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http://gtm.steamproxy.vip/workshop/browse/?appid=241240&requiredtags []=Contraption
One suggestion: make the goal clear in the puzzle description. There's no way to see what the goal is set to during play, so if the description doesn't say what it is, people have to guess. (Sometimes guessing can be part of the puzzle, but even then you need to be sure to give enough clues.)