UBOAT
More Useful UZO Sight
13 Comments
DarkRaven  [author] 25 Aug @ 1:30pm 
All vertical marks are 1 centriradian / 10 mrad.
aquelarrefox 25 Aug @ 6:33am 
the mrads minor marks in extended are 2 mrads?
DarkRaven  [author] 24 Aug @ 11:12pm 
@aquelarrefox It's a vanilla gameplay setting. Either choose it when starting a new game or via Menu -> Settings -> Campaign -> Periscope Magnification.
aquelarrefox 24 Aug @ 9:44pm 
how i choose extended version?
DarkRaven  [author] 21 Aug @ 3:26pm 
@aquelarrefox Mrads are mrads, so yes. Just keep in mind the different magnification levels and it should work out.
aquelarrefox 21 Aug @ 10:17am 
can you gest distances like with periscope mrad reading?
DarkRaven  [author] 29 Jul @ 4:24am 
@Alex, extended and realistic have different base magnifications, which is why they look different. It's also why extended is about 40 degrees horizontal and realistic is about 12. They have been individually calibrated to the mod description.
Alex Paen (ljekio) 29 Jul @ 4:10am 
@DarkRaven, in the mod description I see on the realistic screen a different vertical scale than on the extended, which really looks like 10 mrad. I use the first one, it has a wider grid. But I have already measured the screen pixels and made an approximate translation of the values.
DarkRaven  [author] 29 Jul @ 3:31am 
@Alex, the vertical division is 10 mrad at 1x regardless of setting, equivalent to most periscope markings. With the binoculars on realistic, you are correct, you can assume the effective magnification is 1.85.
Alex Paen (ljekio) 29 Jul @ 3:23am 
Hi, thanks for the mod and I have a question: in realistic mode, what is the division value of the vertical scale? And did I understand correctly that the resulting angular value then needs to be multiplied by 1.85, if we are not looking with an UZO, but with binoculars?
Kerberos 22 Jan @ 3:50am 
Thank you soo mutch :)
DarkRaven  [author] 22 Jan @ 2:35am 
Updated.
Kerberos 21 Jan @ 4:15am 
Not work anymore