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This happens only when I also activate Quality Bionics Remastered, and load order between the two doesn't seem to matter. Full log with a small mod list can be found at
https://gist.github.com/HugsLibRecordKeeper/0d6eb1089bd5803451780caddeec0dc7
For the moment, I am disabling Quality Bionics, but would obviously like to be able to run with both. Thank you in advance if you can address this incompatibility!
Log here: https://gist.github.com/HugsLibRecordKeeper/ae7d8cd32da3fa1b9e5cf0b15979efeb
Hope you can find the error, can't live without Numbers
Thanks for fixing it.
I'm having a problem with only this mod loaded when opening the info tab on an animal, it is empty and if dev mode is on, the following messages repeat over and over:
"Exception filling window for Verse.Dialog_InfoCard: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
And
"Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Here is the log Log [gist.github.com]
Again, thanks for your time.
Here is the log : https://gist.github.com/HugsLibRecordKeeper/f61c82857ac0fa0f1ff679070ff9daeb
In your spare 5 milliseconds, you could add the "trivial" idea of genes for these things...
?
I made a small patch for this (that makes goggles wearable with an helmet, covering only the eyes), you may want to integrate it in the base mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2729258885