Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

5th Old Boy Vietnam Mod By Doc Erica and Team
253 Comments
clown_emperor 5 hours ago 
crash a lots
Happypigeon1 13 hours ago 
Its starting to crash my game when i turn it on now it worked for a few days but it not working anymore and i really like this mod please fix it?
Andou 16 hours ago 
crashes when i enable it :steamsad:
blagmire 30 Sep @ 5:56pm 
Pretty sure the mod's dead. For now.
Astral 19 Sep @ 6:01am 
And the m48a5 tank gun firing sound seems bugged too
Astral 19 Sep @ 2:18am 
the tail rotor of little bird seems bugged
JKX_zzzLIKANzzz 18 Sep @ 5:50am 
Is the author dead?
wizardingking 16 Sep @ 6:51pm 
it crashes whenever i try to enable it
JoeTheHun 14 Sep @ 11:20pm 
update please
Troompet 8 Sep @ 6:51am 
This keeps on crashing whenever i apply to my game
ruls 7 Sep @ 11:06am 
why when i hit apply its just crashed my game???
i just want to play the LZ xray mission :/
HxnterZhin 6 Sep @ 12:09pm 
Add skirmish
Charlotte 4 Sep @ 10:20am 
update please
Dallas 2 Sep @ 8:00pm 
May I use your M48 model for a mod?
bartheleman 2 Sep @ 2:11pm 
did you have some news ?
Vetrugan 1 Sep @ 11:50am 
Yes when I hit apply it crashes
kash.eyre 24 Aug @ 6:35pm 
when i hit apply it crashes can you fix it plz
alpha4321556 17 Aug @ 10:53am 
I know everyone has been complaining about the over-spawning of enemy maxims and no infantry. Just a thought but it looks like the files have a unit priority section for conquest "pavn.lua" I'm thinking if you lower the priority for the machine guns and mortar we can get more of the infantry wave attacks we desire. Has anyone tried this?
Eisenfresser 13 Aug @ 9:18am 
would be cool to have a description of what this mod is at all...
MakinBacon 12 Aug @ 10:16am 
Please update.
John Rambo 10 Aug @ 4:41pm 
If this mod gets updated in the future, hoping for a Battle Of Long Tan addition, with more ANZAC units. I changed the version of the game to 1.05 and its running smoothly. its awesome.
Pepperoni1264857 7 Aug @ 9:05pm 
REMOVE THE FRIENDLY CASUALTY AND CIVILIAN LOSS EVENT, It's NOT unique it is GARBAGE FILTH and it ruined my only save file, do something with your mod (or you want to be friends with Pdiddy and agree with everything he did)
bosho 7 Aug @ 12:54pm 
pls
bosho 7 Aug @ 12:54pm 
pls
bosho 7 Aug @ 12:54pm 
pls update
Coolfoxman108 27 Jul @ 2:50pm 
Update the mod gng🙏 Pretty please update the mod, it's literally one of the best out there, you don't need a DLC, you don't need all that other BS, PLEASE i beg of you, update it and make it even better, because right now it's kinda stale and lame, i'm trying to swarmed by countless Vietnamese farmers not 1 maxim machinegun bro
Nordic Paws 25 Jul @ 8:19pm 
We need a new vietnam mod. also look at wobbles and el chinos sound mods. they really add to the game.
Fubar 22 Jul @ 12:21pm 
VC is killing animals, I guess civilians too. So mission fails because too many civilian casualties.
Bearox 20 Jul @ 2:54am 
So is this coop stable? at least in conquest mode?
Dylan 13 Jul @ 7:53pm 
i cant rendevous with the nva commander in the pavn mission
CrusaderLite 13 Jul @ 10:59am 
will straight up paypal if german missions get fixed
CrusaderLite 13 Jul @ 10:59am 
please take over old boys german missions and update them for modern game i beg of you
SkullyMCNasty 3 Jul @ 3:56pm 
i wait for answere
SkullyMCNasty 3 Jul @ 3:55pm 
hi request a specific unit or feature for a game flamethrower, seals invasion a panama?
you may soon make another mod for the invasion of panama?
Fact Checker 2 Jul @ 12:56pm 
Unfortunately I think this might be abandoned again, I have tried to inform Doc Erica via their steam profile of the issues and no response since around the may update. I dont blame them since this game is ass to edit and mod.
bosho 28 Jun @ 11:00am 
When will you add more missions to campaing ?
HxnterZhin 27 Jun @ 10:19am 
Add skirmish mode
EliteRising 25 Jun @ 11:25am 
I know the recent update has caused a bunch of problems but just a heads up for when its fixed, sending patrols east or west is also bugged on mary ann
@Will Smith 24 Jun @ 5:22pm 
To all, I have posted the fix in the discussions section for people who do not know how to edit the mission file - as I had to learn myself. See the discussion link
chaffee 20 Jun @ 1:22pm 
for the fb mary ann mission theres only a few lines of code in the mission file for civilian deaths, so you can set acceptable civilian casualties to a hundred and the mission plays normally, easy little workaround until the mod is updated
C C D F 14 Jun @ 8:11am 
i hope the next update they make this mod playable in skirmish
Japoleon 11 Jun @ 7:15pm 
VC keep killing Civilians and you lose the mission immediately night one on FB Mary Ann
Fact Checker 8 Jun @ 11:24pm 
oh nevermind, they are killing civilians and failing the mission for me lol?
Fact Checker 8 Jun @ 11:07pm 
The AI seem to be attacking eachother in the Mary Ann missions, they dont even move to attack during the nightime
Play Boy 8 Jun @ 9:15pm 
can you get skirmish mode vs AI to work? cannot play with specific factions in test mode? crashes
wzxiao 8 Jun @ 5:17pm 
The American campaign cannot be completed by meeting with the village chief
rdrichard2007 6 Jun @ 3:51pm 
you broke Anzac Camp with your update. I Capture Base and nothing change and its still enemy wins, there's no enemy Capture points fix it now :halojerome:
DiKiY_GoNZaleZ1337 5 Jun @ 6:32am 
conquest is not playable. initial 1200 points = 3 squads of scourges + officer. With this pack you will have to play several missions in a row. with all this the enemy has a shitload of infantry + mortars + armored vehicles. development points are extremely low as if the American natives cannot resist high-tech Asians. I understand everything but not so much. clearly a rebalance is needed
SmashDTrash 4 Jun @ 2:36pm 
Can you fix the first mission ive tried 3 different times to complete it and it keeps failing me when i lose 17 men