Stormworks: Build and Rescue

Stormworks: Build and Rescue

Customizable Artificial Horizon - Falkner-Muir/HEVS
54 Comments
Mario-B92 (AT) 13 Jul @ 3:18am 
Oh i didnt report back, i found out it has to be facing upward not forward and then it works just fine

i really like it, now if there was a Airbus style navigation display and MDF Display for Engine, Fuel etc. and maybe even a AP Panel Display then we could have a complete Falkner Avionic System ready to plug into our Aircraft.

All that without having the struggle to either try and code yourself or with gpt, or try and get it from multiple sources around the workshop which wont look as good and may wont work as good together.
Mario-B92 (AT) 24 May @ 3:31am 
How do we use the Physics Sensor correctly, the letters are in the right order but its moving in the wrong directions
Anonymous Sandwich  [author] 29 Mar @ 4:43pm 
you are clearly using it wrong. Please read the description and try again. This is an issue with you.
copper_blo8y 29 Mar @ 4:08pm 
as in photosensitive epilipsy warning insane
copper_blo8y 29 Mar @ 4:08pm 
the monitor just goes insane when i use the physics sensor
copper_blo8y 28 Mar @ 12:57pm 
ok
Anonymous Sandwich  [author] 25 Mar @ 4:46pm 
physics sensor, make sure it has power.
copper_blo8y 25 Mar @ 4:10pm 
not in text
copper_blo8y 25 Mar @ 4:09pm 
like idk how to get it to show visual roll on the screen
copper_blo8y 25 Mar @ 4:03pm 
to get the screen to change
copper_blo8y 25 Mar @ 4:03pm 
i mean like, what sensor do i have to use
Anonymous Sandwich  [author] 25 Mar @ 3:59pm 
That's made in Blender

There is no specific readout of your pitch and roll, its graphically represented by well... the whole screen.
copper_blo8y 25 Mar @ 3:27pm 
also how do i make it show roll and pitch I have no idea how to do it
copper_blo8y 25 Mar @ 2:53pm 
the one in the description advertising a discord server
Anonymous Sandwich  [author] 23 Mar @ 12:03pm 
Huh?
copper_blo8y 22 Mar @ 8:41pm 
what shader is in that last picture, does not look like opal
@Anonymous Sandwich Yes, exactly!
patpc23 13 Feb @ 10:48am 
nice artificial horizion
Orbital775 3 Feb @ 4:08pm 
ok
Anonymous Sandwich  [author] 3 Feb @ 4:02pm 
You are free to take the avionics, but I am not going to help with it.
Orbital775 3 Feb @ 3:50pm 
so im trying to use the fj48 avionics system but it automatically turns on even if i set it up correctly how would i fix that
-NIGHT RAIDER- 2 Feb @ 12:19am 
Beautiful! Exactly what we all needed.
Orbital775 31 Jan @ 9:44pm 
nvm i figured it out
Orbital775 31 Jan @ 9:03pm 
how would i make it so that it will say the name of my plane instead of FJ48?
Anonymous Sandwich  [author] 31 Jan @ 8:04pm 
Yes you are allowed to use it
Orbital775 31 Jan @ 2:32pm 
two questions: 1. am i allowed to use the avionics suite from the fj48? 2. if so how would i set it up?
Cailean.Coleman 31 Jan @ 2:05pm 
not die
Teniente Vlaskovich 31 Jan @ 8:56am 
oh thats awesome, thanks
Anonymous Sandwich  [author] 31 Jan @ 8:20am 
@Teniente Vlaskovich Unfortunately that is going to require way too many characters, since it means I need to have functions to rotate everything. Once I release the code for this, you could make your own flipped version.

@Starlight__Glimmed__best_Pony Hm, you mean the speed and alt wheels? I could probably do that. If you plan on using it for a submarine, I should probably also allow the alt to go less than 0.
Teniente Vlaskovich 31 Jan @ 2:12am 
awesome work, any plans for doing 2x1 screens but vertical?
Starlight_Glimmer__best_Pony 30 Jan @ 11:54pm 
Really nice and useful artificial horizon! One thing: Can you make it so you can adjust the scaling of speed and alt, since I want to use it on a submarine and 10kmh divisions on the speed scale is a bit hight, aswell as on the altitude scale, mabe make an option just like with the degrees, please?
Anonymous Sandwich  [author] 30 Jan @ 3:12pm 
die
Cailean.Coleman 30 Jan @ 2:42pm 
hud
Sir_James 29 Jan @ 9:25am 
What other vehicles are on their way for Falkner Muir?
Anonymous Sandwich  [author] 28 Jan @ 8:12am 
It can be, but I haven't added any scaling controls for how far apart the pitch bars are.
UIU_Trooper 28 Jan @ 7:58am 
is this compatible with viewing scopes
Anonymous Sandwich  [author] 28 Jan @ 7:10am 
This is totally meant for public use, feel free
Gotrek 28 Jan @ 6:42am 
Can I use it in my plane and upload it to workshop?
Anonymous Sandwich  [author] 28 Jan @ 6:01am 
Yes. What you can do is change the sky and ground colors transparency. Then you can feed in the camera feed. And it should work.
Dojoin 27 Jan @ 10:52pm 
Can you put a camera input as the background?
mikeyurenia 27 Jan @ 6:52pm 
Ksp time lol
Tigrrer 27 Jan @ 6:04am 
Amazing!
Anonymous Sandwich  [author] 26 Jan @ 12:29pm 
Oops, small update people! I accidentally still had vertical speed on a testing channel, and not the real one.
Orbital775 26 Jan @ 11:15am 
lol
programmer137 26 Jan @ 11:12am 
Now I can figure out which way is up!
VividYoung 26 Jan @ 11:08am 
9th :P
Orbital775 26 Jan @ 11:07am 
i will lose my hope in humanity if someone doesn't know what a font is
Anonymous Sandwich  [author] 26 Jan @ 11:05am 
There are 70 different settings, thus... a long guide explaining what each one is (in case anyone can't figure out what "Font" means.)
Orbital775 26 Jan @ 11:03am 
quite a big user guide there
Bugblox 26 Jan @ 10:56am 
:steamhappy: