Turbo Dismount 2

Turbo Dismount 2

Mine Skydive Classic!
15 Comments
aamupgdpgdaamu 16 Mar @ 1:52am 
MAKE more deepeeer
Code  [author] 2 Feb @ 11:51pm 
I just pushed out an update that adjusts the mine placements and gives mines variable strength based on height.

I also fixed the orange walls to more closely match the color of the original level.

I updated the description to link to a steam workshop discussion where I have written a short overview on the process of making this level.

Thank you all for playing!
Code  [author] 2 Feb @ 7:09pm 
Thanks guys! <3

Also removed that message from emmarie, quite the offer to receive on a turbo dismount level though. :breakbone:
Lorant The Almighty 2 Feb @ 12:33pm 
peak
J’Dinkalage Morgoone 2 Feb @ 6:17am 
what the hell emmarie :steamsad:
KingmonkeyToes 1 Feb @ 6:58pm 
emmarie needs to calm down 😭
Zoë 1 Feb @ 3:54pm 
Welcome back!! Loved playing this and I'm so happy I can rewind ten years and come back to what I enjoyed. :fod2heart:
Aelith 1 Feb @ 10:05am 
i hope both sides of your pillow are forever cold
Code  [author] 31 Jan @ 7:41pm 
Thank you everyone! I intend to remake most of my favorite maps from the first game, but I do want to try some new ideas as well.

I appreciate the kind words, excited to be back!
AbstractHead 31 Jan @ 4:52pm 
WE ARE SO B A C K
badbadalex55 31 Jan @ 2:35pm 
This is awesome, can't wait for the rest of your maps to get remade too!
Honda NSX-R 31 Jan @ 1:18pm 
Hey, good to have you back!
theguywhoasked 31 Jan @ 11:41am 
explosions :GhostLoveEyes:
Code  [author] 30 Jan @ 5:18pm 
@PremiumCheeses Aww thank you! I plan on re-creating more of my maps, but I need to get better at the level editor. I'm glad to be back as well!
PremiumCheeses 30 Jan @ 4:55pm 
Really happy to see people recreating some of the most iconic workshop maps from the first game. So glad to be back!