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Also, I was wondering, if when the mod causes the time to stay at 1 hour after waking, does exiting your game and re-loading your save reset the day length back to what you originally set it at i the sandbox settings?
I appreciate the extra work to add some checks and ensure the correct timing is set upon awakening. Thank you.
I cannot replicate that issue for some reason, no matter my testing. However, I modified the code and added in more checks to make sure the original day length is set back after your character wakes up. Hopefully this fixes that mysterious bug some of you are experiencing.
I modified the code with a possible fix so the x3 speed and alarm clock issue won't occur anymore.
What Day length settings are you all playing on?
Also, if hitting F4-F6 while sleeping is causing a global speed up, which, like I said, I could not replicate, do not hit F4-F6 while sleeping. You do not need to hit those hotkeys anyways because sleep time goes by very fast with this mod, and hitting F4-F6, in general - mod enabled or disabled - does nothing while sleeping.
Please let me know if there are any other issues.
@Rachel L Yes. When you hit "OK" to sleep, the Day Length time is temporarily modified to about 1 Hour, thus making the sleep speed execute as if you set your Day Length to 1 hour in the sandbox settings.
It is a huge time-saver, because if you had set your Day Length in the sandbox settings to a longer hour, like "Real-Time," for example, the time passes incredibly slow and you will be staring at your monitor for a long time waiting for your character to wake up. Instead, this mod makes the sleep time go vroom vroom no matter what time you set for the Day Length. :)