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...\Program Files (x86)\Steam\steamapps\workshop\content\489630\
and paste them here (the Local Directory):
...\Documents\Proxy Studios\Gladius\Mods\
Once copied, just disable the Workshop mod versions, and nothing will break your saves from any update. Later, to change back to the latest versions, just delete the Local versions and re-enable the Workshop mods. Its techy, but pretty simple
To resurrect the save I broke with the update, set up the static state as described previously. Then, I send you the files for the previous mod state via Discord. I'm pretty easy to find (Vaeki#5407). Then replace the Worthy Faction mod in:
...\Documents\Proxy Studios\Gladius\Mods\
with the mod file I send you via Discord.
Again, it sounds techy but I'm sure you could do it!
---------------------
Save breaking patch uploaded. Please let me know if you'd like to continue a pre-existing save, I'd be happy to share the file and instructions.
------------------
Heads up - more Save-Breaking changes are in the pipe for 5 factions, including this one. The new XML version had a hidden but important flaw in my method. I plan to release the patches next weekend b/t Friday and Sunday.
Go ahead and either set up a static mod state (see below) or finish your game this week.
The patches will accompany the release of the next XML faction for the Worthy- the Sisters of Battle.
...\Documents\Proxy Studios\Gladius\Mods\
with the mod file I send you via Discord.
Again, it sounds techy but I'm sure you could do it!
To setup a "static" mods state, copy all your mods from this directory (the Workshop Directory):
...\Program Files (x86)\Steam\steamapps\workshop\content\489630\
and paste them here (the Local Directory):
...\Documents\Proxy Studios\Gladius\Mods\
Once copied, just disable the Workshop mod versions, and nothing will break your saves from any update. Later, to change back to the latest versions, just delete the Local versions and re-enable the Workshop mods. Its techy, but pretty simple
Best case it'll be 2/day.
But the Druks & Chaos are good to go!
----------
The clean unit ability version is now live for DRUKHARI.
This update represents a major overhaul for the Worthy. The adjustment to AI action use will be more reliable and much neater.
The mod now uses XML instead of EXT format. This means reduced compatibility with other mods, specifically with mods which completely replace the base-game units or faction. Completely compatible with many of the most popular mods, including Toffster's Too Many Voices, Devian's Heroes of Legend, and Malaikat's Reinforcements.
Enjoy!
(And being a worthy player yourself IS what drives your worthy cause forward, so don't apologize for it!)
Worthy Players- I spent far too much time playing Gladius and not enough time completing the debug on the update. My bad!
I am almost done, but certain requisition-using factions are resisting the new cooldown method. As such, I will delay the update until Sunday. Sorry!
In one week, I will be breaking all the saved Worthy games.
Great news! I have developed a clearer, lower impact method for putting Ai abilities on cooldown.
Terrible news! When I put the update out it will _definitely_ cause crashes for pre-existing save games.
My plan is to release the update for all the Worthy Ai mods on Sept. 1st.
So, your options are:
1. Wrap up your match by Sept. 1st.
2. Save off a copy of the mod in its current state, use that to finish your match.
3. Lose your saved game.
Thanks for playing the Worthy!
A July 2nd update turned out not to be backwards compatible. If you have post-July 2nd save with the DRUKHARI and want to finish the match, let me know and I will revert the save. This offer is only good until July 13th, at which point I am moving all the Worthy mods forward.
I apologize for the inconvenience, that's on me!
Oh well, it would have been really cool
https://gtm.steamproxy.vip/workshop/filedetails/?id=3481666263
They might very well be absolutely right - no idea how much they looked into this. I've always considered it a bit of a shame that neither Zephon's official development nor its mod community appear to be a source for improvements for Gladius despite them having similar engines. (Ok, there is probably some overlap between the mod communities).
I don't know how to modify the Ai's unit pathing... ie, i can't make the Ai chooses where to send its units, and the Ai indeed does tend to miss good outposts.
Know that, if Ai is an ally you can choose where to send them by marking the tile (cntrl-click). They make much more useful allies that way!
Is there a way for the AI to take control of strategic tiles (the ones that give you economy bonuses) ? Because the map always feels empty if I dont take control of these areas.
Updates to my mods involve changing actions, which may crash old saves. So, unless you are willing to lose your modded save... either finish any game you have with the Worthy Drukhari or back-up the current mod files for your own use!
1. take a look through my mod files.
2. check out Proxy's Discord channel gladius-modding
Looking through my files is pretty easy with Notepad++ (free) and the files are available on your harddrive. Seriously, take a look! Maybe start by looking through some of my Data/World/Upgrades files.
But also, join the modding channel and do some searches for things you're interested in. There you can search pretty much the sum-total of all Gladius-modding knowledge. It's a polite, friendly community if you feel like asking questions there.
And, as an added bonus, I have shared the scripts I use to set a faction's strategies. I'm sure they are tough to figure out, I'm an analyst not a front-end dev. And, since you would be on the Discord anyway, you can ask me more details there!
Great stuff, thank you for your work.
Would you be able to give me a link to have a general overview of what can be done to influence the AI? I feel, it is a very poor design decision not to have editable AI profiles and build orders.
Oh well, I make the improvements I know how, because all-in-all it's a very fun game!
I wanted to try their other game but if its coded like this im not that keen really, the fact the AI doesnt use transports or teleport etc is a big let down on the harder difficulties. On release I can kinda get it but after 150 dollars of DLC it is kinda bad, especially giving modders only limited access
Do you happen to know if I can use these on an existing save or is starting a new game the way to go?