RimWorld

RimWorld

Deep Water Bridges
26 Comments
5ColouredWalker 19 Aug @ 5:46pm 
Haven't tried it myself yes, but try remove floor @Svelsien
Svelsien 10 Aug @ 12:52am 
How do I remove the bridges ? I cannot "remove foundation" or "deconstruct"
Amitaliry 2 Aug @ 9:38pm 
With mod CaveBiome, im start to play in deep caves, where often see a 100% light places only over a deep water, and can`t grow there anything -_-. With this mod i finally can do something with this, thank you ^_^
Libellaria 18 Jul @ 11:49pm 
https://rimworldwiki.com/wiki/Environment#Terrain

there u have it.. deep water is not buildable what a pitty.. another mod who mislead me bcs of stupid title
Libellaria 18 Jul @ 11:46pm 
so peoples should better pay attention how they name their mods. :bb3skull:
Libellaria 18 Jul @ 11:45pm 
u think the i dunno what the word is but there is shallow water..then the water just high enough to reach ur chest..adn than there is DEEP water... but i guess this mod just allow building on chest deep water..bcs the picture shows not a DARK BLUE water at all
Libellaria 18 Jul @ 11:44pm 
its NOT vanilla... u cant build in deep water at all..
Ƶ𝗢͟𝗟͟𝗙͟ 17 Jul @ 4:54pm 
o7
Nabobalis 13 Jul @ 8:26pm 
I hate to be that person, but would it be possible to get this updated for 1.6? While 1.6 lets you build over deep river water (that is chest high), it won't let you build over deep ocean water.
Balin 13 Jul @ 2:43pm 
o7 thx
Arlington 11 Jul @ 2:07am 
this is vanilla in 1.6 so o7
Forest1395101 16 May @ 12:02am 
Is this safe to add mid-save?
JujedieFR76 11 May @ 11:01am 
@123caboom sent to the backrooms.
123caboom 1 Apr @ 9:15am 
What haapens to pawns fallin into deep water, after the bridge collapsed
DRG Engineer 29 Mar @ 8:58am 
Yay now I can build a farm in the middle of the sea.
VitaKaninen 11 Feb @ 6:34am 
That make feel better, thanks!
Kiana 11 Feb @ 12:40am 
@SilkCircuit Heckin' subbed. Time to drown the world!
SilkCircuit  [author] 10 Feb @ 9:17pm 
@Kiana - Use my Terraforming Devices on your atoll colony map and turn it into a waterworld for deep water bridges.
SilkCircuit  [author] 10 Feb @ 9:12pm 
@VitaKaninen – Don't worry, he's on an endless loop—he had nowhere to take it.

@DarthBrawn – Ah, good to know. And I appreciate that fun fact about chinampas. I'll take this into consideration.

@MajorityOfTheInternet – I'll look into adding compatibility for specific heavy structures, such as turrets.
MajorityOfTheInternet 10 Feb @ 6:11pm 
Can you also allow heavy structures over your bridges? Most turrets are heavy structures
DarthBrawn 10 Feb @ 2:09pm 
Just letting you know, Mile's Simply More Bridges already does this and makes all bridges fully stuffable.

The one innovation here is the bridge garden (those are called chinampas btw). You might want to make that the focus of this mod so that we can create these chinampas on any bridge from Mile's mods.

Compatability with Dubs Bad Hygiene would also be great since it requires irrigation, etc.

Good idea though, hope this gets some expansion
VitaKaninen 10 Feb @ 7:13am 
The real crime is that the guy in the video left all the rice on the ground instead of hauling it back with him.
Kiana 9 Feb @ 10:32pm 
Now I kind of want to make an atoll colony... Though I might have to kludge a water-heavy peninsula map instead.
SilkCircuit  [author] 9 Feb @ 9:43pm 
Thanks @srtxdp @Halfelfaedyn. Happy to hear you're enjoying the mod.
Halfelfaedyn 9 Feb @ 8:58pm 
The garden bridge is amazing, ty so much!
srtxdp 9 Feb @ 7:35pm 
This is legit. The bridges deconstruct properly over deep water in 1.5. A different bridge mod I had installed kept turning the ground into soil when I would deconstruct over deep water. Thank you.