Garry's Mod

Garry's Mod

DER RIESE REZZURRECTED - An nZombies Rezzurrection Config
7 Comments
Drunk Headcrab  [author] 7 Aug @ 5:56pm 
Alright. I'll probably have to sweep the nav mesh again and see where and how they are getting stuck. This has been an ongoing problem so it's not surprising.
Mayor Sinclair 7 Aug @ 5:55pm 
No, like I said, all I have is your collection so the original map isn't installed.
Drunk Headcrab  [author] 7 Aug @ 5:49pm 
I mean what you *do not* have installed.

Do you have the original map by Everest installed? If so, the nav meshes will conflict. Otherwise, I have made some kind of mistakes and will need to review them in an update. Which I will be having to do anyway, at some point, to bring my configs up to speed with the gamemode updates that have come out lately.
Mayor Sinclair 7 Aug @ 2:37pm 
All I have installed is what's in your collections, shouldn't be any conflicts
Drunk Headcrab  [author] 7 Aug @ 1:36pm 
Zombies shouldn't be running into geometry, I fixed that in the nav mesh. Make sure the original map isn't installed because the nav mesh will conflict.
Mayor Sinclair 8 Jul @ 10:31am 
Frequently having an issue where Zombies will just suddenly clip into the geometry, most commonly on the spawn platform, the open space in front of the spawn (against the fence where TP powerups spawn) and on the stairs leading to the first doors. Zombies will just clip under the ground but still have a hitbox, making them effectively invisible, immobile, and unable to attack, but can be knifed. Makes higher rounds only able to end once you minefield where the clipped zombies ended up
Dufaigh03 4 Feb @ 2:15pm 
the best cod zombies map yet 999999999/ 10:steamthumbsup: :steamhappy: