RimWorld

RimWorld

More and Retextured Head Shapes for VTE for Facial Animation
24 kommentarer
☭Ⓐʳᵗ🅡🅣´꒳`ᰔᩚ For 22 timer siden 
some xenotypes will make the head sizes just change width yeah, but I think that's a conflict with comestic xenotypes on Progression modpack
Sunshiney Days  [ophavsmand] 26. sep. kl. 14:44 
@Porknelius, are you using FA Experimentals?
Porknelius 26. sep. kl. 9:05 
Can confirm, this breaks xenotype heads working completely.
cykonetic 11. sep. kl. 5:49 
Nope. It appears to be a conflict with [NL] Facial Animation - Experimentals. Removing Experimentals restores the missing textures.
Sunshiney Days  [ophavsmand] 11. sep. kl. 5:26 
@cykonetic, oh no, did this mod get broken by the update too??? 😂 I’ll check it out when I’m home from work
cykonetic 11. sep. kl. 5:17 
Regarding invisible heads, it was only the female pointy and male square for me. These are the two your patch removes from facial animations. Without this mod, I get the normal gender options. With your mod, I do get the new options but the textures are blank. There are no errors in my Player log. I'll see if I can find anything in one of the other log generators.
Sunshiney Days  [ophavsmand] 30. aug. kl. 20:17 
@kittenjedi, well, that’s certainly not intended behavior! If you don’t mind, could you share a link to your hugslib logs?
kittenjedi 30. aug. kl. 17:21 
for some reason everytime I use this mod it does nothing but give pawns invisible heads
MezzerliptikJay 14. juli kl. 19:55 
Thank You
MezzerliptikJay 12. juli kl. 5:32 
Love this mod please update for 1.6, When you get the chance to, Thank you
UyTheo 8. feb. kl. 10:56 
Alright!
Sunshiney Days  [ophavsmand] 8. feb. kl. 7:06 
@UyTheo I've had no trouble at all with Reel's facial animation textures, but I don't use eye gene mods. There's nothing I can imagine that would mess with it, though--it's just adding additional head textures. Let me know if you find a problem and I'll do my best to fix it!
UyTheo 5. feb. kl. 21:06 
Does this work with Reel's facial animation texture and mods for eye genes?
SiaNKs 20. jan. kl. 18:37 
tbh, everything seems fine so far, no problems at all, if the beard works like in vanilla, it will work with your mod as well. The only issue is Character Editor, but well... idk myself how to fix it so we need to wait until someone spots the issue
Sunshiney Days  [ophavsmand] 19. jan. kl. 20:48 
@SiaNKs i would be!
SiaNKs 19. jan. kl. 19:22 
are you interested in Vanilla textures expanded Beards/hair mod compatibility as well? I will check if they work with that as well (tho i think they should)
SiaNKs 19. jan. kl. 18:36 
ok ok
Sunshiney Days  [ophavsmand] 19. jan. kl. 14:34 
@SiaNKs it looked alright with the beards i tested, although i didn't go through all of them. if you find one that doesn't work, let me know and i'll adjust the head
SiaNKs 18. jan. kl. 21:46 
just wonder if beards will fit to Pointy head, as well as side view
Dad 18. jan. kl. 12:08 
I'm subscribing because I love variety, thanks for the work.

Hoping someone can figure out how to make them appear in Character Editor!
Kaschey 16. jan. kl. 22:29 
Wow, thanks so much! That's exactly what I was looking for.

I hope there's a way to choose these options manually - with a dev mode maybe? Or through other customization mods.
Helixien 16. jan. kl. 22:25 
Nice!
Reel 14. jan. kl. 0:06 
Nice!
g0usuke 13. jan. kl. 14:55 
HUGE props for this one, you're a genius for this extra bit of variety for this awesome mod !