Project Zomboid

Project Zomboid

Physiks MP Player DataSync Optimizer
256 Comments
Marc J. 7 Oct @ 12:09am 
PhysiksTV,

Could you add me, i would like to maybe hire you for some small mod comissions?

Mind my rudeness as i see it in the description.
PhysiksTV  [author] 3 Oct @ 2:35pm 
You are very welcome. If you are using mods that require caching, loads my mod last and see if that helps :D
iNSANE 3 Oct @ 1:52am 
Hello, thank you for this mod it has made it so my friend can actually play with us. He would get black loading chunks driving and even walking around all of the time and the game was unplayable.

Now he can pretty much always drive by himself, it still happens sometimes when in the same car.

But if he gets out it eventually loads.

Does anyone know if there is work around to get transmog working with it? I get errors and lost gear. Will just remove it cuz at least my friend can play now. Ty!
PhysiksTV  [author] 19 Sep @ 11:44am 
PLEASE RATE 5 STARS IF THIS MOD HAS REALLY HELPED YOUR SERVER! Also, drop your server in SERVERS USING THIS MOD for a chance for me to join your server and provide a FREE Optimization Diagnosis! RATE TODAY!
PhysiksTV  [author] 19 Sep @ 11:42am 
I accepted.
JUNKWOLF 19 Sep @ 9:19am 
Sent a friend request on Discord, looking to commission!
PhysiksTV  [author] 3 Sep @ 4:17pm 
If you guys are enjoying this mod and it truly assisted your servers, please drop 5 STARS! I would HIGHLY appreciate it
PhysiksTV  [author] 31 Aug @ 11:47am 
An update will be out soon to better tune more data for more mods, including new animation ones! Also working on a prototype VOIP system as REQUESTED to make VOIP better and less data consuming. No promises, but we gotta try am I right?
PhysiksTV  [author] 31 Aug @ 11:44am 
If anyone needs custom work done. Please reach out to me on Discord: cosmik_physiks
PhysiksTV  [author] 31 Aug @ 11:37am 
Its a mod, yes.
NPC-幫農 30 Aug @ 12:14pm 
Does everyone need to install it?
PhysiksTV  [author] 23 Aug @ 7:38am 
It doesnt say that in the description. So no, It doesnt.
Primedew 21 Aug @ 2:29am 
does this mod change how chunk data is handled and loaded?
PhysiksTV  [author] 20 Jul @ 10:58pm 
Try changing where you load it, if you have it last, load it first, it cache animation and if you have alot of modded animations it may hinder the interpolation.
Gwainzy 14 Jul @ 8:30pm 
I play a modded dedicated server, we have this installed but players still teleport, run on the spot, cars stop in the road for others when really their still driving ahead. Getting the same multiplayer stuff happen as vanilla for us. Great work on making it though if it's helping others
Freddie Da Gamer 11 Jul @ 6:01am 
Is this made for the host option in the beginning of the game? I'm kinda confused if its for a actual server or just for hosting one. I want to play with my girl, but sadly i ain't to good with mod thingies. Sorry if the awnser is obvious but i can't really get it to myself lol
PhysiksTV  [author] 6 Jun @ 8:27pm 
I appreciate the test. I did mention this is FOR ONLY DEDICATED SERVERS. There is a reason for that but i know you were testing it in case maybe, just maybe, it hits well. Much appreciated for taking your time to test it on a solo server. Thanks
Kr¡tZw!nG 4 Jun @ 12:00pm 
So after some testing, we did not get much results. I would even say that it hindered our experience as we were experiencing bugs we've never seen before (ex: items dissapearing). But know that I host my server via the game's hosting menu, we don't play on a dedicated server. We're also all from the same country. My guess is that this mod is best suited for worldwide dedicated servers. Thanks for your work though, I see that it works for others.
Alexrei 30 May @ 7:22pm 
This works for servers hosted from game menu option? or just dedicated servers
PhysiksTV  [author] 22 May @ 5:08pm 
First.
Kr¡tZw!nG 21 May @ 9:17am 
Though I'd like to know which priority should this mod have in my mod list. Should it go last? First? Anywhere?
Kr¡tZw!nG 21 May @ 9:16am 
@CSMK | PhysiksTV I think NMC doesn't work with TLOU Infected, so today I'll try again, using only your mod. Me and my apocalypse buddies play at night (time zone UTC-3) so I'll likely tell you the results tomorrow at this hour
PhysiksTV  [author] 20 May @ 7:12pm 
good ...versatile code :D
PhysiksTV  [author] 20 May @ 7:12pm 
But its working good with TLOUO Infec?
Kr¡tZw!nG 19 May @ 7:35pm 
@Hak so far so good. They work well. The thing is, we're also using TLOU Infected, which for some reason doesn't work properly with No Mo Culling, and zeds end up despawning and stuff like that. So I'm not so sure how it would work with normal zeds
PhysiksTV  [author] 19 May @ 5:44pm 
I mean no more culling for what I hear messes with Bandits spawning, as long as you done have that I dont see why this would hinder that mod. Solely because of how it handles zombies positions you dont see instancing combating its own instancing of textures > population of zeds. So you would have to try it, I dont because I use bandits. and most of my mods are to benefit the international connections we have as we are in Florida and even players in South Africa play here with minimal issues. So i try to cater to the connection optimization and data manipulation
Hak 19 May @ 9:04am 
@Kr¡tZw!nG whats the result with no mo culling
Kr¡tZw!nG 18 May @ 10:11am 
I'll test it today. Just to be sure, where do you think this should go in my mod load order? I play with ~250 mods
PhysiksTV  [author] 15 May @ 7:08pm 
Just a mod! i have no idea if this will affect NO MO CULLING
Test it and let me know:D
Kr¡tZw!nG 15 May @ 10:28am 
How does this interact with No Mo' Culling? Do I need to install this manually?
PhysiksTV  [author] 12 May @ 7:35pm 
I mean 12k DLs, Im sure it helps :D
Jenek 12 May @ 6:00pm 
It kind of does. There's a few finicky timings, but it's way better than what vanilla had.
Spades86 12 May @ 4:23pm 
If this works, you've single-handedly made this game viable.
Jenek 19 Apr @ 6:45am 
Alright thanks! I'll trust the backend system of the mod.
PhysiksTV  [author] 19 Apr @ 6:38am 
I wrote a custom bit library it uses and is timed to.
PhysiksTV  [author] 19 Apr @ 6:38am 
Uneeded as tuning mid game could lead to a huge desync requiring a server restart. Maybe I might but for OFFLINE changes only. Then start the server.
Jenek 19 Apr @ 6:35am 
Is it possible for configuration sandbox vars for fine tuning? Or... unneeded?
PhysiksTV  [author] 18 Apr @ 9:10am 
Also to optimize it, I will have the data transmit OFF when no other players are in range to hear it, and use low quality from distance and higher quality up close! This will transmit less bandwidth when you need it most and easier data up close.
Ben_OnAir 18 Apr @ 9:09am 
oh that would be awesome! Also adding speaking ranges would be awesome for VOIP like in fiveM so you can whisper, talk, shout..
PhysiksTV  [author] 18 Apr @ 9:07am 
Requires unfortunately a JAVA insert and mod. Looking into the coding of that plus a script. Also trying to add RADIO animation like FiveM when speaking with a headset in a radio and a radio effect of static ...a wav file i will have very low in the background of speech transmission via radio...so you know the difference.
Ben_OnAir 18 Apr @ 6:12am 
That's awesome what kind of features for VOIP are you planning to implement?
PhysiksTV  [author] 17 Apr @ 9:41am 
Looking into it!
Ben_OnAir 8 Apr @ 3:44pm 
@CSMK | PhysiksTV
"My new mod will require this one for better VOIP!"
Are you working on a new VOIP system? I've been craving for that
PhysiksTV  [author] 25 Mar @ 6:01pm 
No I have 48, smooth as butter. Depends on your server, settings and specs to get a good feel.
Refúgio Z 25 Mar @ 5:44pm 
On servers with more than 30 players, it causes lag issues due to too many player updates?
Handlebar 25 Mar @ 4:37am 
Got it. Will let you know how it goes! I would also make note in mod description to have it loaded first on a server.
PhysiksTV  [author] 24 Mar @ 10:09am 
Yes.
Handlebar 24 Mar @ 7:21am 
I will check this out this evening, I've updated my server to the latest version.

My server is not mod heavy at all, less than 20 mods. No animation mods sans the "True sit".

You think loading this first would make much difference?
WitheringHex 23 Mar @ 7:37pm 
I appreciate the changes and adjustments you have made. Keep up the good work, and thank you for listening to the community!
PhysiksTV  [author] 23 Mar @ 10:21am 
@handlebar

I heaer you loud and clear, after a successful test, i have pushed a more optimized state for this mod. All points mentioned have been worked on in this update in the changelog. Let me know it its MUCH BETTER, because we think so!