个,其实倒也可以用控制台实现。
云入尘 11 Aug @ 5:46pm 
第二回合选择特殊传奇英雄的时候可以选择都要吗?或者加一个时间后续可以招募第二个特殊传奇英雄,这俩都好强好喜欢
TheMahavishnu 11 Aug @ 10:39am 
It's "seems" to be skill dump related
TheMahavishnu 11 Aug @ 10:14am 
I started over and am slowly adding mods till yours breaks. I REALLY appreciate your response
ArthasL1  [author] 11 Aug @ 10:10am 
@TheMahavishnu
Try enabling Submod: Recruit All Heroes on Turn 1 and start a new campaign to check whether the issue happens with all heroes or only specific ones.
ArthasL1  [author] 9 Aug @ 6:50am 
Update:
1. In the second turn, when selecting special Legendary Heroes, you can now choose to recruit none of them.
2. In hero recruitment battles, enemies no longer reduce the resistances of all your units. Instead, the enemy lord now gains the “Hero Slayer” passive ability, which lowers the resistances of nearby friendly lords and heroes. This change is intended to balance the difficulty gap between “single-unit clustering” and “non-clustering” playstyles. The difficulty for single-unit clustering remains essentially unchanged, while the difficulty for non-clustering is reduced.
3. Added recruitment quests and battles for 6 new heroes: Skink Oracle, Ogre Hunter, Supreme Sorceress, Death Hag, Hag Witch, and Bray Shaman. (There are now 56 heroes with recruitment quests in total)
ArthasL1  [author] 9 Aug @ 6:50am 
更新:
1. 在第二回合选择特殊的传奇英雄时,也可以选择全都不要。
2. 在英雄招募战斗中,敌人不再降低我方全部部队的抗性。现在,敌方领主会获得“英雄克星”被动技能,能够降低周围我方领主与英雄的抗性。这一改动是为了平衡单体抱团与非单体抱团打法的难度差异。单体抱团的难度基本不变,而非单体抱团的难度会降低。
3. 新增了6位英雄的招募任务和战斗:灵蜥先知,食人魔猎手,高阶女术士,死亡魔女,巫婆,嘶叫萨满。(现在共有56位英雄有招募任务了)
batooot78 5 Aug @ 10:20am 
OK i just increased all tiers by about 20 and now whole new skill lines appear i don't know if that is caused by problems with compatibility with my current mod list but it works right now.
batooot78 5 Aug @ 10:08am 
hello i just want to say that this mod is amazing a little overpowered but still fun but there is a very small problem with the skills the skill tiers are not correct some of them are put at tiers 3 or 4 in the second indent and that causes problems with the base skill tree where some skills disappear . i am not 100% sure i just think that this is the reason
HazardHawk 4 Aug @ 12:27pm 
And sir/ma'am, please do not mistake me, your work is fantastic and thank you for your mod! I do lay enough that I come across most errors and oversights even before the maker. lol
HazardHawk 4 Aug @ 12:01pm 
@Arthas, dug through your mod attempting to find the Ballistics Instructor skill to remove its unlock requirement, but did not quickly find it. It was that same skill last night with another character I meant to write the name down but forgot starting with the letter S.
ArthasL1  [author] 4 Aug @ 4:19am 
@HazardHawk
Have you tried enabling the "auto-assign skill points" option in the hero's skill tree panel? Any unspent skill points will be automatically assigned at the end of the turn. Let me know if the issue still persists after turning that on.
这游戏好难玩 4 Aug @ 4:01am 
请问能不能给每个英雄招6个多人单位,步骑炮,远程都有,就像三国的部曲,一两部队太少了
HazardHawk 4 Aug @ 12:00am 
Correction. That character has one point to spend remaining and the place to spend it is locked saying a point needs to be spent in one of the first blocks though all are spent. The last three auto apply.
agent.theory 3 Aug @ 9:31pm 
Having played with many of the heroes now, the only issue has been that some get their mounts, and some don't. I have noticed with other mods that add heroes, if I need to spend a skill point to get the mount, it always works. If a lord gets the mount automatically at a certain level, they don't always work. The only mods I have that add mounts are for high elves and dark elves. Those always work.
HazardHawk 3 Aug @ 12:18pm 
Pardon me as that was what I had at first thought. Finished playing to see if the second popped up and it did not. When it does again, will let you know. However Maximilian is stuck at level 24, has one skill point, and four places to put it as yet locked waiting on levels he is not advancing to reach. So it is only a two character error and when I find the other again will let you now.
ArthasL1  [author] 2 Aug @ 1:01pm 
@HazardHawk
The heroes in this mod don’t need skill point dumps. Any extra skill points are automatically hidden.