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toughness = {
setSandboxOption = "ZombieLore.Toughness",
--classField = MISSING,
returnValue = {
[1] = 1,
[2] = 2,
[3] = 3,
},
},
so, no random colum
as example:
option ZomboidForge.ZomboidToughness
numValues = 3 default = 2
so, what to write here that would be as on vanilla toughness choice?
But this mod dosen't have (((
Can you update it? Or to add possibility to use vanilla zombies without touching too?
As example +1 option with spawn percentage (untouched vanilla zombies)
If you never send the errors I can never determine what's the incompatibilty problem