Train Valley 2

Train Valley 2

NYOWAB 2
20 Comments
Strained Rigging  [author] 27 Jan @ 10:44am 
psychotikfrog

That's why I put tunnels in on the later levels. To prevent this problem. If the developers got off their butts and gave us the ability to protect track segments the way you can protect other objects we could prevent this from being a problem.
psychotikfrog 27 Jan @ 12:58am 
Soooo, came across a problem SR.
At the end of the game, sending some planes to the rightmost towns - the first went into the left one, which didn't accept it, so of course it spat it back out.
That's normal, yea? The ISSUE:
The second train was off the map, and the first train met it head on - off the map.
Which destroyed tracks.
Which can't be replaced.
Harsh man, harsh!
SugarBeetMC 22 Jan @ 10:23am 
I've shared a screenshot depicting the station bug.
jn4959 19 Jan @ 7:15am 
Well maybe +20% is not enough. That means 18 minutes for this level which might well be too hard for most. Ask Hika for advice. He beats me probably 9 times out of 10, he is one of the best, and he makes maps. Probably he gives +50% or so.
jn4959 19 Jan @ 7:07am 
Final thought. Your maps are relatively long, and long maps with tight time limits are rather frustrating. Nothing wrong with a really difficult puzzle level, but good ones are short because you often need quite a few replay's.
jn4959 19 Jan @ 7:03am 
Anyway your levels are more about running trains than puzzle oriented so probably nothing wrong with rather lose time limits.
jn4959 19 Jan @ 7:02am 
@SR You tend to set very lenient time limits. Most often I can do it under 50% sometimes even around 33%. Now you shouldn't put the limit at my times. Actually there are quite a few levels in the workshop where the time limit is really hard even for me but that means only a few can make it and that is stupid. But my times plus say 20% should be ok. Nothing wrong with some challenge. If everybody can easily do the time limit it becomes kind of meaningless. By the way, I am not the fastest player around, there are a few I cann't beat at LPT ;)
Strained Rigging  [author] 19 Jan @ 6:48am 
jn4959

You're right, the first was a lot longer and harder, I planned it that way. The two levels in the middle are setups for the last in the series. It's ready to publish. It was actually the first one I came up with. When I realized how my levels had changed over time and a bit of nostalgia set in and I wanted to see if I could still do one the old way. Then the real problem set in, how to transition from old to new. Because, in the last one they will have to really start looking for the hidden things. But, I still have one problem, what to set the time limit to. What I think a normal player can complete it in or what I can complete it in. I do like getting five stars. There is one other option, set the limit to where only the very best can get five starts. The bad little boy in me wants to do this. But, I can hear the moaning and whaling now.
jn4959 19 Jan @ 6:02am 
Better than NYOWAB 1 IMHO: somewhat shorter and more shortcuts. 15:34. Under 15 should be possible, under 14 probably not. Don't take me wrong, number 1 is also good ;)
fendarin 17 Jan @ 10:27am 
thanks. not much for doing it fast, but I do often get it right firstt try, for some reason
Strained Rigging  [author] 17 Jan @ 9:38am 
fendarin

All I do is to try some left hand humor. How did Dangerfield put it. "I get no respect" and it goes over like a wet blanket.

You're one of the best players out there. You may not get it on the first try but you will the second.
fendarin 17 Jan @ 8:06am 
I aint complaining about anything but my own performance, crashing loaded trains, calls for replacement produce...
Strained Rigging  [author] 17 Jan @ 5:09am 
fendarin

What excess of materials. I took pity on everyone and took the Traditional MP out. All I get is nag, nag, nag, Oh, Boo Hoo poor me. :steamsad:

Thanks for the thumbs up.

I can't wait for the whaling and mashing of teeth when Number 4 is published. The time is even shorter and I believe sneakier.
Strained Rigging  [author] 17 Jan @ 4:45am 
drzendoom

I've spaced them out and had other problems crop up. So, this is the lesser of evils.
fendarin 17 Jan @ 12:30am 
I ad 4 trains crashed, in that manner, @drzedoom. and I still made the time.
Difficulties are made to be conquered. Even with the gotcha's and excess demands of materials I love this one, mostly because there be so many of Strained's maps I failt o get 5 stars in... but this one I managed! :steamthumbsup:
drzendoom 16 Jan @ 10:54pm 
I hate those stations with ambiguous goals, with 2 cities next to each other if you go to the wrong station you will crash 2 trains.
fendarin 16 Jan @ 4:13pm 
Ouch! I had only the airoplanes left, and when I realized how to deliver them... because that was what I struggled with, I had already given up and decided to make a complaint here... it turns Out I had not time left to make it anyways, soIll be back some time, when my concentration is working properly...:steamthumbsup: Awesome map
Strained Rigging  [author] 14 Jan @ 12:47pm 
SugarBeetMC

I just looked at the description and I did post as warning about the mountain.
Strained Rigging  [author] 14 Jan @ 12:42pm 
SugarBeetMC

First the mountain, It's only a bug if you haven't found the hidden feature. Yes, in both cases, you should wait to blow it up. When I've triggered the mountain early I've always been able to run a track through it without a problem

As for the station I don't center any station if I have them set up in pairs. It makes it easier to access them if you are zoomed out. You have been able to spawn two trains at any time resulting in a crash. As for locking the station, that's a new one for me. I have always been able to repair a crash.
SugarBeetMC 14 Jan @ 11:52am 
Two bugs:
* You have to buy the explody mountain after its tunnel, otherwise it lays a steep rail uphill, which blocks the way to iron, coal and polymers.
* The lower of the middle two worker stations isn't centered on the rail, I was able to spawn two worker trains at once, which exploded while both were in the station. I could then only rebuild one of them and culdn't use the other one for the rest of the level.