Total War: ATTILA

Total War: ATTILA

Tycherious' 1212 Tweaks
144 Comments
adacoug32 8 Oct @ 8:17pm 
with the moral tweaks, entire units flee if they get too exhuasted, and entire armies flee the moment 25 to 35 percent have been lost.. only problem im facing with this mod!
Tycherious  [author] 1 Oct @ 3:27pm 
@eddiesoderberg7 THEY AREN"T BROKEN! Come to 1212 discord for explanation...
The steam workshop doesn't always let you download a mod properly, occasionally it's incorrect or doesn't update properly, sometimes you must do it manually.

Lith troops being invisible is a symptom of the download not working correctly.
Tycherious  [author] 24 Sep @ 3:44am 
Fixed issue with this submod not being compatble with 4tpy submods.
Tycherious  [author] 23 Sep @ 2:47pm 
@Xhing_zhong_ni66a I buff movement using effects to effects junctions table in compbuild, giving certain factions more army move speed points. The limit is 85, above that and it will cause issues.
Tycherious  [author] 23 Sep @ 2:46pm 
@Mikhelas
@Sycyl
No problem, enjoy. :)
Tycherious  [author] 23 Sep @ 2:45pm 
@tibcsygee I've made a few changes but forgot to update the description, will do now, thanks!!
Mikhelas 22 Sep @ 1:12pm 
it is fixed now, many thanks for your quick response and great mod! :)
tibcsygee 22 Sep @ 11:21am 
Hi all!
First of all thank you Tycherious for your incredible work!

For some reason the feature "Large Historical faction buffs (Hafsids, Almohads, ilkhanate, golden horde, france, timurids, mumlucks and ildegizids.)" won't apply to me, they have the vanilla traits, it effects only ulus of jochi and ulus of tolui and they are now OP. Is it a bug or works as intended? The same happens if I use the "Tycherious - Complete" version, but ulus of jochi and ulus of tolui are even more OP in the Complete version. Thank you in advance!
Sycyl 22 Sep @ 6:04am 
Everything works fine now, thanks for your mod and effort! :WHII_Attack::WHII_BallAndChain::WHII_Death:
Xhing_zhong_ni66a 21 Sep @ 11:30pm 
really like this mod always make me play in open field instead sieging the enemy. can you tell me where the move distance in pfm located? i liked to delete or change those files cause i already make nomad faction unit powerful enough in my custom file, theyre basically unstopable
Tycherious  [author] 21 Sep @ 3:34pm 
@GodoqueSensual
@talon4828
@Leo Nirei
@vesonetwo
@Al_Kek
@DontBeGamonYaDawg
@Mikhelas

Should be fixed, please inform me if any of you get the same issue. Thank you.
Tycherious  [author] 21 Sep @ 3:33pm 
@Goose Knuckle Same for me, I think I fixed it, I played 50 turns last night with it with no issue.
Goose Knuckle 21 Sep @ 3:14pm 
ulus fixed as of 21 September update for me
GodoqueSensual 20 Sep @ 9:18pm 
update pls , same problem with ulus .
talon4828 20 Sep @ 6:33pm 
same problem here
hope fixed soon :)
Leo Nirei 20 Sep @ 5:56pm 
same hier Ulus Crash turn 9
Goose Knuckle 20 Sep @ 2:56pm 
my game is freezing on Ulus turn as well):
vesonetwo 20 Sep @ 1:18pm 
Hey, there is something off with the ULUS factions, maybe there is a chance you can remove their buffs? Thanks.
Al_Kek 20 Sep @ 8:17am 
Any thoughts what to do with game freezes on Ulus of Tolui? Or just wait to fix? 117 turn...
DontBeGamonYaDawg 20 Sep @ 6:13am 
same issue here
Mikhelas 20 Sep @ 4:15am 
same problem here, game freezes on Ulus of Tolui turn
Duck My Sick 20 Sep @ 2:41am 
Stuck on ai turn when it came to Ulus of Tolui
dkesim46 20 Sep @ 12:30am 
When I come to Ulus of Jochi during a turn, the game freezes. When I remove the mod from the list, the game is fixed.
Swarai 20 Sep @ 12:16am 
It still freezes after the update. Thoughts?
Azooma 19 Sep @ 6:31pm 
Stopped at turn 10 because of Ulus
Z'Güezi 19 Sep @ 3:35pm 
Thanks for the answer :). Im about to play 1212 AD together with this mod.
DeathRioter 19 Sep @ 1:17pm 
Same here also. But this creator is great anyways :)
Sycyl 19 Sep @ 11:38am 
Same :/
hussar814 19 Sep @ 9:20am 
Ulus of Jochi still doesn't work out here
Tycherious  [author] 18 Sep @ 7:31pm 
@Z'Güezi
@HuoShan
@Ephemeric
@Aegon the Conqueror

She's been fixed and updated, it's been tested by a fellow fan on a campaign that the update broke, so it 'should' now be compatible with your campaigns that started from 25 Aug
or before.

Thanks for your support and keep up the feedback, it helps fixes like this come faster.
Aegon the Conqueror 18 Sep @ 5:24pm 
@Z'Guezi you can subscribe to some of the mods he listed above which were also part of this mod:

-Tycherious' Consistent Vassals and confeberation (Makes vassals always consistent and confederations can occur for all factions).

-Tycherious' Updated Deployables (Added a few more deployable stakes and fireballs on ambush).

-Tycherious' Agents for 1212 AD (Allocates a small amount of AI budget and priority for Agents in wars, larger amount in peace time with unfriendly neighbours).

These at least helped restore some mod effects but again not all as he did make a lot of other changes only available in this mod.


@Tycherious great mod by the way and looking forward as well for the fix when you're able :)
Ephemeric 18 Sep @ 1:35am 
@Tycherious Awesome work so far. Looking forward for you to fix it up.
HuoShan 17 Sep @ 6:43pm 
@Tycherious THX your effort.
Z'Güezi 17 Sep @ 5:41pm 
Any suggestions for an alternative..?
Tycherious  [author] 17 Sep @ 2:45pm 
@HuoShan Also not working. You will have to wait until I finish with the project that I'm on then I'll rework the whole thing. Very sorry.
HuoShan 17 Sep @ 5:27am 
Where is the newone?What happened?
HuoShan 16 Sep @ 7:38am 
@Tycherious When will fix?THX
Aegon the Conqueror 16 Sep @ 7:25am 
Got the same problem as the previous 2 comments, the game freezes/crashes during the AI turn for Ulus of Jochi.
vesonetwo 16 Sep @ 2:58am 
As Gubbs stated below: game freezes at around turn 6/7 during ULUS OF TOLUI'S turn. Just cannot get past that. Thanks.
Gubbs 15 Sep @ 7:59pm 
I don't know if anyone else has experienced this, but I've been trying to do an ilkhanate game and at around turn 10, I freeze during the Ulus of Jochi's turn, i'm assuming they finished their first siege by starving out the defenders by that point. All game files were fine, I'm assuming the changes Tycherious made to the mongols might've broken something.
koukouman4ever 15 Sep @ 3:13am 
hallo tycherious , is this compatible with earls mods ? i know he is not a fan of sharing his mods but i wanted to know if these two conflict
jazgazkvas 2 Sep @ 5:56am 
Брат выручай. Мне очень понравилась как складывается компания именно с этим модом. В довесок к нему я использую моды на 4 хода за год + увеличенные размеры отрядов и безлимитное количество губернаторов и агентов. Одну компанию я провел и почти закончил и все было в порядке. Но вот я начал новую компанию и столкнулсямтакой проблемой. На 4 ходу если закончить ход игра вылетает, так же она вылетает если попробовать сохранится на этом самом 4 ходу. У меня есть сейв с 3 хода и там можно пересохраняться
eddiesoderberg7 24 Aug @ 4:55am 
pls make dis mod fix the lithuanian troops not appering in battle
Trickster 14 Aug @ 10:53am 
Great mod with a lot of fixes!
I think the Muslim factions need a new "holy war" system to fight against Catholics.
thx u are the best moder love it
Tycherious  [author] 9 Aug @ 7:57pm 
@Haliaeetusleuoephalus.Caesar Sorry man, I'll come back to reskins in future.
plz dont emove faction leader reskins plz
Mingles 8 Aug @ 11:04am 
why did you remove faction leader reskins?
EkinoX 8 Aug @ 8:57am 
hi everyone
can anyone pls tell me why my game always crush and deletes my save game :/
ı am playing 1212 mods and tycherious mods in legendary so ı cant save my own and when it crushes no saves too ...