MADNESS: Project Nexus

MADNESS: Project Nexus

Madness Combat | Ranged Weapons
73 Comments
Pokey1751 20 Sep @ 10:33pm 
will you add more guns from madness combat?
dominikramos1816 12 Aug @ 11:48pm 
nice mod
It would be nice to have the Mossberg 500 too.
Fredrick Peter 30 Jul @ 7:11am 
yooo mod creator can you add the polish FB PM-63 i would love it
danilosus 11 Jul @ 9:56am 
I recently switched to Linux, and all my mods except this are working:
Fast arena playthrough
Madness Combat I melee weapons
Lurker armor

But this for some reason is not working.
I tried reinstalling the mod, nope didn't help.
Jörmun97 28 May @ 2:24am 
Hey guys, something happened with this mod rn, the weapons are unaviable.
Hippopotimus PRIME 27 May @ 10:25am 
quick note this mode is so mod fun
Hippopotimus PRIME 27 May @ 10:25am 
just a quick question yesterday the weapons where in play ground avalible but right know they dont apear i tryed turning the game and this specific mod on and off (truly all options) any Ideas?
PUPSIK 11 May @ 9:06am 
So cool:mpn_engi:
Boe! 29 Apr @ 2:29pm 
Now all we need is the RoboCop armor from MPNC
2007gg2007 21 Mar @ 11:30am 
Cool!
Pokey1751 18 Mar @ 9:51pm 
please add more madness combat guns.
dominikramos1816 17 Mar @ 12:21am 
nice mod
Ze Dicker Max 11 Mar @ 11:43am 
I love the model on these firearms, though I would like them better if the character would hold them properly
B3nadryl 1 Mar @ 2:34am 
Man the shotguns on modded Nexus Core enemies are nuts
Zeta_AM 21 Feb @ 6:29pm 
Love these gun's 10/10 perfect sound Animation and detail
joan gounuo 17 Feb @ 5:43pm 
hell yea!
𝐏𝐑𝐀𝐃𝐀 16 Feb @ 5:42am 
These should be added into the base game ngl like in the og project nexus
Big Boss 8 Feb @ 4:33pm 
me like
AkaPreston 8 Feb @ 2:41am 
nice, there's gonna be alot of madness combat weapons in the whole series into here in the future. Keep up the good work!
NotMicrowaveable 6 Feb @ 3:18am 
All the guns sound beefy
Felix 4 Feb @ 4:19pm 
The gun models are beautiful
MOTHEROFALLOMELETTES 2 Feb @ 1:17pm 
why most of the barrel cores do nothing greatly upsets me
fatboi2007 28 Jan @ 12:05pm 
my god you are amazing at making models for this game
CM3051 27 Jan @ 5:25am 
i just disabled it then re-enabled the mod, and it works now, very cool
Zepumpkineater  [author] 27 Jan @ 1:12am 
@I Have Brain Damage this should be fixed as of a few patches ago. Read the change notes and see if it's still happening.
CM3051 27 Jan @ 1:04am 
for some reasons, most guns in this mod doesn't work well with Extra Mags and similar buffs, they just stay at 6 Mags by default no matter how i tried to give them more
猫布莱 26 Jan @ 6:01am 
Everything is EPIC.
Fixer 26 Jan @ 3:15am 
Good news, it appears that the reason it doesn't work is because it needs to be at the top of the mod load order. Thanks again for the help fellas
Fixer 26 Jan @ 2:36am 
Will do @zepumpkineater
JoaquinCR 26 Jan @ 1:37am 
Super peak mod, but where is my beloved FBI-9 and 10. Sobbing
Zepumpkineater  [author] 26 Jan @ 12:49am 
@Fixer after playtesting I can confirm that the MP-40 and the SMG2 are appearing as intended in the arena mode shop as well as the playground. If it's not a mod conflict then I am unsure what could be causing it. Verify integrity of your game files, ensure the mod is enabled, or attempt to uninstall and reinstall the mod.
sgalkin 26 Jan @ 12:11am 
PEAK.
GLLmatu 25 Jan @ 5:38pm 
GREAT WORK
Man Without a Plan 25 Jan @ 3:01pm 
instant hit, this mod should stay front paged for the next 2 months
Pokey1751 25 Jan @ 2:51pm 
yay more weapons!! please add more
Tempest 25 Jan @ 12:31pm 
*insert "You should add/make weapon" comment here*

Absolutely amazing work you all did on this mod. I am very excited to see where it goes in the future.
Fixer 25 Jan @ 6:09am 
would like to report @teery that the weapons do not appear in the shop nor the playground. i have a mod collection here to see if a replication is needed but from my experience, turning off all other weapon mods do not conflict with the SMG2 and NP-40. most recent mods i added was fluffy's stuffs and their subsequent requirements. would also like to report that the AGENCY SCR's barrel seems to disappear occasionally.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3364525759
teery  [author] 25 Jan @ 5:43am 
@Fixer, MP-40 is called Nevadean Pincer NP-40 and SMG2 is called Northern Strike SMG2.
they're sold at Q-Bert's in the SMG category. You unlock them after beating The Goods contract and Fast Track arena respectively.
Fixer 25 Jan @ 5:33am 
Does anyone else know where the MP40 and SMG2 supposed to be found? Tried Q-berts and it's not there and haven't found them in the blackmarket nor fence's shop.
ThisGuy 25 Jan @ 12:31am 
Got a random youtube reccomendation of this, Heard the first gun and came here right after.
AkaPreston 25 Jan @ 12:10am 
@zepumpkineater12 14 weapons total on this update.
Zepumpkineater  [author] 24 Jan @ 8:46pm 
@Willtastic sure, if teery is willing to model it.
Zepumpkineater  [author] 24 Jan @ 8:46pm 
@Jeb3511 yes.
Jeb3511 24 Jan @ 8:41pm 
is the TAC-50 jeb's sniper?
Willtastic 24 Jan @ 7:34pm 
Is it possible to make an extended barrel for the SCR Raider?
Laplace Demon 24 Jan @ 4:43pm 
ITS OUT
kritzercrit 24 Jan @ 2:57pm 
what about a bloodborne weapons mod?
Zeta_AM 24 Jan @ 2:47pm 
if you don't mind me asking but would it be possible to make the m60
tankproject 24 Jan @ 10:09am 
Nor should a full auto pistol have 95% accuracy
tankproject 24 Jan @ 10:09am 
Can you nerf the accuracy on the guns? a shotgun shouldn't have 100% accuracy