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Rapporter et oversættelsesproblem
Not at all. Enjoy the game
Just dye it.
Do you mean it’s using food from the fridge as an ingredient for nutrient paste? This seems to happen because all fridges are treated as hoppers. Please place it away from the dispenser.
https://imgur.com/a/KVuR1Aw
Most likely.
@Freedom's Flame
Try using 'Adaptive Storage – Global Settings'. I’ve heard it has that kind of functionality.
I’ll probably do one more update (planning to add a few buildings), and I’ll consider it then. Or I might make another storage mod. Or maybe I won’t. I’m not really sure how it’ll turn out.
Apologies for the misunderstanding, I meant that your mod looks leaps and bounds better than vanilla, not the other way around.
Each building already has individual sliders, and you can also adjust them with a mod like Adaptive Storage – Global Settings. If the visual aspect is unsatisfactory, you can directly fine-tune it yourself through XML patching(https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations) .
It feels very overpowered and I wish there was an option to just have it have the same storage as vanilla, because it looks leaps and bounds better.
same here
In my case, there’s absolutely no problem.
I think I know the reason now. The DDS isn’t a file I added, so it didn’t get updated.
If it were truly a problem, the same issue would occur in all buildings. However, since it only happens with the weapon rack, it’s highly likely that the issue arises because I replaced the drawSize and texture, but only the drawSize gets updated while the texture does not. In short, it’s a problem with the Steam server.
Completely uninstall Neat Storage and subscribe again. It seems the update didn’t apply properly.
Genepacks works better with other mods than with ASF.