Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Legendary Lords BETA ( v6.1.0 TOW and IEE ) ( MODULAR )
242 Comments
ethacocoya 28 Sep @ 11:45pm 
Congratulation for this ! Please join a skill dump for the lords thanks !
Gromcito93 26 Sep @ 2:00pm 
Ths needs an update or no?
nrfb 7 Sep @ 12:57pm 
Does this need an update?
KidouKenshi22 4 Sep @ 12:28pm 
cool mod! can u please add them for imortal empire campaign too?
Lidiaz 4 Sep @ 3:12am 
@Killgar99 It's a minor faction, which is why we're suggesting it could be given a LL leader from this mod
Killgar99 2 Sep @ 2:03pm 
@lidiaz i just loaded up a campaign for it, looking through chaos dwarf factions, and they arent there, the actual faction is there, but it isnt a legendary lord faction

am i missing something?
Lidiaz 2 Sep @ 10:37am 
@Killgar99 Uzkul Mingol Company in Ind
Killgar99 29 Aug @ 4:38pm 
bushez, which faction did they add to IEE?
bushez 29 Aug @ 12:47am 
Hi,
ChaosRobie added another chd faction to the IEE, can you please replace it with one of your factions ?
Killgar99 16 Aug @ 1:23pm 
yes, but i want the faction in ie, not just the lords
cabato 16 Aug @ 10:20am 
The lords are all available to normal chaos dwarf factions in IE.
Luke 16 Aug @ 9:45am 
Is there any way to play these lords in immortal empires?
Medayas 10 Aug @ 1:20pm 
I wish there was an IE version of this mod...
Who the hell 9 Aug @ 1:49pm 
Found out but the factions don't show up in skirmish Vs AI
Who the hell 9 Aug @ 1:37pm 
The mod works but I can't play any factions? The lords do appear in the roster, but their factions and campigns don't
Killgar99 6 Aug @ 9:15pm 
hello! just finished a campaign with house of bzaark, and he was SO MUCH FUN! causing so much damage to missle attacks, no body stood a chance against his army, having 4 golden lergionaires, flame belchers and obsidian shards, along with 4 magma cannons and his obliterators and ice forged legion, (i also used engineer castelans to help increase damage and basic stuff) if i may ask, are you going to add him to IEE? or maybe just IE? id love to have him take over the world!
harmageddon 28 Jul @ 1:20pm 
Could you please put these lords to be in the Realm Of Chaos map too? Maybe as armies who spawn as hordes or something? It would be very cool since you would then be able to confederate them.
Kell der Kells 27 Jul @ 12:37am 
hey, all lords and their armys are invisible for me. changing the position of the asset mod doesnt help. any ideas ?
yay 21 Jul @ 8:08am 
if anyone is having problems only being able to play gorth, just enable the old world campaign mod steam://openurl/https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3081800026
The Wicker Man 18 Jul @ 8:34am 
Hey, just wanted to say thank you for this mod. The lords look awesome, and I love the campaigns offered. I can't wait to see this mod get updated and continue, keep up the awesome work.
Abe 13 Jul @ 4:54pm 
@wasp there's the old world beta campaign

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3081800026
☠Be'lakor☠ 6 Jul @ 2:43pm 
Got the mod abandoned:/?
MailPost 6 Jul @ 12:19pm 
this mod only gives playable ghorth
wasp 2 Jul @ 3:49am 
hey uh whats old world? cant find it in total warhammer 3 which is making me sad since 90% of the stuff in the mod is there
Barachiel 21 Jun @ 1:02pm 
update: figured out my issue. It was an order issue (maybe caused by the patch?). I moved the assets mod higher in the priority list -- near the top. Everything loads up in IEE now.
Lemonz 20 Jun @ 10:29pm 
I think 6.2 broke the items
Barachiel 20 Jun @ 4:38am 
I also tried it with IEE and the associated integration mod. I can still select Ghorth and play as him, but still can't see model in game.... and in IEE the extra lord isn't playable.
Barachiel 20 Jun @ 3:46am 
Hey all, Ive been playing this on TOW with perfection, but I wanted to play the original IE campaign and Ghorth is invisible on the campaign map. Am I doing something wrong? I didn't see anything that said I need a submod for IE compatibility.
ago339 16 Jun @ 5:15pm 
any chance we will see tordrek in immortal empires and immortal empires expanded? since he was part of the dreadfleet
The Wicker Man 7 Jun @ 1:05pm 
Does this work with double skill point mod? If not how would I implement the endless skill tree for skill dumping?
Artoblanishe 31 May @ 12:51am 
For some reason, this mod doesn't work correctly, or I don't understand something! The Lords appeared but as heroes. And there are no separate factions with them separately!
ZeButcher888 25 May @ 5:44pm 
" (also 1 for Immortal Empires and 1 for Immortal Empire Expanded) "

confusing... does this mod work for IE or not?
Geltriarch 20 May @ 7:07pm 
I want to try out the lords but i cant confederate their factions! I could use the full diplomacy mod but that might mess up the tower of zharr
NorscanWarlord 15 May @ 3:29pm 
How come i can't recruit the lords in IEE while playing coop but it works fine in singleplayer?
Tridon 12 May @ 9:15pm 
Is there a way to confederate the lord through the tower mechanics or do you recommend something like recruit defeated LLs?
Tactics 11 May @ 7:55pm 
can we please have these lords in immortal empire or at least their units
Dewrill 6 May @ 3:50am 
@muncible since Mixus unlocker is a requirement for the mod: probably, yes.
SgtPhatbooty 5 May @ 8:49am 
Are The Servants of the Conclave still passive on the map when not playing as them?
Goldberg 4 May @ 2:00am 
You guys are insane, the mod is incredible. Well done!
TheMilkMan 1 May @ 3:48pm 
any of the new factions use different mechanics? like not use out posts and all the resources? i love Chorfs but once in a while id like to play a brainless Champaign without the Tetras Mechanics xD
@NorscanWarlord
I think there were some mod like that, maybe I had it in my mod collection (but I don't remember as of now) ...if not then whatever I had got deleted/disappeared from workshop.
NorscanWarlord 28 Apr @ 4:52pm 
is there a mod i can use to have more top seats in the tower to confed the other factions by any chance?
Total War-Hamster 27 Apr @ 8:42pm 
script is trying to call WH2 stance and crashing game. Also error on rituals for the tower
Muncible 22 Apr @ 6:59am 
Can't get the legendary lords to appear except the pirate dude. Is this compatible with Mixu's unlocker?
Rukkie Tukkie Tovernaar 21 Apr @ 3:53pm 
for some reason, when i start a campaign as one of the new guys in TOW.
the legendary lord i should get is replaced with a generic lord with none of the units it should have, happens to all the legendary lords from this mod.

i wanted to play with Balur and his new units from the other mod but when i start the campaign i get no Balur and none of the units he should have.
MalpaMlynarz 20 Apr @ 7:53am 
Hmm weird bug here - everything works as it should be but I can only start campaing as Conclave. I see every lord in battle but cant start campaing as them. Someone had similar issue?
waluweebgi 19 Apr @ 12:59pm 
Is there any way to give Tordrek a naval hiding stance similar to the beastmen hidden encampment? The submarine is sick and i would love to play a true "you cant catch me" corsair
cabato 15 Apr @ 9:47am 
@ Nuna<3

I've made them, with the exceptions of the race-specific units for now.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3448268092&searchtext=derpy
Mann 15 Apr @ 2:01am 
Can someone make a submod for _D3rpyN3wb_'s lovely mods for SFO?
NorscanWarlord 14 Apr @ 8:37am 
@_D3rpyN3wb_ is there a way to contact you for help about something? it's not about your mods, but rather a question about reskinning i don't understand, it has to do with VFX files