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Please fix. I see another person mentioning this back in May - I can concur, it simply "disappeared," and the only way to get something kind of like it back: is title screen version where you cannot select 10, it is stuck at 3.
To the author, (or anyone who wants to clone the mod if the author gave up on it): I would be willing to buy you ANY game on Steam you want, and gift it you, absolutely free. Any Deluxe version, any game at all. Fix this mod, and I'll gift you a game. Just name it.
these aren't large problems, i can live if they aren't or cant be fixed, just thought i'd mention it.
Also, comparing DK to Minecraft is very unfair, the difference of community size is absurdly big, DK modders are less than 10, so we do not have enough work power to have a proper external mod tool to manage properly mods/a website for it/better dependencies and such
Also a reminder that all modders do their mods for fun, and for free, on their free time
My only suggestion is either try to rollback to an older save file or jump in the discord, give me your safe file so I can investigate better
至3.22 16:11 更新之前,这个模组还是存在一些问题。
重新建设存档(因将之前的存档删除),并解锁配件后,关闭游戏,并再度打开游戏,解锁的配件会取消解锁,希望作者可以将这一问题修复。
同时感谢作者,这个模组从“v3”陪伴我到了“v4”(实际会更早),对于我这名菜鸟玩家来说,自从更新“公会模式”,我已经离不开这个模组了,这个模组就是我“公会模式”的救星。
It suddenly become touchy/irrititating for people due to the new save changesn but it should have been fixed since yesterday, unless I did something poorly
I understand the need for a separate "mid-run" type save because you have to keep track of the collected diamonds and diamond upgrades. But a separate main save seems to be asking for just the type of trouble that this update caused. I haven't tried to mod this particular game so I don't know if you did this because of some technical limitation regarding the mid-run type saves, but I would propose for consideration:
A) don't fork the main full save file, only use special diamond saves for mid-run type saves (I think this is cleaner).
OR
B) continue with the forked main save, but whenever the diamond full save becomes identical to a normal full save (e.g. when completing a run), save it as a normal full save also.
Is it really necessary for this mod to fork the main save file? After the 4.2.2 update, even after this mod was updated, I lost my progress on anything gained since originally installing the mod. To get that back, I had to pull in an older diamond save file from a personal backup and rename it as a regular save file, which allowed me to regain my progress whether or not the diamond mod was installed.
Which is like, fine, I can do that, but not everybody is going to have such a backup, or know they need to do that, or even know how to do that. And the fact that I even CAN do that implies there's no substantial difference in the main save file after forking it.
I'll snatch probably a small update for small fixes/qol and slightly better compatibility
(would love an update to be compatible with DEPENDENCY MOD)
@Arrcival: This appears to be broken. I was using the mod to speed up grinding resources, and the dependency mod, only. All of which stated they were compatible with the latest version of the game. I'm not sure what is going wrong. The only other thing I noticed is that once I selected how many diamonds per row I wanted in the main menu, it didn't seem to stick. What I mean by that is that the selection border flashed around the number I had chosen, but didn't remain visible after.
@Arrcival This is a great mod! I've been using it since early v3 and oh my gosh you're right with it breaking the balance quickly! I find it most enjoyable for quicker runs that I want to really get the feeling of "I'm not stuck in here with you, you're stuck in here with me." Thank you for all the work you've already put into this, and the work you continue to do to make it a great mod!