Arma 3
cTAB Advanced [BETA]
25 Comments
RUSHER0600 13 Jul @ 10:32am 
Since a month or so ago our server stopped recognizing the signature of this mod, despite the mod not changing and the key being the same as the client's.
Has anyone else experienced this?
Sugar Man ♠ 1 Jul @ 6:44am 
a tracker device addition would be nice. Attach/tap into vehicle etc
Overlord Zorn 23 Jun @ 6:15am 
Is there any documentation?

I'm looking for a way to blacklist/whitelist specific groups for the BFT.

specifically, i want only certain groups show up but it seems i can only disable it and thats it?
Overlord Zorn 23 Jun @ 5:56am 
Is there a github for this?
Jay 10 Jun @ 7:53pm 
does this have support for antistasi or overthrow?
Martin Luther Ping (M.L.P) 5 Jun @ 1:32am 
Sadly can't get connect to work so I am unable to see it through my phone or pc.
Floofy Woofie 4 Jun @ 12:27pm 
Is it possible to get the map tools on this version? Its the only thing holding me back from using it right now
Jaxx - pshoooo 3 Jun @ 10:11am 
is there a plan for the addition of fire support compatibility for other mods like BCE or others?
GrueArbre  [author] 15 May @ 2:32am 
@Exodiux @Apricot_ale Marker removal is fixed in the web-application
CPT A. Skyried |171CB| 13 May @ 11:23pm 
Have you considered making these jammable at all?
Apricot_ale 29 Apr @ 1:29am 
Me also can't delete markers on cTab
Exodiux 16 Apr @ 10:35am 
Hey, I have a problem. I cannot delete the marks.
GrueArbre  [author] 19 Mar @ 11:50am 
@valr0ss : type 5 is for marker + coordinates, and type 7 for coordinates only
valr0ss 19 Mar @ 2:28am 
I've been playing around with using ``ctab_fnc_registerMessageTemplate`` to push new message templates, but input field type 5 (MGRS coordinates) automatically places what looks like a medical evacuation marker on the supplied coordinates.
Is there any way of changing what type of marker is placed, or ideally disable marker placement but still have sender position pre-filled?
Skier 10 Mar @ 7:26pm 
Is anyone else having trouble deleting CTAB markers once their placed?

I've been playing around with the markers and their link to the main Arma map but I can't seem to delete/remove markers once their placed.
flankymanga 8 Mar @ 12:09pm 
Can this be used with opfor units? If I equip it to my chdkz militias will it show them as bluefor or will it show correct unit markers consisstent with map?
LynX13 8 Mar @ 10:21am 
Works stable for me. Good immersive gadgets. Thank you.
Beviin CT-6269 8 Mar @ 9:17am 
@TehF0cus cTab 1erGTD is definitely more advanced than the Devastator Edition. I used the latter for a couple years before discovering the former and have been blown away by the additional features it has.
TehF0cus 8 Mar @ 12:21am 
How does this compare to Ctab Devastator Edition ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2189592034 ) ?

Devastator Edition was the previous "new and improved ctab"
Quack 7 Mar @ 12:14am 
there was this one bug with ctab earlier, where using the headcam view or similar would stop pip scopes from working
Beviin CT-6269 6 Mar @ 4:24pm 
Absolutely love the 1erGTD version of cTab.
What are the odds we can get group messaging functionality?
Dutch 5 Mar @ 8:21pm 
Hehe thanks for the reply, unfortunately that's still a thing then. ;)
Not your fault! Arma limitations, they are what they are. Good work on this new version!
Shrike 5 Mar @ 12:16am 
Good to know
GrueArbre  [author] 4 Mar @ 11:10pm 
The crash was, in theory, fixed on bohemia side https://feedback.bistudio.com/T172503
Shrike 4 Mar @ 4:52pm 
Does this fix the CTAB randomly crashing games?