Going Medieval

Going Medieval

More Recipes for Cooking
18 Comments
Tarrax Ironwolf 27 Sep @ 8:25pm 
@Ravanac and Cyric, I just when into the .json file, copy and pasted the entry in the japanese dialog shown into Google translated says, "I ate the food. It's not particularly tasty, but it does relieve hunger." Copy/Pasted that into the .json file.
nukumorina  [author] 27 Sep @ 10:44am 
@klegane
Sorry for the late reply, I was addicted to another game.
I will consider adding recipes that use cheese.
It seems that other modders added ingredients while I was away from GoingMedieval for a while.
klegane 25 Aug @ 6:29am 
Hello, What's missing is the ability to use cheese in recipes. With this mod, it becomes pointless to do so... you'd have to add a cheese twist with 1 or 2 cheeses in the recipe.
Otherwise, the mod is great! :)
nukumorina  [author] 20 Jun @ 4:24am 
I modding it as a test and it stayed the same. We will release a revised version at some point.
Ravanac 18 Jun @ 7:06pm 
Same as @Cyric, food-related mood buffs are Japanese for me too.
Cyric 23 May @ 7:13am 
For some reason mood buffs are in Japanese while meal naming is in English?
Joololo 9 May @ 5:21pm 
thanks <3
nukumorina  [author] 9 May @ 12:19am 
Greetings, medievalists!
I have updated the version to support the Modding function. Please re-subscribe and check that the Mod version is 0.2 before using it.
nukumorina  [author] 9 May @ 12:00am 
@tigden
I understand that you like cheese tarts. I like cheeseburgers.
It may take some time since I have no knowledge of creating model data, but I will consider whether to restore it.
tigden 28 Mar @ 11:11am 
I really liked this mod of yours! But what about the cheese tart? What to do with the cheese? Only for sale? Please add it, I will be grateful. Thank you again for your mod!
nukumorina  [author] 2 Mar @ 5:30am 
@Ayla Alteria
Try restarting the game.
This is because if you activate the mod and play immediately, it may not be reflected.
As long as you have a bonfire and a stove, the menu should be displayed without any special requirements.

If stew still does not appear on the bonfire, there may be a conflict with another mod, so please try playing the mod with the minimum configuration.
It would be helpful if you could let me know the conflicting mods if possible.
Ayla Alteria 28 Feb @ 2:26am 
How do we get the recipes to show up? its installed but not showing up on the stove or campfire.
nukumorina  [author] 13 Feb @ 5:31pm 
@Euboros
Thank you for your valuable opinion. It is true that I did not implement the mod with the salt availability limit in mind. Consider additional changes such as salt availability.
I think it's a good idea to boil water to get salt, but GoingMedieval seems to treat rainwater as water, so I felt strange about getting salt from rainwater.
Sorry for my strange obsession.
Euboros 10 Feb @ 7:44pm 
The mod is excellent, it really gives depth to the cooking .
The only problem is getting salt in the late game after mining the entire map.
Perhaps it would be an option to create salt from water using the method of heating brine.
Sultán Habbibi 4 Feb @ 6:50am 
I love it. Thank you
宝渊 1 Feb @ 4:45am 
我将可以用食谱“烹饪”制作的各种物品分为10种食谱。除了肉类菜肴、鱼类菜肴和面包外,菜肴还需要大量的准备工作,因为它们使用多种食材。
此外,由膳食引起的情绪提升将从2级(+4/+8)变为3级(+2/+5/+8”)。
主要特点
菜肴越难,烹饪所需的食材就越多(馅饼2种,豪华菜肴6种)。
小麦将从蔬菜类别中删除,鳗鱼将与其他鱼类一起被列入肉类类别。
鳗鱼菜肴将被提升为与豪华菜肴同级的烹饪项目。
肉类和鱼类菜肴可以用“烹饪”食谱制作,肉类馅饼、肉馅饼(人肉)和星饼可以用“肉馅饼”食谱制作。
将不再生产可疑食品和便当(人肉)。
宝渊 1 Feb @ 4:45am 
生产大楼
篝火
├用餐
├斯图
└粥
炉灶
├用餐
├斯图
├粥
├面包
├重复派
├肉馅饼
├苹果派
├Scone
├奎舍
├马特罗托鳗鱼
├大餐
└套餐
更新历史记录
0.1版:发布
特别感谢
Stargazy Pie的描述引用了洪神的许可,thx!!
titaneman2000 30 Jan @ 8:55am 
Thank you very much, try it.:steamthumbsup: