RimWorld

RimWorld

Within Our Reach: Omni Core Drill
14 Comments
Harmonea  [author] 11 Jul @ 1:26am 
@you Neat, wasn't aware mod settings were added as I don't run BOR in every save.


Suppose I will unlist the mods, then.
secret cheeseman 11 Jul @ 12:38am 
well, you might want to change the description
ozfresh 23 Apr @ 1:34am 
is the texture in your preview the new texture? it looks great comparatively
Therion_TheRuiner 15 Feb @ 3:31am 
@Harmonea Thank you for your job, this helps a lot
Harmonea  [author] 14 Feb @ 8:57pm 
@Therion_TheRuiner Replimat and Medpod are done; links in this mod's description. I'm not sure what's up with your Autodoc, but BOR isn't touching it.
Therion_TheRuiner 13 Feb @ 10:08am 
@Harmonea Thanks man, it's really sad because after lot of implants, effort and wealth when you got to kwazaari stuff you might not need things such as replimat because pawns are strong just by their own, as well as medpod because have lot of stuff which helps them healing cheaper now than in future, btw great work, good luck for you
Harmonea  [author] 11 Feb @ 11:08am 
@Hobbes thank you for understanding, and thanks for the endgame content!
@Therion_TheRuiner Despite those being in my modlist, I hadn't yet noticed they were yoinked to BOR too. Will absolutely take a look at these.
Therion_TheRuiner 11 Feb @ 1:32am 
Cool, but what might be even more cooler it's to make replimat mod and autodoc mod again within our reach because i like BOR, but find it very frustrating to grind materials for replimat or autodoc and they don't feel sufficient for all long grind, this would be very nice if you can make these two things also, and as mentioned something repair hubs, thanks for your work and hope you look at other mods which is sadly changed by BOR
Hobbes 11 Feb @ 12:50am 
As one of the BOR contributors, I want to say thanks for making this! I'm glad people now have more playstyle options when playing with BOR loaded.
m11kire 10 Feb @ 7:27pm 
thanks
Harmonea  [author] 9 Feb @ 3:42pm 
@m11kire I don't use that mod, so it might be a hot minute before I get to it, but I'll take a look!
m11kire 9 Feb @ 3:16pm 
Would you please write a similar patch for repair hubs?
Harmonea  [author] 9 Feb @ 12:44pm 
@Bambaryla If I didn't respect your work, I wouldn't be patching it to work with my modlist. Disagreement and exasperation with a few of your choices is not disrespect. I addressed the loadfolders thing directly in the description, in paragraph 3.

With all due respect -- whether you believe it's respect or not -- you didn't document this change anywhere , which left users thinking it was an entire bug that they brought to the drill mod publisher's attention. You expect them to go fix it themselves -- with a fix that won't stay fixed -- when they don't even know it was changed on purpose and by what. You also have one of the absolute sassiest FAQs on the workshop which makes it clear the entire burden of mod options will always be on the users. Well, it's me. I am users. Coding mod options. Like you wanted us to!
Bambaryła 9 Feb @ 5:07am 
you could just remove the integration in loadfolders.xml. didnt need to be so smartass about it either. thanks for disrespecting my work on the global forum.