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after im collect new stuff like weapons ,tanks , anti-tanks , vehicles im going to re-design all missions with those new stuff .
Update number 4 of 20 :
Highpoly Project :
- flaergun added .
- BC-1000 radio transmitter added (it can be used to order a missile strike).
- +20 german weapons added
- the breed file of german units compeletly fixed
...... and
As for the missions appearing three times — actually, each one is slightly different from the previous version. For example, in the Lone Wolves section, you control two soldiers instead of one, which makes things more difficult.
Also, you need to install the "Soldiers Fix Patch" mod (which I made myself). You can download it from here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3436062664
If you install it correctly, all missions in every mod will be unlocked.
Once again, I want to stress that currently only the Soviet campaign is playable — the other campaigns don’t have any changes yet.
Thanks for reporting the bugs.
I’m really glad you enjoyed this mod!
First, I should mention that the mod is about 30% complete, and our team plans to keep working on it a lot more. We’re going to add many new characters, equipment, and weapons, and we aim to release updates roughly every two weeks.
At the moment, we’re focusing mainly on adding models and equipment, so we don’t have time to work on maps yet. Currently, only the Soviet campaign is playable — the other campaigns remain unchanged.
About the first issue you mentioned: yes, I’ve noticed that too. I’ll fix it in this week’s update, and that music will either be removed or edited.
Regarding the second issue about enemies not showing on the minimap: that was actually an intentional change. We wanted to make the gameplay more challenging, so enemies were hidden. However, since many players (including you) have requested it, I’ll restore that feature.
First, the music when a new mission appears is very annoying and can't be turned off. It's frankly pointless. I hope you remove it or replace it with a single tone like "beep."
Second, the enemies don't appear on the map. You probably did this intentionally, but I hope you add an option to make them appear or disappear at will, rather than forcing them.
Third, and the biggest one for me, is: Why do I have to play the same level three times with different atmospheres? I'm only supposed to play it once, not replay it three times because it's getting boring. I hope you fix this by either making the night levels and sniping a separate menu, or by making all levels open and allowing me to choose as I please. Thank you very much for your efforts.
Mod Progress: +5%
Highpoly Project :
- german knife added
- gernade m24 added
- gernade m24x5 added
- 27 weapons listed for german units
- Colt peacemaker added to usa army as a rare weapon ( with Colt 45 Bullet Ammo )
- dynamite added ( Now dynamites will explode when hit by bullets )
- mine antipersonnel , mine antitank , mine detector added
- shoulderbag added
- grenade smoke , m18 added
- grenade signal added ( red smoke ) ( a little buggy from the base game )
- repair kit , can , barrel , matchbox added
- red barrel added ( explosive barrel )
- new portraits for all german units added and fixed
Regarding the addition of female characters in this mod—yes, this is based on Islamic beliefs, and for me, it would be considered a sin. We believe that after death, we will face the reward or punishment for our actions, and that’s why I am very cautious.
Yes, I accept that fact.
I didn’t say those women were only medics—I said it would be much better if women didn’t take part in war and only served as medics.
In Islam, we had women who were medic, not fighters.
Yes, I’m aware that in the Red army there were female snipers.
also as a Muslim, I cannot design a woman model at this mod. That would be sinful for me.
even in the game itself, we don’t really see female characters, except for that one DLC with the girl named Kate.
Including that woman in that DLC wasn’t necessarily a mistake.
But honestly, I don’t know if the story they told in that DLC was based on real events or not.
at port that DLC to this mod , I had to remove the main storyline and all of the game’s missions.
Even though this is an incomplete port, but at least we still get the maps from that DLC , and nothing more .
thank you .
Mod Progress: +15%
--------------------------------------------------------
+50 new human skins for all factions ( include Japan )
- kamikaze bomb added ( works like a body armour by now )!
- New Tank added "ELC AMX EVEN 90".
next update is about add and replace new helmets and caps for all factions .
Enjoy.
and at this mod we don't plan to made female units . "kate" from "silent heroes" been removed , at least we needs a better model.
While porting the maps from the game Silent Heroes 1, 2, and 3,
we faced language issues, and the game itself was extremely difficult with very challenging gameplay.
We’ve ported all the missions into this mod, but there’s no way around it — the missions need to be redesigned.
We don’t have the time or resources to recreate the missions exactly as they were in the original Silent Heroes series, since that would require heavy translation work and a lot of testing. So instead, I’ll be designing the missions myself in a simplified way for this mod.
- 3 new human skins for germans ( german faction now includes 22 new human skins . its finished .)
- new mission : silent heroes 1 season 1 mission 3
Enjoy.
- new mission : silent heroes 1 season 1 mission 2
- new tank "T-34/57" for soviet army
- redesign all mission is covers by Ai
- add "gas" grenade.
-add new "coctail molotov"
- mini maps now fixed for all missions.
thanks to "Mafial" for report bug.
- add or replaced 9 new human model for germany .
- add or replaced 10 new helmets for germany .
- add or replaced 11 new weapons .
- weapons rebalanced by "dgn" ( small bugs fixed ).
- all original missions now are available to play at Golden Mod ( only ussr campaign is completed ).
- replaced a new "chicken" ( haven't animations by now ).
cheers
- added or replaced 15 cap or helmets for German units + headcrab (!)
- added another body armour
- co op mode crash , fixed.
- at co op game crashing !
- add new german officer model . (replaced)
- add hitler into "hutor" missions as a normal general unit .
- add new body armour model .(replaced)