Halo: The Master Chief Collection

Halo: The Master Chief Collection

Ultimate Forge 2.0 (EARLY TEST)
76 Comments
FoxBoyJordy 1 hour ago 
The new forge world map looks great btw man u did amazing but im having some issues with it. The skybox for me just randomly turns completely white, Spawning large onjects just crashes my game and also not so much a problem here but why is there no forerunner beam tower :(
OH and also im not sure if this is something thats able to be changed but moving objects around is a pain, i try to rotate my item and i just get warped under the map and die instantly, It makes making my own map very hard
PHEE TII NII 16 hours ago 
forge world doesnt have death barriers and theres no forerunner tower, mid port i guess
PERTEK 21 hours ago 
Seems to have a lot of issues with crashing to desktop. Specifically with larger objects (such as the forerunner cannon thing that's used as the bases on Valhalla, or larger cliff objects in general). I can't give more specifics as to what's causing the crashes unfortunately. Also, if you can find a way to make it so you arent so close to these larger objects while manipulating them in forge mode, it would go a long ways towards making this feel more streamlined. Great work in progress so far though, i will say
JoTheAssassin 18 Sep @ 1:37pm 
@Yah Mo If AC is disabled, you just go to Forge mode, Halo 3, Modded Maps, then select one of the multiple blank canvas from the mod.
Yah Mo 18 Sep @ 1:10pm 
how do i make it show up in my game ? i have subscribed and dowloaded about 7gb of files, it doesnt show up anywhere, and yes im starting the game with ac disabled
sol 11 Sep @ 4:34pm 
Not sure this qualifies as a bug, so I'll just comment it here.

The waterfall looking animation thingy on the rain effect seems to way too intense. I think it should be removed from the effect to make the rain look more authentic.
PHEE TII NII 22 Aug @ 8:40pm 
@MD its so you can create your own maps, if you go to his server and look at the ult forge map downloads, people have made stuff
JoTheAssassin 22 Aug @ 4:00pm 
@brute chieftain uhhhhhhhhhhh, idk?
brute chieftain 22 Aug @ 2:40pm 
rejected or jo has the ai crashing games from entering vehicles been fixed
MD 21 Aug @ 9:01pm 
dude, they really ruined flood sandbox, from cool map to basic box map with nothing and water, it's like a downgrade. Also, previous embient was better.
ArandomHitman 21 Aug @ 8:37am 
bald
PHEE TII NII 21 Aug @ 8:07am 
manits scarab ect will be broken til fixed
MD 19 Aug @ 9:11am 
when all weapons from 1.0 will be added again?
MD 19 Aug @ 9:10am 
damn, old flood sandbox was better, I liked to build drop pods on land at the very top, also drop covenant bombs from it.
JoTheAssassin 15 Aug @ 1:22pm 
@KillerTcell1234 The pickup/dropoff function can't work on forgeable objects/vehicles.
KillerTcell1234 15 Aug @ 9:04am 
I have one question, and that is, is it at all possible to mount vehicles to the drop ships, like the pelican or spirit?
Lucax110 6 Aug @ 11:20am 
How can I give commands to NPCs, like ordering them to get into a vehicle?
AntlionSoldier344 25 Jul @ 5:03pm 
oh okay thanks!
RejectedShotgun  [author] 25 Jul @ 3:45pm 
@AntlionSoldier344 Spawn a Drop Pod Clamp from the objects menu and put the pod in it. That will hold it in place until you launch from inside the pod.
AntlionSoldier344 25 Jul @ 12:00pm 
how are you supposed to properly use the drop pod?
Bob_Brick_Man 19 Jul @ 1:03pm 
nvm i fixed it
Bob_Brick_Man 16 Jul @ 3:58pm 
when i exit forge mode to player mode my game crashes
JoTheAssassin 14 Jul @ 12:16pm 
@Crysis It's a bug with the ai in modded vehicles, no idea if there is a hotfix for it coming soon or not.
Crysis 14 Jul @ 6:39am 
everytime i try to fly a pelican with marines spawned in my game crashes
JoTheAssassin 8 Jul @ 4:04am 
@WilliamRomy36 The old vehicles were removed because they weren't good enough quality to the rest of the sandbox, like the old Halo wars vehicles, which were terrible quality models. Also, the flood sandbox is the most unfinished sandbox and needs quite a bit of stuff added to it.
WilliamRomy36 7 Jul @ 10:11pm 
so far, its flawless, the only thing that is weird is that on the non test version thumbnail, some of the vehicles there arent in the mod.
Also can you add more flood assets to the flood sandbox? plz
brute chieftain 12 Jun @ 7:51pm 
@jotheassassin thanks
yeetdadgamin 12 Jun @ 7:43pm 
:steamthumbsup:
JoTheAssassin 12 Jun @ 6:04pm 
@UBER PYRO If you can get the corvette spawned in without the "object too big" bug, the driver seat is at the top middle section, towards the front facing wall. That is also where the little forge tear object to indicate where it is.
brute chieftain 12 Jun @ 5:50pm 
how to drive the covenant corvette?
TheKebabBoss 11 Jun @ 12:54pm 
i have been messing around with the A.I a bit and there some things that are a little buggy. the scarab glitches out when enemies are under it. the flood when an infection form infects some A.I's they just disappear. but that's all I've seen (i know its still in development, just thought id help a little)
JoTheAssassin 9 Jun @ 1:25am 
Also, in case you might've just missed it in the menu, the mod is a collection of different blank canvas with different names to align with each biome, like Mombasa, Flood, Savanna, etc.
JoTheAssassin 9 Jun @ 1:23am 
@Dundeedurn This 2.0 test version does indeed work and is up-to-date. Make sure you are opening MCC with anti-cheat disabled.
Dundeedurn 8 Jun @ 11:04pm 
tried the other version nothing loaded in my menu and anti cheat was disabled tried this still nothing nothing shows up
RivensBlight 6 Jun @ 4:13pm 
ngl this is gonna be lit when it fully releases
Minos prime 4 Jun @ 3:14pm 
also damm 4gs for a mod? worth it tho
Minos prime 4 Jun @ 3:13pm 
YEEEEEEEEAAAAAAA
JoTheAssassin 4 Jun @ 11:13am 
@UBER PYRO I think Rejected has a working hotfix for the AI to drive the vehicles and not crash the game, not 100% sure on that, but idk if he ever pushed it out or if it's actually working.
brute chieftain 2 Jun @ 5:32am 
will you guys ever make npcs go in vehicles in this mod? cause that would be cool and my friends are offline all the time when i test vehicles and i wanna fight ai with them in modded vehicles
R3CON47 30 May @ 6:43pm 
@ANGRY ZIONIST why is bro so mad a rj :steamsalty:
JoTheAssassin 29 May @ 7:20pm 
No, just a test version that he updates often for whoever to get a feel for the upcoming UF 2.0
Cosmic76Guardian 29 May @ 7:03pm 
What's this? Is this for the Online Private Link or something?
Roswell 29 May @ 6:33pm 
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cæsar 28 May @ 1:07pm 
Estimated full release date: 2552.
PHEE TII NII 28 May @ 11:19am 
he will see if he can, if not then might just have to be put in description ai cannot board
brute chieftain 27 May @ 8:55pm 
bug i would like to point out every time i blow up a scarab and go into player mode the game crashes
brute chieftain 27 May @ 8:14pm 
can you please make a update where you can make npcs get in vehicles or add ai for the locust just like you added to the scarab
PHEE TII NII 25 May @ 5:09pm 
WARTA MAP WARTA MAP
R3CON47 2 May @ 1:22pm 
arlt thx
JoTheAssassin 1 May @ 11:38pm 
@R3CON47 Corvette is driveable, but the driver seat entry point is at the inside top area against the front wall and Rejected knows about the skiff spawning issue, he just needs to do a small hotfix.