The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

Jammification
21 Comments
MousseMoose 3 Apr @ 3:39pm 
A nice collection of puzzles. The Mole was my favorite.
reznor65 2 Apr @ 12:47pm 
Very nice. The jammer was definitely underutilized in the original, so glad to have these focusing on them.
Toaster 24 Mar @ 10:08am 
Found a bug in Impetus. It's possible to activate laser staying at the edge of 3-doors gate. If player is placed correctly then activated laser turns on 3-doors gate but player will be teleported inside the exit corridor.
AG 15 Mar @ 11:21pm 
The jammer you can get out to get the extra star can sure make the other puzzles a bit easier! :)
If you really want to, you can also use some of the jammers at ground level to jam some gates up in the last 2 puzzles / No where near as much fun though!
Kilotesla 9 Mar @ 8:25am 
I found a workaround for the tower puzzles and secret star :
It is possible to simplify (or sneak a jammer out of) The mole by jamming one of its doors with a jammer from Civil air patrol .
The sneaked-out-jammer (either from The mole or e.g. like you do in the video) also allows for an easier solution for Blackout .
fletcher1 8 Mar @ 2:58am 
Another Game Update came in, i launched the game afterwards, loaded "Jammification" and strangely the sigils worked without resetting or replaying the campaingn !?! So i can continue with the last puzzles.
fletcher1 8 Mar @ 1:30am 
The bug is still there: I already unsubscribed, (re)subscribed, reset progress, veryfied game files, played everything again (which was much faster on the 2nd time ;-) ) but it still shows 1 sigil although i've got 7 stars!
SpielmitStil  [author] 7 Mar @ 11:38pm 
@Rusty Yep, there is a different solution. None of the puzzles (except the bonus star of course) require outside level-mechanics to be completed (but I left it in for potential speedrun-purposes). If you are interested and don't want to try yourself again, you can watch the playthrough (but I'd recommend messing around on your own, because the actual solution is actually quite cool :D)
SpielmitStil  [author] 7 Mar @ 11:36pm 
@fletcher1 There was a new version of the editor that got released yesterday, I assume that probably messed up your progress. Sorry for the inconvenience, though!
fletcher1 7 Mar @ 1:02pm 
Is there some bug? I have 7 stars, but when i come to the 6-sigils door only 1 sigil is shown and the game tells me that i need more. But i must add, that i didn't play it through in one run - could it be that the interruption (exiting the game) is casusing the bug?
OGA 7 Mar @ 8:39am 
개잘만들엇음.
근데 Blind spot 이거 개어려운거같은데...
great job.
anyway, Blind spot puzzle is hard.
Rusty 4 Mar @ 1:22pm 
I hope this isn't a stupid question but is it possible to solve civil air patrol without breaking a jammer out of blind spot ?
madturnip07 3 Mar @ 1:22pm 
great map, really really good. Was always a bit disappointed the jammer didn't get more use in the games. Last puzzle is a real head scratcher but got there in the end. I'm glad you left it simple enough so you can figure it out with a bit of time. Keep it up
ooooggll 3 Mar @ 11:27am 
Very cool. I solved all of them on my own except for the last one, which definitely felt a little bit janky and if I'd done it myself I would've thought it was unintended. The rest of the puzzles made me feel quite clever though!
Alby 1 Mar @ 11:38pm 
Is the intended way to get the non-puzzle star to sneak a jammer out of "blind spot" because once you get that star you can keep using the jammer to cheese half the other puzzles in the map, though I did find the intended way to beat these puzzles as well. Otherwise, this is a nice fleshed out set. It's funny seeing what people have been doing with jammers lately.
Lala_yqz 1 Mar @ 1:01am 
Fun map
affordable_fun 28 Feb @ 7:03pm 
Really awesome map, there are so many cool tricks in this!
ftww 28 Feb @ 5:15pm 
Nice puzzles! I hit an amusing glitch in the first "real" puzzle -- jamming the bridge while the jammer on it was active did not drop the jammer for some reason, so it just stayed floating in midair and was easy to pick up on the platform -- and I cheesed the second one by taking the spare jammer with me up to that puzzle, so I could open double fields . Maybe add a purple field along the way to stop the second thing?
ma.hirsch 28 Feb @ 12:04pm 
Well done. I like it.:cozybethesda:
ProriteT 27 Feb @ 10:18am 
Great one
Oblivious Owl 26 Feb @ 9:27pm 
Great work! There were some slightly janky parts but for a campaign so early on, it's very impressive! I found the reference ;)