Project Zomboid

Project Zomboid

Vanilla Clothing Expansion
218 Comments
Mimouz 19 Sep @ 12:17pm 
Is it me or there is no visible blood on any of these items ?
Even with quick settings for blood ?
flaminhotfrank 12 Sep @ 2:21pm 
when update
CoCo 12 Sep @ 8:42am 
i use it with vanilla gear expanded
Rick Grimes 11 Sep @ 11:09pm 
with Vanilla Gear Expanded
Rick Grimes 11 Sep @ 11:09pm 
Is this mod compatible with other mods that recycle vanilla clothing?
amari 9 Sep @ 1:59pm 
AWESOME
Celia 3 Sep @ 5:57pm 
@NalMac I've done that already, and the sneakers from this mod still take priority over Boots Expanded.
NalMac 3 Sep @ 5:50pm 
@Celia It doesn't. I use both together and so long as boots is lower in the load order it takes priority.
Celia 3 Sep @ 5:43pm 
Why in the world does this take priority over Boots Expanded for sneakers no matter the positioning in the mod list??? Actually perplexing and annoying.
Uhriabean 28 Aug @ 1:59pm 
disabled in mod list? cant seem to figure why
ezeepeezee 23 Aug @ 1:11pm 
Does this mod do something special that causes it to take precedence over other mods modifying the same items? I have it taking precedence for "Base.Shoes_TrainerTINT", while loading before "Boots Expanded B42 0.4" and "Peter's Vanilla Shoes Overhaul", where Peter's is loading last in line, so I would have expected it to take precedence, but this mod takes it instead.

It's no big deal, and everything is working fine, I'm just curious why this is the case.
SnottyGrub 23 Aug @ 3:24am 
Suggestion: Please make a recolor for the western canteen. i love the model but hate the colors..
Proximitive 14 Aug @ 7:21am 
ah its b42 mod. PLease make it now show up on b41 as it has the same mod id as the b41
Proximitive 14 Aug @ 7:09am 
doesnt work with essential crafting
KuDouble 1 Aug @ 12:51pm 
is this on b41?
Dropped 20 Jul @ 9:11pm 
HD?
Шелл 15 Jul @ 5:41am 
Red X in Vanilla Clothing Expansion mod list
Yrol Akiyama 3 Jul @ 7:17pm 
:oD
Reconspiracy, I LOVE the James Bond Reference in the Description!
I immediately had the dull Voice in mind.
NalMac 21 Jun @ 7:20am 
Not sure if this would be considered more of an open jackets but but your mod overwrites the clothing item based on the tool tip so I will leave it here just in case. It seems like the TINT version of the lumberjack shirts don't have and open, close and roll up option. The normal non tint lumberjack shirts do.
fzorkler 17 Jun @ 10:32am 
awesome mod for more vanilla like clothes and variants this is really fqacking Neat!
Loxley 14 Jun @ 4:18pm 
Does this increase the amount of loot that spawns? Or does it just provide more variation for the normal loot system to pick from?
りぬCHA60 1 Jun @ 3:13am 
If you have the spongie's open jackets. Coloured overalls turn to default denim ones if you wear them "down"
CoCo 30 May @ 4:03am 
sports pants clip with the body a little
Weaver 28 May @ 12:40pm 
Not sure if you're aware of this one, but your new baseball caps (which look GREAT) are missing their inventory icons.

Spongie's open jackets also have missing icons for things like the military jacket when in the open state
Siankter 28 May @ 9:57am 
ADD AMMUNATION CAP FROM GTA!!
Цикута 26 May @ 8:27am 
Welp, military jacket/shirt don't have an icon :diverhusk:
Dafloppa 24 May @ 12:03am 
i need Help to fix Dependencies
Janek 18 May @ 2:12pm 
I ought to read some more. Says Spongie's Open Jackets is a dependency in the description, but it just wasn't linked with this mod post or whatever.
ディオスカポ 18 May @ 10:55am 
what dependenc use?
MrBean 12 May @ 11:53pm 
Could we consider adding bomber leather jackets in the future
Reconspiracy  [author] 7 May @ 11:51pm 
hey all, sorry for the delay on the update, i've had a lot of personal stuff occur in the last few weeks and it's all stacking up. have't had a lot of time for my computer as of late, but i will try and have the update out ASAP.

i think at this point just to keep everyone from waiting too long i will release 2.0 without "complex" zombie outfits (as these have proven to be exasperatingly time-consuming to make) and add them as soon as they are complete at a later date. hopefully the updates will come within a week or two of each other, but no promises. :)

also, @Vay, that is likely a conflict and not this mod's fault as i've not heard this is an issue from anyone else. try tinkering with some mods and see if that will fix the issue.
Vay 6 May @ 10:07am 
update, cant activate mod
flaminhotfrank 1 May @ 6:16pm 
when update
NalMac 29 Apr @ 9:50pm 
@Chenarussian Just put them lower in your mod load order
BeljikPakiBlanc 29 Apr @ 9:47pm 
Don't use this Mod with Detailed footwear or Vanilla shoe rework it is not compatible with this mod so use it on its own without either of these
Reconspiracy  [author] 25 Apr @ 11:27pm 
@Q1 yup, that would be a zomboid thing. i agree, but for the sake of keeping things vanilla i kept it named "poncho". i tried monkeying around with transparent ponchos (like temporary ones you buy at a gas station or something) but zomboid's masking system makes that impossible sadly
QS 25 Apr @ 8:40pm 
the ponchos in your mod are not ponchos they look like raincoats
shi huangdi 23 Apr @ 4:38pm 
goated mod
madoka9159 18 Apr @ 5:42pm 
i want to b41
NalMac 16 Apr @ 1:02pm 
@Reconspiracy Yea, the positioning was what I was having issues with. I would like to continue experimenting with it but I've been taking a bit of a break from the game. maybe when I get back to it. I have been hoping more people would mess with the system because depsite it's jank I think it has some potentially cool uses.
Reconspiracy  [author] 15 Apr @ 7:46pm 
@NalMac it works universally - even on hats! it does take a lot (and i mean A LOT) of tedious tuning to make the decal show up where you want on anything other than a shirt though, so if you do plan on doing it i wish you good luck lol
NalMac 15 Apr @ 5:58am 
@Reconspiracy Great to hear! also good idea with the hoodie strings. I was thinking of doing the same thing with a clothing item I was working on but since they were pants and not a shirt I couldn't manage to figure it out.
Niko Bellic 14 Apr @ 3:03pm 
"This is fucking wicked" - Jeremy Osborn
Reconspiracy  [author] 12 Apr @ 4:11pm 
@NalMac that’s planned - i want to remake my old B41 mod that revamps t shirt decals and incorporate it into this mod. if you look closely at the hoodie in the teased pictures, you’ll notice the strings use the t-shirt decal system which means that the strings will always be white, no matter the color of the hoodie. i plan to do something similar with a couple of other items that i don’t want to give away just yet, but rest assured, v2.0 will have many new decals :)
NalMac 12 Apr @ 1:03pm 
@Reconspiracy looking great as always. I was wondering if you could make some of your clothing make use of the decal system that is in the game. In vanilla only tshirts can and I was thinking of making a mod that just added a bunch of new decals but haven't since it would be worth it just for tshirts.
Reconspiracy  [author] 12 Apr @ 12:18am 
hey all, development for v2.0 is going smoothly. in case anyone wanted a small teaser of what's to come, here's a sneak peek of only a few of the items i will be adding.

https://imgur.com/a/T8iU1fJ


I anticipate having this update out by the end of the month, but i don't like deadlines so that's tentative for now. thank you all for your patience!! :)
Abel Graves 7 Apr @ 10:30pm 
@HoDeNhAnNeS101 After some investigation, it was just a result of a mod conflict. Apologies, the mod is fantastic. :steamthumbsup:
OHBAGELS 7 Apr @ 7:04pm 
W mod for eel on cod no carp
HoDeNhAnNeS101 7 Apr @ 7:03pm 
Sorry, I made a mistake, Spongie's Open Jackets needs to be updated, but thanks for your hard work anyway:steamhappy:
Reconspiracy  [author] 7 Apr @ 12:34pm 
@Abel Graves my mod doesn't interact with the balaclavas in any way (and as far as I know, the tactical balaclava is not a vanilla clothing item), so this is probably an issue with another mod.

@HoDeNhAnNeS101 does it not work with 42.7.0? i haven't had a chance to test yet.